view, and window build up.
Jay Taylor
Jay Taylor
MadDAWG
Auto AI is were it sets the AI percent based on your previous races at any
given track. The auto AI percent will be great for an offline season. Say
you kick but at Daytona, but get your but kicked at Sears Point at 100%.
The auto AI would give you a higher percent for Daytona say 110%, and a
lower percent at Sears say 85% all in the same season. The only downfall is
it starts at 70% so you will have to run a few races at each track to get
your values tuned in.
MadDAWG
Sounds about right. lol
MadDAWG
Exactly - implementating Nascar rules would delay the programme by
years...
Cheers
Tony
Apparently, the glare has been excluded because of the FPS hit it produces.
Jan.
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That's the question I'm trying to get answered :)
Larry
Larry
Larry
> Jay Taylor
> > "Hard core mode"
> > Can anyone amplify this one a bit? Where is it turned on, and what
> exactly
> > does it do ?
> > Larry
Larry
> IMHO the AI not only try to avoid the player more than they used to, but
> also when collisions happen, it's not always the human player who loses
out.
> I also find that actual fender rubbing is now a lot more possible without
> getting the player into trouble.
> I hadn't actually thought of consequences on online racing, but if it is
as
> you suggest, that would indeed be a substantial step toward more realistic
> online racing.
> As for the telemetry options, they're in the replay section of core.ini,
and
> they're pretty detailed. I've tried them and at least on my system they
> didn't cause any fps hit, so I think we can easily use them in online
races
> and the only price we'll pay is replay size.
> Achim
> ...
> > I noticed this too...
Achim
> > Cool :)
> > Achim
> Not if your one of my *** body men. lol
> I did notice driving one the grass (I told you i do it a lot) that you do
> get more of the typical bump feel.
> MadDAWG
TK
> That's the question I'm trying to get answered :)
> Larry
> > "Larry" wrote...
> > > <snip>
> > > Does this now mean that there is a benifit to warming
> > > the tires while under pace/yellow ?
> > No, it never is benificial to attempt to warm the tyres at pacing speed.
> The
> > risks far outweigh what little temperature you can get in the tyres.
> > Just don't do it.
> > Jan.
> > =---
> > > The hypocrisy runs rampant form Papy fans once again. This is
> absolutely,
> > > positively a minor update that they are charging full price for, but I
> see
> > > the same old names saying it's OK for Papyrus to do so even though
they
> rip
> > > other companies for doing the same thing.
> > List these people, please.
> Can't be bothered.
You need your eyes tested.
So our experiences differ. Fair enough.
Don't know how bumpy Michigan is in real life, but you asked where the bumpy
tracks were and I told you.
Riiight...
Nope. Yours was the only post when I saw it on Google.
I'm a Papy guy? Where's my paycheque? I would imagine the people who
"claim" that you're contradicting yourself are the ones who actually see
that you are doing it.
If labelling people who spot this "Papy guys" makes you feel better, then
knock yourself out.
1. See below.
2. Of course it's gonna be wrong. I've no doubt N2K3's is wrong too.
Anything that isn't 100% perfect is, by definition, wrong. The best we can
hope for is as close an approximation as possible. *Anyone* out there who
thinks any sim has got this stuff "JUST RIGHT" is deluded. Anyone not
involved in the development of these sims who thinks Papy have got it more
right than anyone else at this point is expressing an opinion. Why do you
get bent out of shape because someone like a Papy product?
Regards,
Mark <no-middle-name> Davison
Jason
All it does in real NASCAR is keep the drivers busy... doesn't work in RL,
doesn't work in the sim. Correctly modelled.
Jan.
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