rec.autos.simulators

GPL vs Real Driving

Chris Bloo

GPL vs Real Driving

by Chris Bloo » Sat, 05 Feb 2000 04:00:00

A while back there was some sort of discussion about wether racing GPL
improved your road driving.   I think it does, it certainly has taught me
what a car will do at the limits of its adhesion.  Though I can't really
compare my Uno (though it is a darkish red and don't Fiat own part of
Ferrari?) to a '67 GP car, I do think I have a better understanding of the
forces at play and who knows maybe one day it may be of an advantage.

Chris

Jan Otto Ruu

GPL vs Real Driving

by Jan Otto Ruu » Sat, 05 Feb 2000 04:00:00

Just remember you cannot do shift-R in real life :-)

-Jan Otto


Chris Cavi

GPL vs Real Driving

by Chris Cavi » Sat, 05 Feb 2000 04:00:00

I agree.  Be it right or wrong, I feel as if I would have better on-the-
edge control skills with my car on the road, if it ever got to that,
because of GPL.  Unfortunately, I use left-foot-braking in GPL and that
is impossible for me in my real car.  I can't approach duplicating my
GPL throttle and brake control if I only use my right foot for both
brake and throttle.  I use both at once in GPL to control my mid-corner
car attitude.  Also, my car is front wheel drive and the limit
charactaristics are substantially different than a rear wheel drive car.

-Chris-

Sent via Deja.com http://www.deja.com/
Before you buy.

MWhite49

GPL vs Real Driving

by MWhite49 » Sat, 05 Feb 2000 04:00:00

I've had some experience driving real Formula Fords.  GPL does an excellent job
of mimicing the physics involved.  The reaction to driver input is very
realistic.  Actually, I find a real race car easier to drive because of the
feedback (not just through the wheel)and better visual perspective.  
Of course, as Jan pointed out, there is no shift-R in the real car, so it's
important not to exceed the limits if you want to continue to play.  
Ed
Avetiku

GPL vs Real Driving

by Avetiku » Sat, 05 Feb 2000 04:00:00

I would have to say that yes it does make a difference. I don't drive a
sports car by any stretch of the imagination, but once in awhile I give the
little thing a bit of 'goose' on the way home from work (40 minutes through
the desert).

I have found that knowing what the car is doing when the 'normal'
(putt-putt) weight transition is replaced by say.. having the rear end begin
to lose traction allowed me to make a few tiny little adjustments with the
throttle and steering to smoothly finish a corner. Or two. It also became
obvious that front-engine cars handle very differently than the
sim-rear-engine models do.  =)

A safety caveat: I had plenty of runoff area. Traffic was very light (Anyone
in Arizona can attest to empty highways and roads) and I was only
approaching the adhesion limits of the car. I was not on the edge. The added
control I'd learned from the game (where I did have [shift-R]) kept it that
way.

Happy motoring!
Mikey


Mark Jeangerar

GPL vs Real Driving

by Mark Jeangerar » Sat, 05 Feb 2000 04:00:00

At first I didn't think it would help. But now my mind is changing. A few
days ago I had a big spin in my Trooper up in the mountains. I was going
round and that was that. My feet and arms reacted without instruction and I
actually balanced the weight of the car with braking and throttle. I stopped
the spin at about 80 degrees and actually got the car back into the driving
lane fairly quickly. I was surprised at my success.

What I think happened was that GPL has reinforced some of the fundamental
techniques necessary to balance. How often do you spin on the public
roadway, or even the racetrack for that matter? GPL gives good, inexpensive
spin practice. But more over I think it's just conditioning. The first thing
I learned about going quickly (and surviving it) was to remain calm. A
driver who panics is a driver headed for a tree. GPL has given me more seat
time. That leads to comfort and confidence.

--
Mark Jeangerard
www.soundchaserweb.com
New Mexico USA


ymenar

GPL vs Real Driving

by ymenar » Sat, 05 Feb 2000 04:00:00


People also have not mentioned that GPL or other racing sims are normally
the only place where somebody will be able to push a car to it's limit.  In
your normal life car driving, you do not hopefully push it to the limit.
You can try once, but I doubt we aren't all driving our roads at 120+mph all
the time ;)

Which means that it gives us the experience of being at the edge.  When such
a situation happens in real-life, our experience will help us to do the
correct reaction.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Rikanthr

GPL vs Real Driving

by Rikanthr » Sat, 05 Feb 2000 04:00:00

Also, my car is front wheel drive and the limit
charactaristics are substantially different than a rear wheel drive car.]
You should try Toca2.
They did a fabulous job modeling the physics of fwd cars.
Rik Anthrax
           -
     -
"trust the government?? what are you, some kind of moron?"
Jon Brooke

GPL vs Real Driving

by Jon Brooke » Sat, 05 Feb 2000 04:00:00

Nice to meet another GPLer who drives an uno... All ive got to do now is
find a FEMALE uno driving GPL *** and I will be in heaven..


Dan Belch

GPL vs Real Driving

by Dan Belch » Sat, 05 Feb 2000 04:00:00

Rik, you have to be kidding me...  TOCA2 has horrible physics IMHO.  There's no
warning you're about to lose tire adhesion.  You just suddenly go flying off
into the wall.

Dan Belcher
Team Racing Unlimited
http://simcrashes.cjb.net

Wheeto

GPL vs Real Driving

by Wheeto » Sun, 06 Feb 2000 04:00:00

Yeah maybe - I'll tell you what really teaches you about the limits of
adhesion - going off a circuit ( Goodwood in my case ) backwards at 125 mph.
That taught me a lot !
Drive carefully , Bog


Peter 'kayakr' Ashle

GPL vs Real Driving

by Peter 'kayakr' Ashle » Sun, 06 Feb 2000 04:00:00

I think I have a much better sense of weight transfer now.  Especially now
that my newer car is also more stiff (maxima se with suspension tweaks).
And fear of braking ;-)


Jon Anderse

GPL vs Real Driving

by Jon Anderse » Sun, 06 Feb 2000 04:00:00

With a FF wheel you can feel the front wheel loosing grip before you spinn
off in TOCA2. Also, in real life, these cars are constructed in a manner so
when they slip, they *really* slip. I've been watching som BTCC races on TV,
and the cars just jump off the track when loosing grip, almost as in F1.

Jon


Neo

GPL vs Real Driving

by Neo » Sun, 06 Feb 2000 04:00:00


I've noticed this too, but it has been helped with the use of a force
feedback controller, because you can 'feel' the car sliding before you
see it.

I stand by my opinion that the physics of TOCA 1 and 2 really don't
live up to much. I'm interested in seeing what differences they've
made with the engine in TOCA 3.

Neo

Jon Brooke

GPL vs Real Driving

by Jon Brooke » Tue, 08 Feb 2000 04:00:00

Couldn't agree more, otherwise it's a great game.



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