Hmmm... I can't say for sure as I don't have the luxury of owning a V5 nor a
comparable D3D card, but the way it was explained to me was that the way the
mirrors are done in the standard Glide renderer was very inefficient. There
is a Glide "wrapper" that sort of fixes this problem by introducing a
central, touring car style mirror. So there might be something to that story
in the case of the V5.
As an aside: for some reason Insane was faster in D3D than Glide mode too on
my V3.
Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.
Txl a crit :
> > I'm asking this question because somebody told me that it was normal
> > that with glide, GPL was bad with V5 (even worse than with V3), and that
> > the best performance in terms of FPS was with the D3D selection (with
> > the patch). Is it true? Did somebody experienced that before?
> > D
Depends highly on what GPL V5 settings and car addons you have loaded,
as well as your CPU. Glide on the V5 is generally fastest, and
without tweaking looks the best. One thing the D3D patch added was
Z-buffer support, so if you had 3-d wheels for instance, there was an
advantage there. D3D also gives you a larger number of add-on
options, as it supports a larger texture size.
When I had my V5, on a PIII 866, 900 Duron, and 1.4 T-bird I ran GPL
at 1024/2xFSAA, 50% detail bias, and GPLEA cars/3dwheels. I found D3D
to be slightly faster in the "back of the Monaco grid" test. Some
people, on the other hand, found Glide faster, but this was probably
due to differences in particular settings.
Check out e-bay - they have a V5-6000 that would give you the fastest
yet! It was ~$1500 last I checked!
Kendt
> Txl a crit :
> > well, glide is stuck to 800*600 as D3D can go much higher, get FSAA and
so
> > on, so the bottom line is, if you have a FAST machine then D3D or opengl
is
> > probably the choice, otherwise stick to glide, I removed my trusty old
3dfx2
> > when I got my geforceIImx.
de
> > > I'm asking this question because somebody told me that it was normal
> > > that with glide, GPL was bad with V5 (even worse than with V3), and
that
> > > the best performance in terms of FPS was with the D3D selection (with
> > > the patch). Is it true? Did somebody experienced that before?
> > > D
Rafe Mc
> >well, glide is stuck to 800*600 as D3D can go much higher, get FSAA and
so
> >on, so the bottom line is, if you have a FAST machine then D3D or opengl
is
> >probably the choice, otherwise stick to glide, I removed my trusty old
3dfx2
> >when I got my geforceIImx.
> Nope, that's not correct. On a V2 you were limited to 800x600, V2 SLI
> was 1024 and V3 and up were able to go up to 1600x1200 (if it could
> handle it. FSAA available on the V4 and V5 but not the V3
> Rafe Mc
fsaa. From the back of a full field this gives 30-36fps at the start
(depending on track) and a solid 36fps after the first corner (cockpit
view).
It chokes at 1024x768x4 fsaa. with a full field, 36fps is only
attainable on the straights in***pit view. It slows down horribly
going round corners, and becomes quite choppy. F10 view runs fine
after the start, with a solid 36fps. I guess the glide mirror patch
wrapper thingy may help here, but I haven;t tried it yet.
1024x768x2 fsaa runs slightly slower than 800x600x4 on my set-up, and
I prefer the look of the latter (I only have a 15" monitor).
I haven;t tried the non-fsaa modes really.......I didn't get the V5 to
run without FSAA on!!
I hope to get an Athlon XP1600+ soon (have my wife's permission, just
waiting for the taxman to send me some money back :-) ). It'll be
interesting to see how things change then....
Ian
--
Ian Riches
GPL Rank +1.76 Monsters of GPL +284.19
Mark
> >I'm asking this question because somebody told me that it was normal
> >that with glide, GPL was bad with V5 (even worse than with V3), and that
> >the best performance in terms of FPS was with the D3D selection (with
> >the patch). Is it true? Did somebody experienced that before?
> Well.......I've just got myself a secondhand V5 and get slightly
> better performance in Glide than D3D. Weird.
> fsaa. From the back of a full field this gives 30-36fps at the start
> (depending on track) and a solid 36fps after the first corner (cockpit
> view).
> It chokes at 1024x768x4 fsaa. with a full field, 36fps is only
> attainable on the straights in***pit view. It slows down horribly
> going round corners, and becomes quite choppy. F10 view runs fine
> after the start, with a solid 36fps. I guess the glide mirror patch
> wrapper thingy may help here, but I haven;t tried it yet.
> 1024x768x2 fsaa runs slightly slower than 800x600x4 on my set-up, and
> I prefer the look of the latter (I only have a 15" monitor).
> I haven;t tried the non-fsaa modes really.......I didn't get the V5 to
> run without FSAA on!!
> I hope to get an Athlon XP1600+ soon (have my wife's permission, just
> waiting for the taxman to send me some money back :-) ). It'll be
> interesting to see how things change then....
> Ian
> --
> Ian Riches
> GPL Rank +1.76 Monsters of GPL +284.19
I run my V5500 PCI in dual CPU mode and get 36fps pretty much everywhere
with the JF carset and track patches, it only drops with a full AI grid, but
then not by much. With 2xFSAA enabled, the frame rate generally doesn't drop
noticeably, apart from on a few tracks like Desert Winds where I have to
turn FSAA off. This is on a 1.2GHz Athlon.
Andrew.
Mark Aisthorpe a crit :
> Mark
> > On Thu, 24 Jan 2002 00:28:49 +0100, duhenois jean louis
> > >I'm asking this question because somebody told me that it was normal
> > >that with glide, GPL was bad with V5 (even worse than with V3), and that
> > >the best performance in terms of FPS was with the D3D selection (with
> > >the patch). Is it true? Did somebody experienced that before?
> > Well.......I've just got myself a secondhand V5 and get slightly
> > better performance in Glide than D3D. Weird.
> > fsaa. From the back of a full field this gives 30-36fps at the start
> > (depending on track) and a solid 36fps after the first corner (cockpit
> > view).
> > It chokes at 1024x768x4 fsaa. with a full field, 36fps is only
> > attainable on the straights in***pit view. It slows down horribly
> > going round corners, and becomes quite choppy. F10 view runs fine
> > after the start, with a solid 36fps. I guess the glide mirror patch
> > wrapper thingy may help here, but I haven;t tried it yet.
> > 1024x768x2 fsaa runs slightly slower than 800x600x4 on my set-up, and
> > I prefer the look of the latter (I only have a 15" monitor).
> > I haven;t tried the non-fsaa modes really.......I didn't get the V5 to
> > run without FSAA on!!
> > I hope to get an Athlon XP1600+ soon (have my wife's permission, just
> > waiting for the taxman to send me some money back :-) ). It'll be
> > interesting to see how things change then....
> > Ian
> > --
> > Ian Riches
> > GPL Rank +1.76 Monsters of GPL +284.19
> Mark Aisthorpe a crit :
> > I found the same thing on my P3 733 with Voodoo 5, runs and looks best
in
> > glide at 800X600 4X FSAA, unfortunately if I play on line through VROC
FSAA
> > gets disabled :( so I'm running 1024X768 without FSAA ATM, anyone else
had
> > this problem ? I'm using the 1.04.01 drivers, Win98se and the glide
patch.
> > Mark
> > > On Thu, 24 Jan 2002 00:28:49 +0100, duhenois jean louis
> > > >I'm asking this question because somebody told me that it was normal
> > > >that with glide, GPL was bad with V5 (even worse than with V3), and
that
> > > >the best performance in terms of FPS was with the D3D selection (with
> > > >the patch). Is it true? Did somebody experienced that before?
> > > Well.......I've just got myself a secondhand V5 and get slightly
> > > better performance in Glide than D3D. Weird.
> > > fsaa. From the back of a full field this gives 30-36fps at the start
> > > (depending on track) and a solid 36fps after the first corner (cockpit
> > > view).
> > > It chokes at 1024x768x4 fsaa. with a full field, 36fps is only
> > > attainable on the straights in***pit view. It slows down horribly
> > > going round corners, and becomes quite choppy. F10 view runs fine
> > > after the start, with a solid 36fps. I guess the glide mirror patch
> > > wrapper thingy may help here, but I haven;t tried it yet.
> > > 1024x768x2 fsaa runs slightly slower than 800x600x4 on my set-up, and
> > > I prefer the look of the latter (I only have a 15" monitor).
> > > I haven;t tried the non-fsaa modes really.......I didn't get the V5 to
> > > run without FSAA on!!
> > > I hope to get an Athlon XP1600+ soon (have my wife's permission, just
> > > waiting for the taxman to send me some money back :-) ). It'll be
> > > interesting to see how things change then....
> > > Ian
> > > --
> > > Ian Riches
> > > GPL Rank +1.76 Monsters of GPL +284.19
> > what do you mean by "with the glide patch"?. I think there's only a d3D
> > patch???
> > Mark Aisthorpe a crit :
> > > I found the same thing on my P3 733 with Voodoo 5, runs and looks best
> in
> > > glide at 800X600 4X FSAA, unfortunately if I play on line through VROC
> FSAA
> > > gets disabled :( so I'm running 1024X768 without FSAA ATM, anyone else
> had
> > > this problem ? I'm using the 1.04.01 drivers, Win98se and the glide
> patch.
> > > Mark
> > > > On Thu, 24 Jan 2002 00:28:49 +0100, duhenois jean louis
> > > > >I'm asking this question because somebody told me that it was
normal
> > > > >that with glide, GPL was bad with V5 (even worse than with V3), and
> that
> > > > >the best performance in terms of FPS was with the D3D selection
(with
> > > > >the patch). Is it true? Did somebody experienced that before?
> > > > Well.......I've just got myself a secondhand V5 and get slightly
> > > > better performance in Glide than D3D. Weird.
> > > > fsaa. From the back of a full field this gives 30-36fps at the
start
> > > > (depending on track) and a solid 36fps after the first corner
(cockpit
> > > > view).
> > > > It chokes at 1024x768x4 fsaa. with a full field, 36fps is only
> > > > attainable on the straights in***pit view. It slows down horribly
> > > > going round corners, and becomes quite choppy. F10 view runs fine
> > > > after the start, with a solid 36fps. I guess the glide mirror patch
> > > > wrapper thingy may help here, but I haven;t tried it yet.
> > > > 1024x768x2 fsaa runs slightly slower than 800x600x4 on my set-up,
and
> > > > I prefer the look of the latter (I only have a 15" monitor).
> > > > I haven;t tried the non-fsaa modes really.......I didn't get the V5
to
> > > > run without FSAA on!!
> > > > I hope to get an Athlon XP1600+ soon (have my wife's permission,
just
> > > > waiting for the taxman to send me some money back :-) ). It'll be
> > > > interesting to see how things change then....
> > > > Ian
> > > > --
> > > > Ian Riches
> > > > GPL Rank +1.76 Monsters of GPL +284.19
You should investigate the higher resolutions without FSAA, as FSAA
was only ever intended to be used with 800x600 and 640x480 really.
Maybe 1024. Once you go to 1280 or 1600x1200, FSAA is both too slow
and unnecessary, since the increased resolution makes up for the
smoothing of the jaggies.
1024 with a full field. You should be able to run 1280 no probs, worth
trying anyway.
Rafe Mc