rec.autos.simulators

west racing legends question...

hawk038

west racing legends question...

by hawk038 » Sun, 14 Jul 2002 00:26:47

I could only afford about $100.00 maybe $150.00 US to get started with the
core game. More than that and I would have to pass. From there I would spend
$50.00 on expansions granted there's more to them than just a single car or
track. Maybe car and track combo.

Dave

David Powel

west racing legends question...

by David Powel » Sun, 14 Jul 2002 01:35:41

300 UK if its better than GPL....ive spent so much time on GPL 20 is a
joke..works out at 0.000000000000000000001p perlap.....plus its saved my
10,000ukp for not having a social life, bargain!

David

David Coo

west racing legends question...

by David Coo » Sun, 14 Jul 2002 02:30:23


How much have most of us paid for our video cards?  US$200+ for most I bet.
If it lives up to the hype and finally see's the light of day - I'd pay $200
for it.

- David Cook

MadDAW

west racing legends question...

by MadDAW » Sun, 14 Jul 2002 02:36:04

That is no doubt. The only problem is divorce is expensive.

MadDAWG

ymenar

west racing legends question...

by ymenar » Sun, 14 Jul 2002 02:44:10


> Assuming it lives up to the hype, what is the most you would pay for it?

100$ US maximum for the standard client/server system, which includes all
the major features.

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Larr

west racing legends question...

by Larr » Sun, 14 Jul 2002 03:36:56

$100 initially IF it is everything they say it is, and it has a reasonable
compliment of cars and tracks.  I want a lot for my $100.

From that point, as far as expansion packs go, I'll invest up to $75 per
year.

-Larry


> I have read the info on the site, and I was trying to think of just how
much
> I -would- be willing to spend on it. Given the extras etc. that I could
live
> with out (Such as the leather Binder etc.) And the game -did- live up to
the
> hype, and it wasn't a total and complete resource hog on a 1.8ghz or
higher
> system. I would be willing to spend up to $100.00 USD since I have spent
> more than that in one month on multiple titles anyway and got less
> entertainment value from it.

> My question is, did anyone find anything on the site about Multiplayer? I
> looked all over (except the forum which is blocked to me here at work) and
> didn't find anything on it.

> - Isotrip?



> > I will put aside the snickering tongue-in-cheek attitude I have had
about
> > the West project long enough to ask a serious question....

> > Assuming it lives up to the hype, what is the most you would pay for it?

Larr

west racing legends question...

by Larr » Sun, 14 Jul 2002 03:43:16

That's too much for most people.

It's gonna have to be a nibble here, nibble there type of thing.

-Larry



> >I will put aside the snickering tongue-in-cheek attitude I have had about
> >the West project long enough to ask a serious question....

> >Assuming it lives up to the hype, what is the most you would pay for it?

> Hm.  Depends on how good it is and what ships with the core engine.

> If the core game contains a decent selection of cars and tracks I'd
> likely pay $200-500 for it.  Expansion pack wise, probably $50-200.

> In all honesty, before I spend any money they need to prove to me that
> this sim is not going to disappear in 6 months.  The big question mark
> to me is how well they're going to be able to pull this off without
> dealing with a publisher.  This could end up being a very good move,
> but they're still a new development team and haven't released so much
> as a modification for an existing sim, nevertheless a finished
> product.

> Going purely on the info available now, I'd consider $50 for the core
> engine and an amount in that range for each expansion.  Really it
> depends on how they do things.  I'd pay $200 for a single car or track
> if it were fully licensed and developed with the help of the engineers
> who designed the real car.  I mean overall it depends on the quality
> of the product and if there is enough evidence that the cost incurred
> in developing the game justifies the expense

> I can't imagine how 2 people are going to be able to pull this off
> without recruiting outside help tho.  If they could get some respected
> industry and simulation people to join their team, I'd be more
> confident about throwing cash at their product.  If they had someone
> like Dave Kaemmer or even Doug Arnao or Alison Hine on the team, I'd
> be salivating.

> As it stands, if I'm going to be sending them $50 or more every month
> or so I'm going to expect a product that puts Papyrus and ISI to
> shame.  The Westies don't have a track record to instill any
> confidence in that happening, however.

> I guess we'll see how the demo is this fall if it's ever released.

> Jason

Larr

west racing legends question...

by Larr » Sun, 14 Jul 2002 03:44:59

Dude, you must have some SERIOUS money to burn :)  $200 for a car?  $200 for
a Track?

Jeez :)

It will never, ever survive at prices like this.  Especially in this economy
where discretionary spending is at very low levels.

-Larry



> >I will put aside the snickering tongue-in-cheek attitude I have had about
> >the West project long enough to ask a serious question....

> >Assuming it lives up to the hype, what is the most you would pay for it?

> Hm.  Depends on how good it is and what ships with the core engine.

> If the core game contains a decent selection of cars and tracks I'd
> likely pay $200-500 for it.  Expansion pack wise, probably $50-200.

> In all honesty, before I spend any money they need to prove to me that
> this sim is not going to disappear in 6 months.  The big question mark
> to me is how well they're going to be able to pull this off without
> dealing with a publisher.  This could end up being a very good move,
> but they're still a new development team and haven't released so much
> as a modification for an existing sim, nevertheless a finished
> product.

> Going purely on the info available now, I'd consider $50 for the core
> engine and an amount in that range for each expansion.  Really it
> depends on how they do things.  I'd pay $200 for a single car or track
> if it were fully licensed and developed with the help of the engineers
> who designed the real car.  I mean overall it depends on the quality
> of the product and if there is enough evidence that the cost incurred
> in developing the game justifies the expense

> I can't imagine how 2 people are going to be able to pull this off
> without recruiting outside help tho.  If they could get some respected
> industry and simulation people to join their team, I'd be more
> confident about throwing cash at their product.  If they had someone
> like Dave Kaemmer or even Doug Arnao or Alison Hine on the team, I'd
> be salivating.

> As it stands, if I'm going to be sending them $50 or more every month
> or so I'm going to expect a product that puts Papyrus and ISI to
> shame.  The Westies don't have a track record to instill any
> confidence in that happening, however.

> I guess we'll see how the demo is this fall if it's ever released.

> Jason

Andre Warring

west racing legends question...

by Andre Warring » Sun, 14 Jul 2002 04:13:43


>I will put aside the snickering tongue-in-cheek attitude I have had about
>the West project long enough to ask a serious question....

>Assuming it lives up to the hype, what is the most you would pay for it?

If it lives up to the hype? I would sell my mother for it!

Andre

Jay

west racing legends question...

by Jay » Sun, 14 Jul 2002 04:17:54


> I will put aside the snickering tongue-in-cheek attitude I have had about
> the West project long enough to ask a serious question....

> Assuming it lives up to the hype, what is the most you would pay for it?

I'd be willing to pay $50-$100 US for the core game, and $25-$50 for
expansion packs.

The core game apparently won't even include car damage & dirt, time of
Day & weather effects or interactive pit stops. Nor will it apparently
include replay editing, advanced car setup and telementary!

Frankly these are things I come to expect as include features in a
racing sim. F1 2002, Nascar 2002 and other sims that cost $35 US or
even less, have these items and there are TONS and TONS of FREE
add-on's available on the net just for the downloading!

New tracks and cars and even complete series such at the GT Mod for F1
2001/2002 and all the various Nascar Heat mod's are avaialbe for free,
so why would I want to pay top dollar for features that come standard
in most sims of post year 2000!

Now having said that, if this game truly has the car modeling/physics
and accuracy of tracks, cars, etc that it is boasting, then I wouldn't
mind paying 2 or even 3 times the usual price for say an EA F1-200x
game or a Papyrus Nascar 200x game, but $200-$500... Forget it!

jason moy

west racing legends question...

by jason moy » Sun, 14 Jul 2002 05:02:59

I don't think that's unreasonable.

Presumably the wests aren't releasing a video game, they're doing a
professional grade simulator.  How much do you reckon a military F-16
sim goes for?

Jason


>Dude, you must have some SERIOUS money to burn :)  $200 for a car?  $200 for
>a Track?

>Jeez :)

>It will never, ever survive at prices like this.  Especially in this economy
>where discretionary spending is at very low levels.

>-Larry




>> >I will put aside the snickering tongue-in-cheek attitude I have had about
>> >the West project long enough to ask a serious question....

>> >Assuming it lives up to the hype, what is the most you would pay for it?

>> Hm.  Depends on how good it is and what ships with the core engine.

>> If the core game contains a decent selection of cars and tracks I'd
>> likely pay $200-500 for it.  Expansion pack wise, probably $50-200.

>> In all honesty, before I spend any money they need to prove to me that
>> this sim is not going to disappear in 6 months.  The big question mark
>> to me is how well they're going to be able to pull this off without
>> dealing with a publisher.  This could end up being a very good move,
>> but they're still a new development team and haven't released so much
>> as a modification for an existing sim, nevertheless a finished
>> product.

>> Going purely on the info available now, I'd consider $50 for the core
>> engine and an amount in that range for each expansion.  Really it
>> depends on how they do things.  I'd pay $200 for a single car or track
>> if it were fully licensed and developed with the help of the engineers
>> who designed the real car.  I mean overall it depends on the quality
>> of the product and if there is enough evidence that the cost incurred
>> in developing the game justifies the expense

>> I can't imagine how 2 people are going to be able to pull this off
>> without recruiting outside help tho.  If they could get some respected
>> industry and simulation people to join their team, I'd be more
>> confident about throwing cash at their product.  If they had someone
>> like Dave Kaemmer or even Doug Arnao or Alison Hine on the team, I'd
>> be salivating.

>> As it stands, if I'm going to be sending them $50 or more every month
>> or so I'm going to expect a product that puts Papyrus and ISI to
>> shame.  The Westies don't have a track record to instill any
>> confidence in that happening, however.

>> I guess we'll see how the demo is this fall if it's ever released.

>> Jason

Tony Rickar

west racing legends question...

by Tony Rickar » Sun, 14 Jul 2002 05:16:03

"Andre Warringa"

Yep, Mum's on ebay...

Eldre

west racing legends question...

by Eldre » Sun, 14 Jul 2002 05:22:47



>I will put aside the snickering tongue-in-cheek attitude I have had about
>the West project long enough to ask a serious question....

>Assuming it lives up to the hype, what is the most you would pay for it?

$40.

Eldred
--
Homepage - http://www.umich.edu/~epickett
My .sig file is in the shop for repairs...

Remove SPAM-OFF to reply.

Tony Rickar

west racing legends question...

by Tony Rickar » Sun, 14 Jul 2002 05:28:05


> >Assuming it lives up to the hype, what is the most you would pay for
it?

> $40.

boo, hiss!
Rob Adam

west racing legends question...

by Rob Adam » Sun, 14 Jul 2002 05:32:44

You're lucky you don't live in Canada. It's possible to see a game in the
bargain bin for under $40, but on the shelf they are usually $60-80 before
the 15% tax.


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