rec.autos.simulators

Who said slicks don't squeal?

ymenar

Who said slicks don't squeal?

by ymenar » Tue, 18 May 2004 11:39:39


> I weep openly here as I type, finally seeing the sim racing truth for
> what it is, for you have opened my eyes and enlightened me, O Great
> One.

o_O

Step away from the bong

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ymenar

Who said slicks don't squeal?

by ymenar » Tue, 18 May 2004 11:40:51


> Once realistic G-forces are available to me as a "driving aid," I'll
> agree with your statement about excess tyre squealing.

This reminds me of the G-Force level that SODA:Off-Road had back in those
days.  I wonder why it's not more used in sims by the developpers.  I think
LFS has something like that, no?

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
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Joachim Trens

Who said slicks don't squeal?

by Joachim Trens » Tue, 18 May 2004 17:54:36


> Somewhere in this long and confusing thread I mentioned that I was not
> arguing about the scrubbing sound, I was arguing about the skidding sound.
> To me, "tire squeal" is the skidding sound.  You should not hear a skidding
> sound until the tire breaks traction.  That's all I ever meant, but it has
> been misinterpreted by almost everybody.

Just for the sake of completeness, N2k3 has a scrubbing sound which
comes in varying intensities before the tires loses grip.

Achim

Jan Verschuere

Who said slicks don't squeal?

by Jan Verschuere » Tue, 18 May 2004 18:55:29

Non-FF is faster, simply because one doesn't have to deal with forces
reacted through the steering.

That's why GPL and NR2003 use adjustable prediction to combat this
phenomenon, people are just too dense to use it. "latency is bad, lets use
the minimum possible". Same with modem connections: can't get it into their
Neanderthal skulls they should be using lower connection speeds without
compression or error correction.

There is also a minute latency in de video...

Look, let's get a couple of things straight.

1) all tyres will produce some kind of noise when used at the limit. Whether
this is heard as a squeal or something depends on several factors, but
mostly on its speed relative to its size. Whether the racecar driver can
actually hear this is besides the point. If racing games/sims were to have
audio as heard by the driver wearing earplugs/helmet they would sound
horrible and just wouldn't sell.

2) Force Feedback, if properly configured and set up is a great help in car
control, consistency and immersion, _IF_ one is not concerned about ultimate
speed.

3) The human brain can adapt to latencies in control systems of up to a
second.

So, what we have here is a matter of preference...

I don't know what I rely on, but, in the NR2003 and the 65 mod, I can feel
what each contact patch is doing through the FF while I'm "just doing it".
Engine drowns out any tyre noise in the '65 mod, so I'm not using audio cues
there, but I don't know about other games. Can't drive '67 GPL with the
sound off, that's for sure... no sense of speed.

I know exactly how good I am, thank you. <g>

Jan.
=---

Lars Birkemos

Who said slicks don't squeal?

by Lars Birkemos » Tue, 18 May 2004 22:11:21

I just watches Danish Touring Car Championship..... they run on slicks.....
and they squeal..... loud and clear..... !!!

My guess with the missing squealing would be that tyres have improved so
much, that when you reach the limit where the tyres starts squealing, you
are off the track anyway !!!

Eldre

Who said slicks don't squeal?

by Eldre » Wed, 19 May 2004 00:29:40

Ok, *that* I'll agree with.  So the problem is that some sims(F1C) ONLY have
the squealing(skidding) sound.  There's no 'in-between' sound for when you're
on the limit.  That could be why I have so much trouble driving the F1 car - no
warning.

Eldred
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Eldre

Who said slicks don't squeal?

by Eldre » Wed, 19 May 2004 00:33:06

Yeah, I'm replying to my own post...
I ran some laps in N2K3 TPTCC at WG(boot) last night without tire sounds.  It
wasn't as difficult to get around without sounds as it was in GPL.  However, I
was a full 3 seconds slower without the tire sounds.  Also, I'm sure I'm
wearing the tires a lot more than if I could hear them.

Eldred  
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Ruud Dingeman

Who said slicks don't squeal?

by Ruud Dingeman » Wed, 19 May 2004 09:01:38

  >I find it damn  near impossible to save a car that has started to
spin on an oval,

Well I didn't run N2k3 that often, but I noticed right away that seems
to be actually the nature of these beasts.

In GPL it's more or continously catching slides and making saves when
you're on the edge and that's quite doable because the cars react so
quickly to your countersteerin' action, but Nascars are like whales on
wheels: once they go, unless you're hyper early, it's very easy to lose
them altogether. (Reminds me of the Honda or BRM in GPL. Almost the same
thing with all that huge mass at the rear.)

Needless to say, gimme the GPL cars any day ;)  'Specially with the 65
Mod, the vehicles are so very catchable - a pleasure to drive. (It's
only squeezing the very last bit of speed out of them that's hard,
you've got less power so you really need to drive a good line.)

 > I'm having a HELL of a time coming up to speed in N2k3.

Um... Not losing the car might help, I hear they go faster when you stay
in 4th gear   ;)

Regards, Rudy
-------------
GPLRank: -22

Eldre

Who said slicks don't squeal?

by Eldre » Wed, 19 May 2004 09:35:23

I'm open to suggestions on how to stay in control.  As it is, the only thing
I'm getting is pissed at always running last.  I've already quit 2 NASCAR
leagues, and I'm about *this* close to quitting altogether...

Eldred
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Haqsa

Who said slicks don't squeal?

by Haqsa » Wed, 19 May 2004 11:13:05

You certainly do fine in GPL.  What is it in particular about N2K3 that you
think could be messing you up?


Eldre

Who said slicks don't squeal?

by Eldre » Wed, 19 May 2004 12:14:01

Not having the benefit of 5 years worth of practice, perhaps?

Eldred
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Mitch_

Who said slicks don't squeal?

by Mitch_ » Wed, 19 May 2004 15:18:06

I dont buy that Eldred.  If you can run GPL consistently then you have the
required skills to go fast in N2k3.

Mitch

benefit of 5 years worth of practice, perhaps?

Byron Forbe

Who said slicks don't squeal?

by Byron Forbe » Wed, 19 May 2004 18:42:16


    Yep. The Bionic man has reported this on repeated occasions! A distinct
0.00000000000001 sec is detected.

Eldre

Who said slicks don't squeal?

by Eldre » Wed, 19 May 2004 21:01:48

Well, it isn't happening.  It's also possible that N2k3 stresses my system so
much that I'm not getting accurate inputs and feedback.  I've resisted blaming
my system for my poor performance, but I won't know that until I can update
what I have.

Eldred
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Mike Donnelly J

Who said slicks don't squeal?

by Mike Donnelly J » Wed, 19 May 2004 23:53:41

That's entirely possible.  Now that I have the new box I've cut 1 sec
off my times.  Which, aren't all that great, but I'll take that kind
of improvement.  Repeated as often as necessary... :)

Mike



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