Steve.........Virtual world.....Real World.....Virtual World....Real World
:)
> >I've had mine for 6 months and it seems bulletproof. But then, I've kept
my
> >destructive 10-year-old away from it. (He got--and prefers--the Xbox pf
the
> >2 consoles I got for the MT story.)
> Weird. I would have assumed he preferred the PS2, it seems to have
> many more games for kids.
> I'm thinking I may use the security deposit I'm receiving from moving
> this month to pick up a ps2 and a bunch of games. With Vice City for
> the PC around the corner, I'm not so sure tho.
> Jason
Nah...Project Gotham 2 will own GT4 if history is anything to go by.
Loyalty doesn't exist in that market segment so if the Xbox2 has greater or
equal market share to the PS2 you can be sure key developers will let
exclusivity contracts expire and develop games for the Xbox 2. It happened
to Sega, it happened to Nintendo, it will likely happen to Sony. No one
stays on top forever in the console game.
--
Joe M.
> > Ruud Dingemans
> > It has only *one* thing it's afraid of: Linux.
> > > Regards, Ruud
> > For several years MS was afraid of AOL. Not anymore I thinks.
> > dave henrie
...
>> Sound quality can be ok on PS2; it has an optical digital output so
>> basically anything can be done. Dolby Digital 5.1 is supported by some
>> games (http://www.dolby.com/games/sony.ps2.faq.html)
>The PS2 may have DD 5.1 but it sounds nothing like any Xbox game and it's
>not available in most titles (whereas on the Xbox DD 5.1 is the rule rather
>than the exception). When I hooked up my Xbox (after trading in my PS2) I
>was FLOORED by the audio quality. The PS2 never sounded as good.
...
Hehe, welcome to the ancient PC architectures. :) Just about any
non-PC I've ever worked with has better multitasking than PC's (be it
Windows or Linux-Intel). Must be something with those interrupts.
The XBox is a bit too PC-y for me personally. On the other hand, when
playing games, I hugely go for gameplay. Graphics gets better but it's
ok as it is mostly these days, audio should be surround, I agree, but
once you're there you get to the limits of what graphics & audio can
do for your game (gosh, I've seen too much GameDev material ;-) ).
An old arcade game like Galaxians can sometimes still take me away
from NFS. :) Pure gameplay.
Immersion is the next frontier. You have the hardware, but now the
content must be right.
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/
I don't WANT my TV to become a computer. A TV is for relaxed watching
mostly. Still, there is an entire generation (and perhaps more to
come) that seems to want to interact more.
I like specialized machines; a car that drivers, a computer that plays
some games and computes, a PS2 that plays games troublefree. Hell, I
even hate to use my DVD player to play CD's since it takes ages for it
to discover what it has just sucked in. My ***CD player just opens &
closes, plays the thing and that's it. My phone should just call,
instead of try and run my agenda.
A console should play games, and not try to do it all and get lots of
uses, and become mediocre for all those uses.
That's my theory. I might live on Mars though and have it all wrong.
It's just my little universe. ;-)
Ruud van Gaal
Free car sim: http://www.racesimcentral.net/
Pencil art : http://www.racesimcentral.net/
> > I think the 350Z was *designed* by Sega!
> Steve.........Virtual world.....Real World.....Virtual World....Real World
> :)
> Loyalty doesn't exist in that market segment so if the Xbox2 has greater
or
> equal market share to the PS2 you can be sure key developers will let
> exclusivity contracts expire and develop games for the Xbox 2. It
happened
> to Sega, it happened to Nintendo, it will likely happen to Sony. No one
> stays on top forever in the console game.
> --
> Joe M.
> > MS have given themselves 4 years and $4 billion to dethrone Sony.
> > > Ruud Dingemans
> > > It has only *one* thing it's afraid of: Linux.
> > > > Regards, Ruud
> > > For several years MS was afraid of AOL. Not anymore I thinks.
> > > dave henrie
It's fun for an hour or so but then it gets pretty boring. Not even in
the same league as GT3.
--
__________________________
Todd Walker
http://twalker.d2g.com
__________________________
>>PSM, the PS2 mag, loves Midnight Club 2 (which I haven't played). They gave
>>it a 10.
> It's fun for an hour or so but then it gets pretty boring. Not even in
> the same league as GT3.
--
/S
> >>PSM, the PS2 mag, loves Midnight Club 2 (which I haven't played). They
gave
> >>it a 10.
> > It's fun for an hour or so but then it gets pretty boring. Not even in
> > the same league as GT3.
> I just picked up Ferrari 355 Challenge for PS2 the other day. Thought it
> was boring at a start, but then I got hooked. Really fun, despite bad
> collision physics and a steering dead-zone... GT3 doesn't have much to
> come with there... I don't think I've seen any good review of F355,
> everybody just seem to think that it is boring with only one car and
> that it is too difficult. I couldn't disagree more!
> --
> /S
> >>PSM, the PS2 mag, loves Midnight Club 2 (which I haven't played). They
gave
> >>it a 10.
> > It's fun for an hour or so but then it gets pretty boring. Not even in
> > the same league as GT3.
> I just picked up Ferrari 355 Challenge for PS2 the other day. Thought it
> was boring at a start, but then I got hooked. Really fun, despite bad
> collision physics and a steering dead-zone... GT3 doesn't have much to
> come with there... I don't think I've seen any good review of F355,
> everybody just seem to think that it is boring with only one car and
> that it is too difficult. I couldn't disagree more!
--
Joe M.