On Thu, 24 Oct 1996 21:42:28 -0500, David Gary
>PLEASE! PLEASE! tell me these so-called landmark racing sims
>you refer to! What GP1? I'd rather set myself on fire than waste
>my time with that non sense of a game. Save the word "landmark"
>to the real pioneers of the virtual racing world, like Papyrus.
Papyrus have produced some great sims. Both ICR1 & 2 were the best
open wheeled sims at the time of their release. Nascar 1 is still the
best stock car game & N2 will be the best when it is released. Don't
try & turn this into a GC/Papy slanging match.
A brief run down of Geoff Crammond's racing portfolio for those who
don't know:
Revs was released in 1984 (maybe early 1985). It was an amazingly
accurate simulation of Formula 3 racing considering that it was
developed for a machine that only had 32K of RAM (the BBC Micro). I
hate to think just how many hours I clocked up at Silverstone, Brands
Hatch, Donnington, Snetterton & Oulton Park on the sim, and all using
a black & white portable telly as I couldn't afford a monitor!
Stunt Car Racer doesn't exactly qualify for the title of a "sim" but
for a pure arcade game offerred a surprisingly good driving
experience. Released about 1988/9 for the Amiga & Atari ST. (Forget
the PC version, the port wasn't done by GC and is, quite frankly,
crap).
F1GP/WC was released in 1991, first on the Amiga & then the Atari ST.
The PC version was a while later. As such it predated ICR1 by over two
years and was released ahead of Indy 500 if I remember correctly (Indy
500 is the only one of the top sims I've never driven seriously btw -
I didn't have a PC at the time)
All of GC's games have rightfully earned the "landmark" tag, just as
Papy's have also done.
Richard