rec.autos.simulators

N2 -multiplayer - Cars are reversed??

stee

N2 -multiplayer - Cars are reversed??

by stee » Mon, 10 Mar 1997 04:00:00

Hey Papy, Great game!

I have one problem with the whole thing. I have changed the cars (Using
the fantastic IWCCCARS artwork) and I have now completed my field. I
also have a friend who has IDENTICAL cars, matched; and we each have our
own cars for our refrence of "who's who".

Now the problem is that when my friend calls me I am In my car (#50) and
he appears in his car (#1). But on my friends system, he is driving Car
MY car (#50) and I am in his (#1).. Why is this happening? Is this
normal?

My list is with my name first, and his name second; and his name is
first on his list, and then followed by my name. (then the rest of the
field is identical on both machines) I was told that this is the way a
MULTI race list must be in order to work properly.

Can anyone tell me if I am doing something wrong? I hope I am, because
its a real shame, The numbers and names appear correctly durring "chat
mode" why would the graphics be diffrent from one machine to another.
(I.E. one works correctly, the other is backwards.)

I am going absoulutly crazy trying to figure this thing out!

Again thanks PAPPY/Sierra! It's wonderful to get a new change once in a
while! (Your efforts are great!) -And I CAN live long enough to get the
patches!- <G>

Praise the gods above for the IWCCCARS team! You guys really make the
game come to life with the authentic car paint jobs!

Thanks
Steel

Jimmy and Lis

N2 -multiplayer - Cars are reversed??

by Jimmy and Lis » Mon, 10 Mar 1997 04:00:00


> Hey Papy, Great game!

> I have one problem with the whole thing. I have changed the cars (Using
> the fantastic IWCCCARS artwork) and I have now completed my field. I
> also have a friend who has IDENTICAL cars, matched; and we each have our
> own cars for our refrence of "who's who".

> Now the problem is that when my friend calls me I am In my car (#50) and
> he appears in his car (#1). But on my friends system, he is driving Car
> MY car (#50) and I am in his (#1).. Why is this happening? Is this
> normal?
> My list is with my name first, and his name second; and his name is
> first on his list, and then followed by my name. (then the rest of the
> field is identical on both machines) I was told that this is the way a
> MULTI race list must be in order to work properly.

Yes, this is normal.  Whoever is the ANSWERING computer will appear in
the second car; the CALLER will appear in the first car.  So whoever is
the ANSWERING 'puter would have to place their car SECOND in line.
There is great utility called N2HQ you can use to place cars ANYWHERE in
any list; also has track settings and other things you can do from
Windows.
Dave Hoelche

N2 -multiplayer - Cars are reversed??

by Dave Hoelche » Fri, 14 Mar 1997 04:00:00

N2HQ

http://www.geocities.com/MotorCity/2136/index.html

Dave Hoelche

N2 -multiplayer - Cars are reversed??

by Dave Hoelche » Fri, 14 Mar 1997 04:00:00

You are right about the problem!

I have 3 pentium pcs networked, all lists have the
3 humans in order, the first client list swaps to
the server, the second client to the first client.

My only thought is that in the manual it says that
there should be only one human player in the driver
list. Have tried everything BUT renaming each human-
first on each PC-to t_player. Very confusing!

Mark Harriso

N2 -multiplayer - Cars are reversed??

by Mark Harriso » Fri, 14 Mar 1997 04:00:00



I also had the same exact problem with N1. After renaming drivers, and
changing the order, we did get to work properly. I hope this will be fixed
in the "patch".

Mark

huggin

N2 -multiplayer - Cars are reversed??

by huggin » Sat, 15 Mar 1997 04:00:00

This seems to be working fine for me.  Let's say you have 3 networked
PC's getting ready to play NASCAR2 multiplayer.  Be sure they all have
identical carsets, say one named "MULTI".  Then have each player change
the first car to their real name.  (i.e. change "The_Player" to "Mark
Harrison")  Now, one player needs to "ANSWER" the multiplayer race.
This person needs to have the CD-ROM in their machine.  They will drive
the first car in the carset.  The other two cars need to "DIAL".  The
first one to do this will get the second car in the carset, yet they
will still have their correct name, which appeared to be associated with
the first car in their carset.  The next driver to "DIAL" into this
multiplayer race will get the third car in the carset, yet still have
the correct name, which appeared to be associated with the first car in
their carset.  By the way, for this last person that joined,  that first
car in the carset will have the name of the person hosting the race (the
person that did the multiplayer "ANSWER"), for this one race only.  

This is how it should be!  This way requires the least amount of time
and labor to get all the right driver's names and cars in the right
order, short of transmitting the car's graphics across the network to
every other player.  

Any other ideas?


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