rec.autos.simulators

GTR Demo impressions

Eldre

GTR Demo impressions

by Eldre » Tue, 04 May 2004 11:35:28

I can't feel it at all.  I'm usually backwards before I realize the car has
gotten away from me.  I'm not using a FF wheel.

Eldred
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Eldre

GTR Demo impressions

by Eldre » Tue, 04 May 2004 11:38:48

That would make a *great* Psych 101 experiment.  Some guys get all the feedback
they need from graphics and sound, while other like me don't even get enough
feedback to stay on the track reliably...
I'd *really* like to know why I can't seem to pick up what others do...

Eldred
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Haqsa

GTR Demo impressions

by Haqsa » Tue, 04 May 2004 11:41:45

It's not that I'm a big realism nut, it's just I think that if GTR is
supposed to be an uncompromised sim then the audio should be authentic too.
I agree that it would be good to have the tire noise be something the user
can set, but personally I wouldn't use it.  I find it distracting.


> Youre taking this realism thing waaaay to far.  There's is absolutely NO
WAY
> to simulate G-forces in my recliner (even FF and hydraulics are merely
> effects).  As such the ONLY way to know whats REALLY going on in our
VIRTUAL
> car is by visual or sound ques.  Visual ques can only do so much and dont
> give the type of feedback required to know when your pushing the tires to
> the limit.  Once youre over the limit yea visual or FF is adequate but
then
> it's too late.

> It could be a limitation of the underlying game engine which makes all
this
> talk a mute point.  If it isn't then at the bare minimum it should be user
> selectable.  If you don't want the sound ques on fine turn it off, but at
> the least if it's possible I should be able to turn em on without it being
> called an ARCADE game.

> Do you turn off the tire sounds in NR2003?  Even if you could Id seriously
> doubt that anyone would as it gives such good feedback as to whats going
on
> with the car.

> Mitch



> > I agree it's not a bad thing in a *game*, and I enjoy plenty of light
> weight
> > driving games too.  But Simbin is trying to do an uncompromised sim and
in
> > that case I think it is reasonable to use realistic sounds.

JP

GTR Demo impressions

by JP » Tue, 04 May 2004 11:43:59

  Yep.  Even cranked fully.  In 03, its(track surface in this case)
mandatory to have it up to 100% imo.


> You can hear what i'm talking and asking about in the game, its just not
> loud enough.

> EL



> >   I'd agree with that; squeal, whatever, there should be some clue
besides
> > visual(which I have yet to believe in the visual examples given in this
> > thread, ie, wheel.  To late by then).



> > > Since i'm a french canadian and sometime struggle with my english if
> > squeal
> > > mean that when you slide, it sounds like you driving your personnal
car
> > and
> > > making skid, then yes you don't hear that nose in a race car even
> sliding
> > > heavily. What you hear in a race car (a good one and not open type)
and
> > feel
> > > is like the *** gripping to the rough surface of the asphalt. Once
> you
> > > get near or past the maximum amount of grip,  you can really feel the
> > force
> > > applied to that side of the car or tire giving away and that is all
mix
> > with
> > > sound and vibration. You can really feel the stiffness being hard
rather
> > > then soft (has you turn forces are applied the shock compression and
> gets
> > > harder, and that hard/soft transition helps you feel you are loosing
the
> > > grip, you may  never be able to add this exact feel to a sim and i
think
> > > sound should compensate for that.

> > > But no they don't "squeal". And the sound (or feel)  i'm talking about
> is
> > > the same when breaking. Papy was able to create in the sound that grip
> > feel
> > > i'm talking about once you loose that grip in (n2k3) the car start to
> skid
> > > or squeal, i don't know if they do in oval racing but at least there
is
> 2
> > > different sounds, and that is more noticable if you oval drive the
game,
> > if
> > > you never did, then go in the game put all sounds to 5% and tire
sounds
> to
> > > 100%, and go around michigan and push it till you wreck it, you'll
> > > understand what i mean.

> > > I would say the only first grip feel sound going/fading away could be
a
> > good
> > > indication you are starting to slide. No need for the extra squeal.

> > > Eric L



> > > >     Thats fine, but I, and others, were responding to the comment
that
> > > > modern slicks don't squeal.  In terms of Nascar in the 80's, they
used
> > > > bias-plys back then, radials now, so apples/oranges.

> > > >      And I first attended races at Bristol, Rockingham, and
C***te
> in
> > > '83
> > > > and there was all kinds of squealing.



> > > > > No doubt you are hearing something but I don't know what it is.
As
> a
> > > > > reminder, this thread is about GTR, not NASCAR.  Not trying to be
a
> > > > > smartass, it's just that stock cars have a whole lot more weight
per
> > > > square
> > > > > inch of contact patch than the sports cars in GTR.  Maybe that's
the
> > > > > difference, I don't know.  I watched a NASCAR race at Atlanta back
> in
> > > the
> > > > > 80's, when it was still a regular oval, and did not hear any
> squealing
> > > > tires
> > > > > there either.  Tires have probably changed a lot since then but
they
> > are
> > > > > still slicks and that's primarily the issue.  With a production
tire
> > you
> > > > get
> > > > > squeal during a hard corner because of the squirming of the tire
> > tread.
> > > > > With no tread there is no squeal until you start to get actual
> > sliding.
> > > > > That's the theory, but I have never heard anything to the contrary
> at
> > > any
> > > > > track or from any race broadcast.

> > > > > The Valvoline runoffs that I mentioned are the national
> championships
> > > for
> > > > > the SCCA, held at Mid-Ohio every year.  Every SCCA class is
> > represented
> > > > > there - showroom stock, various formula cars, production, GT,
sports
> > > > racers,
> > > > > sedan and touring cars.  Lots of slicks.  No tire squeal except
for
> > one
> > > > guy
> > > > > in a Firebird in the American Sedan series who couldn't quite get
it
> > > > > together in the keyhole, and even in his case it looked like he
was
> > > > sliding
> > > > > across the transition from concrete to asphalt.



> > > > > >   Could be(your series examples)  I'm talking about Nascar
series
> > > cars,
> > > > or
> > > > > > for that matter, late models (on pavement), etc.
> > > > > >   And no, I'm not talking about any sound other than tire
squeal.

> > > > > >     Cars that also use slicks.

Eldre

GTR Demo impressions

by Eldre » Tue, 04 May 2004 11:42:37

I do...

Eldred
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Eldre

GTR Demo impressions

by Eldre » Tue, 04 May 2004 11:50:11

You don't have the same problem in F1C?

Eldred
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Eldre

GTR Demo impressions

by Eldre » Tue, 04 May 2004 11:52:17

What pedals are you using?  I get lockups all the time(TSW) - that's part of
the problem...

Eldred
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Alan L

GTR Demo impressions

by Alan L » Tue, 04 May 2004 12:26:26

Yeah, I've noticed through the MoTec that the tires don't hit 90C until
about lap 3 (or one really good spin).  I'm also finding that the car feels
a lot better on the racing line.  Then again, if I'm on the line, I probably
didn't get in too hot.  It still seems to take awhile for the front to tuck
back in unless you're just a hair too fast.  It's like the front tires are
sliding on ice.  I can deal with it though, especially if that's how it
really is.  Setup tweaks have helped immensely.

Still having problems with braking.  I know when to let up to keep from
locking, but I can't tell how close or far I am from the threshold.  Plus,
on a long stint, I'm sure I'd go off as the tires lose grip causing the
brakes to lock up sooner.  Maybe there's some subtle input I'm not tuned
into yet.

Alan

Alan L

GTR Demo impressions

by Alan L » Tue, 04 May 2004 12:35:27

Don't have the rl experiences like you folks, but intuitively, I'd asscoiate
squealing with a tire that has all but completely lost grip.  Perhaps a
"scrubbing" sound would be more appropriate?  FWIW, I missed it a bit at
first and went into the PLR file to bring it back.  There are adjustments
for tire noise both when skidding and scrubbing.  Increasing VolMult only
doesn't help (noise is too sporadic), but you might be able to get what you
want by adjusting the three values.

Alan

Mitch_

GTR Demo impressions

by Mitch_ » Tue, 04 May 2004 13:29:52

Scrubbing was it, went to 2.0000..  The player.plr won't save after a
session though.

Mitch


Remco Moe

GTR Demo impressions

by Remco Moe » Tue, 04 May 2004 16:43:08

<Snip great review>

I think it's awesome.....well, it could be. The problem is that GTR
still has the ISI controller lag. It's so annoying to see the wheel on
the screen  turn at least 0.5 seconds slower as my own wheel.

I guess the understeer some people complain about is also partly
caused by the controller lag. The car refuses to steer for at .5
second in my case after I release the brake, even if I did steer in
early to compensate for the lag. :-/

To check if it could be my configuration I fired up GPL, and there
the response was just as it should be....

Bummer, I'll not buy GTR.

Cheers!

Remco

Steve Smit

GTR Demo impressions

by Steve Smit » Tue, 04 May 2004 19:56:04

Eldred, I think it's *designed* to be driven w. FF.  What's yer prob w FF?


Steve Smit

GTR Demo impressions

by Steve Smit » Tue, 04 May 2004 19:59:59

Turn the brake force down (default is 100; try 80).


Dan

GTR Demo impressions

by Dan » Tue, 04 May 2004 20:14:48

There appears to be no slip angle in the physics.
You either have grip or none.
You cant slide or drift the car at all you just spin out as soon as you
break traction.



> <Snip great review>

> I think it's awesome.....well, it could be. The problem is that GTR
> still has the ISI controller lag. It's so annoying to see the wheel on
> the screen  turn at least 0.5 seconds slower as my own wheel.

> I guess the understeer some people complain about is also partly
> caused by the controller lag. The car refuses to steer for at .5
> second in my case after I release the brake, even if I did steer in
> early to compensate for the lag. :-/

> To check if it could be my configuration I fired up GPL, and there
> the response was just as it should be....

> Bummer, I'll not buy GTR.

> Cheers!

> Remco

Damien Evan

GTR Demo impressions

by Damien Evan » Tue, 04 May 2004 20:24:35

Hello!  These are GT cars with racing slicks!  Did you expect to go around
every corner sideways?  I assure you (and so do the real life drivers who've
tested it) that the slip curve is pretty accurate.


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