On Thu, 23 Jan 2003 02:33:18 +0100, "Joachim Trensz"
>- snappiness is not what Jason is talking about. I'm not an expert for this
>but I think the snappiness I'm referring to comes from elasticity parameters
>of the car's suspension and chassis components, and from how the resulting
>force vectors and their strengths are calculated. Including struts, shocks,
>tires, arms etc. and even weight transfer vectors, inertia and such. But I'm
>only guessing here
I was referring to the way grip seems less progressive at high angles
of attack, as if the expected loss of grip from a less-effective wing
angle is being modelled better. I am guessing my observation is
likely true since airflow over and under the car has been modelled in
much more detail in this release.
The snappiness that you're referring to is something that has bothered
me as well, altho I can't recall experiencing it at the larger tracks
in N4/2002 except for under unusual crash-related circumstances. If
I'm thinking of the same thing you are, it was much more noticeable at
Watkins Glen and especially Sears Point as well as the converted road
courses. Really I'm going to hold off on any significant praise or
criticism for the new physics model until we get a chance to try it
out on some tracks that have a more complex effect on the overall
dynamics of the car.
Now that I think of it, I do believe I've experienced sudden snaps at
Michigan in the past which I haven't seen in the beta build so far,
but I haven't put enough time in to determine if they're gone. I
haven't experienced the anoying quick-twitch up the banking and head
on into the wall as of yet.
Jason