rec.autos.simulators

GTR Demo impressions

JP

GTR Demo impressions

by JP » Tue, 04 May 2004 07:32:30




> > "Steering response should tell you how close to the edge you are.  I can
> > certainly feel it in the demo"

> >   Feel ?  You mean something other than ff ?

> Even without FF steering response is as much a feel thing as a visual
thing,
> IMO.  You learn to relate a certain resistance force (spring or otherwise)
> with a certain steering response.  When that relationship changes you know
> you are going over the edge of the tire envelope.

  Hmm.  Been sim racing for 15 years now.  Never noticed this without ff.

  Sure I do.  But I was just responding to a cheap shot, with another.

  Always thought the Papy stuff was arcade, thanks.

Mitch_

GTR Demo impressions

by Mitch_ » Tue, 04 May 2004 07:31:39

Youre taking this realism thing waaaay to far.  There's is absolutely NO WAY
to simulate G-forces in my recliner (even FF and hydraulics are merely
effects).  As such the ONLY way to know whats REALLY going on in our VIRTUAL
car is by visual or sound ques.  Visual ques can only do so much and dont
give the type of feedback required to know when your pushing the tires to
the limit.  Once youre over the limit yea visual or FF is adequate but then
it's too late.

It could be a limitation of the underlying game engine which makes all this
talk a mute point.  If it isn't then at the bare minimum it should be user
selectable.  If you don't want the sound ques on fine turn it off, but at
the least if it's possible I should be able to turn em on without it being
called an ARCADE game.

Do you turn off the tire sounds in NR2003?  Even if you could Id seriously
doubt that anyone would as it gives such good feedback as to whats going on
with the car.

Mitch


JP

GTR Demo impressions

by JP » Tue, 04 May 2004 07:36:57

  Exactly.


> Youre taking this realism thing waaaay to far.  There's is absolutely NO
WAY
> to simulate G-forces in my recliner (even FF and hydraulics are merely
> effects).  As such the ONLY way to know whats REALLY going on in our
VIRTUAL
> car is by visual or sound ques.  Visual ques can only do so much and dont
> give the type of feedback required to know when your pushing the tires to
> the limit.  Once youre over the limit yea visual or FF is adequate but
then
> it's too late.

> It could be a limitation of the underlying game engine which makes all
this
> talk a mute point.  If it isn't then at the bare minimum it should be user
> selectable.  If you don't want the sound ques on fine turn it off, but at
> the least if it's possible I should be able to turn em on without it being
> called an ARCADE game.

> Do you turn off the tire sounds in NR2003?  Even if you could Id seriously
> doubt that anyone would as it gives such good feedback as to whats going
on
> with the car.

> Mitch



> > I agree it's not a bad thing in a *game*, and I enjoy plenty of light
> weight
> > driving games too.  But Simbin is trying to do an uncompromised sim and
in
> > that case I think it is reasonable to use realistic sounds.

Haqsa

GTR Demo impressions

by Haqsa » Tue, 04 May 2004 07:39:05

No doubt you are hearing something but I don't know what it is.  As a
reminder, this thread is about GTR, not NASCAR.  Not trying to be a
smartass, it's just that stock cars have a whole lot more weight per square
inch of contact patch than the sports cars in GTR.  Maybe that's the
difference, I don't know.  I watched a NASCAR race at Atlanta back in the
80's, when it was still a regular oval, and did not hear any squealing tires
there either.  Tires have probably changed a lot since then but they are
still slicks and that's primarily the issue.  With a production tire you get
squeal during a hard corner because of the squirming of the tire tread.
With no tread there is no squeal until you start to get actual sliding.
That's the theory, but I have never heard anything to the contrary at any
track or from any race broadcast.

The Valvoline runoffs that I mentioned are the national championships for
the SCCA, held at Mid-Ohio every year.  Every SCCA class is represented
there - showroom stock, various formula cars, production, GT, sports racers,
sedan and touring cars.  Lots of slicks.  No tire squeal except for one guy
in a Firebird in the American Sedan series who couldn't quite get it
together in the keyhole, and even in his case it looked like he was sliding
across the transition from concrete to asphalt.


Mitch_

GTR Demo impressions

by Mitch_ » Tue, 04 May 2004 07:38:34

That dinosaur needs a bunch more than a video card ;)


> b) a message saying that my PC was "below the minimum requirements".
> Unfortunately, I have no idea what the minimum requirements are supposed
to be
> (where does it say?); nevertheless, the game allowed me to play it, and I
didn't

with
> 512MB RAM (PC-133 DIMMs), an NVidia Geforce2 MX video card with 32MB RAM,
and a
> Philips PSC-706 Acoustic Edge sound card (and don't tell me to upgrade,
it's not
> in my current short-term plans, except for the video card),and everything
was
> stunning. Of course, with a full grid things may be different... or maybe
SimBin
> just thought nobody would attempt to run it with such a configuration and
didn't
> bother testing it.

> --
> __________   ____---____       Marco Antonio  Checa  Funcke
> \_________D /-/---_----'      Santiago de Surco, Lima, Peru
>        _H__/_/                      http://machf.tripod.com
>       '-_____|(

> remove the "no_me_j." and ".sons.of" parts before replying

JP

GTR Demo impressions

by JP » Tue, 04 May 2004 07:51:06

    Thats fine, but I, and others, were responding to the comment that
modern slicks don't squeal.  In terms of Nascar in the 80's, they used
bias-plys back then, radials now, so apples/oranges.

     And I first attended races at Bristol, Rockingham, and C***te in '83
and there was all kinds of squealing.


> No doubt you are hearing something but I don't know what it is.  As a
> reminder, this thread is about GTR, not NASCAR.  Not trying to be a
> smartass, it's just that stock cars have a whole lot more weight per
square
> inch of contact patch than the sports cars in GTR.  Maybe that's the
> difference, I don't know.  I watched a NASCAR race at Atlanta back in the
> 80's, when it was still a regular oval, and did not hear any squealing
tires
> there either.  Tires have probably changed a lot since then but they are
> still slicks and that's primarily the issue.  With a production tire you
get
> squeal during a hard corner because of the squirming of the tire tread.
> With no tread there is no squeal until you start to get actual sliding.
> That's the theory, but I have never heard anything to the contrary at any
> track or from any race broadcast.

> The Valvoline runoffs that I mentioned are the national championships for
> the SCCA, held at Mid-Ohio every year.  Every SCCA class is represented
> there - showroom stock, various formula cars, production, GT, sports
racers,
> sedan and touring cars.  Lots of slicks.  No tire squeal except for one
guy
> in a Firebird in the American Sedan series who couldn't quite get it
> together in the keyhole, and even in his case it looked like he was
sliding
> across the transition from concrete to asphalt.



> >   Could be(your series examples)  I'm talking about Nascar series cars,
or
> > for that matter, late models (on pavement), etc.
> >   And no, I'm not talking about any sound other than tire squeal.

> >     Cars that also use slicks.

Damien Evan

GTR Demo impressions

by Damien Evan » Tue, 04 May 2004 08:36:38

Minimum specs are listed in the readme file
Pez

GTR Demo impressions

by Pez » Tue, 04 May 2004 08:56:27

from what i can remember of racing real formula fords, i only ever noticed
that the tracks were bumpy on my warm down laps.

pez


> I have that Elise vs. Corvette video at Nurburgring and the engine sound
and
> bounce and whine is so similar its eerie. This game is amazing



> > All the in car footage Ive seen clearly shows a stiffly sprung cars
bounce
> > all over the place.  Can barely tell at all from the circuits camera's.

> > Mitch

Steve Smit

GTR Demo impressions

by Steve Smit » Tue, 04 May 2004 09:10:26

In the mid-Sixties, I was sitting by the brook going under Turn 1 at Indy
once while Parnelli Jones was practicing in "Silent Sam," the STP turbine
car.  Without the usual roar of the engine (which was disconcerting enough),
the loudest sound came from the creaking of the tub.  The bias-ply slicks
barely made a "whisk-whisk" noise.  Since then, radials have only gotten
quieter.


>     Thats fine, but I, and others, were responding to the comment that
> modern slicks don't squeal.  In terms of Nascar in the 80's, they used
> bias-plys back then, radials now, so apples/oranges.

>      And I first attended races at Bristol, Rockingham, and C***te in
'83
> and there was all kinds of squealing.



> > No doubt you are hearing something but I don't know what it is.  As a
> > reminder, this thread is about GTR, not NASCAR.  Not trying to be a
> > smartass, it's just that stock cars have a whole lot more weight per
> square
> > inch of contact patch than the sports cars in GTR.  Maybe that's the
> > difference, I don't know.  I watched a NASCAR race at Atlanta back in
the
> > 80's, when it was still a regular oval, and did not hear any squealing
> tires
> > there either.  Tires have probably changed a lot since then but they are
> > still slicks and that's primarily the issue.  With a production tire you
> get
> > squeal during a hard corner because of the squirming of the tire tread.
> > With no tread there is no squeal until you start to get actual sliding.
> > That's the theory, but I have never heard anything to the contrary at
any
> > track or from any race broadcast.

> > The Valvoline runoffs that I mentioned are the national championships
for
> > the SCCA, held at Mid-Ohio every year.  Every SCCA class is represented
> > there - showroom stock, various formula cars, production, GT, sports
> racers,
> > sedan and touring cars.  Lots of slicks.  No tire squeal except for one
> guy
> > in a Firebird in the American Sedan series who couldn't quite get it
> > together in the keyhole, and even in his case it looked like he was
> sliding
> > across the transition from concrete to asphalt.



> > >   Could be(your series examples)  I'm talking about Nascar series
cars,
> or
> > > for that matter, late models (on pavement), etc.
> > >   And no, I'm not talking about any sound other than tire squeal.

> > >     Cars that also use slicks.

Eric Leblan

GTR Demo impressions

by Eric Leblan » Tue, 04 May 2004 09:28:43

Since i'm a french canadian and sometime struggle with my english if squeal
mean that when you slide, it sounds like you driving your personnal car and
making skid, then yes you don't hear that nose in a race car even sliding
heavily. What you hear in a race car (a good one and not open type) and feel
is like the *** gripping to the rough surface of the asphalt. Once you
get near or past the maximum amount of grip,  you can really feel the force
applied to that side of the car or tire giving away and that is all mix with
sound and vibration. You can really feel the stiffness being hard rather
then soft (has you turn forces are applied the shock compression and gets
harder, and that hard/soft transition helps you feel you are loosing the
grip, you may  never be able to add this exact feel to a sim and i think
sound should compensate for that.

But no they don't "squeal". And the sound (or feel)  i'm talking about is
the same when breaking. Papy was able to create in the sound that grip feel
i'm talking about once you loose that grip in (n2k3) the car start to skid
or squeal, i don't know if they do in oval racing but at least there is 2
different sounds, and that is more noticable if you oval drive the game, if
you never did, then go in the game put all sounds to 5% and tire sounds to
100%, and go around michigan and push it till you wreck it, you'll
understand what i mean.

I would say the only first grip feel sound going/fading away could be a good
indication you are starting to slide. No need for the extra squeal.

Eric L


>     Thats fine, but I, and others, were responding to the comment that
> modern slicks don't squeal.  In terms of Nascar in the 80's, they used
> bias-plys back then, radials now, so apples/oranges.

>      And I first attended races at Bristol, Rockingham, and C***te in
'83
> and there was all kinds of squealing.



> > No doubt you are hearing something but I don't know what it is.  As a
> > reminder, this thread is about GTR, not NASCAR.  Not trying to be a
> > smartass, it's just that stock cars have a whole lot more weight per
> square
> > inch of contact patch than the sports cars in GTR.  Maybe that's the
> > difference, I don't know.  I watched a NASCAR race at Atlanta back in
the
> > 80's, when it was still a regular oval, and did not hear any squealing
> tires
> > there either.  Tires have probably changed a lot since then but they are
> > still slicks and that's primarily the issue.  With a production tire you
> get
> > squeal during a hard corner because of the squirming of the tire tread.
> > With no tread there is no squeal until you start to get actual sliding.
> > That's the theory, but I have never heard anything to the contrary at
any
> > track or from any race broadcast.

> > The Valvoline runoffs that I mentioned are the national championships
for
> > the SCCA, held at Mid-Ohio every year.  Every SCCA class is represented
> > there - showroom stock, various formula cars, production, GT, sports
> racers,
> > sedan and touring cars.  Lots of slicks.  No tire squeal except for one
> guy
> > in a Firebird in the American Sedan series who couldn't quite get it
> > together in the keyhole, and even in his case it looked like he was
> sliding
> > across the transition from concrete to asphalt.



> > >   Could be(your series examples)  I'm talking about Nascar series
cars,
> or
> > > for that matter, late models (on pavement), etc.
> > >   And no, I'm not talking about any sound other than tire squeal.

> > >     Cars that also use slicks.

JP

GTR Demo impressions

by JP » Tue, 04 May 2004 10:15:01

  <shrug>  Again, I'm not talking about those types of cars, which was
obvious since my first post on it, let alone on a big oval like Indy, since
I also mentioned short tracks, etc. as examples.


> In the mid-Sixties, I was sitting by the brook going under Turn 1 at Indy
> once while Parnelli Jones was practicing in "Silent Sam," the STP turbine
> car.  Without the usual roar of the engine (which was disconcerting
enough),
> the loudest sound came from the creaking of the tub.  The bias-ply slicks
> barely made a "whisk-whisk" noise.  Since then, radials have only gotten
> quieter.



> >     Thats fine, but I, and others, were responding to the comment that
> > modern slicks don't squeal.  In terms of Nascar in the 80's, they used
> > bias-plys back then, radials now, so apples/oranges.

> >      And I first attended races at Bristol, Rockingham, and C***te in
> '83
> > and there was all kinds of squealing.



> > > No doubt you are hearing something but I don't know what it is.  As a
> > > reminder, this thread is about GTR, not NASCAR.  Not trying to be a
> > > smartass, it's just that stock cars have a whole lot more weight per
> > square
> > > inch of contact patch than the sports cars in GTR.  Maybe that's the
> > > difference, I don't know.  I watched a NASCAR race at Atlanta back in
> the
> > > 80's, when it was still a regular oval, and did not hear any squealing
> > tires
> > > there either.  Tires have probably changed a lot since then but they
are
> > > still slicks and that's primarily the issue.  With a production tire
you
> > get
> > > squeal during a hard corner because of the squirming of the tire
tread.
> > > With no tread there is no squeal until you start to get actual
sliding.
> > > That's the theory, but I have never heard anything to the contrary at
> any
> > > track or from any race broadcast.

> > > The Valvoline runoffs that I mentioned are the national championships
> for
> > > the SCCA, held at Mid-Ohio every year.  Every SCCA class is
represented
> > > there - showroom stock, various formula cars, production, GT, sports
> > racers,
> > > sedan and touring cars.  Lots of slicks.  No tire squeal except for
one
> > guy
> > > in a Firebird in the American Sedan series who couldn't quite get it
> > > together in the keyhole, and even in his case it looked like he was
> > sliding
> > > across the transition from concrete to asphalt.



> > > >   Could be(your series examples)  I'm talking about Nascar series
> cars,
> > or
> > > > for that matter, late models (on pavement), etc.
> > > >   And no, I'm not talking about any sound other than tire squeal.

> > > >     Cars that also use slicks.

JP

GTR Demo impressions

by JP » Tue, 04 May 2004 10:17:46

  I'd agree with that; squeal, whatever, there should be some clue besides
visual(which I have yet to believe in the visual examples given in this
thread, ie, wheel.  To late by then).


> Since i'm a french canadian and sometime struggle with my english if
squeal
> mean that when you slide, it sounds like you driving your personnal car
and
> making skid, then yes you don't hear that nose in a race car even sliding
> heavily. What you hear in a race car (a good one and not open type) and
feel
> is like the *** gripping to the rough surface of the asphalt. Once you
> get near or past the maximum amount of grip,  you can really feel the
force
> applied to that side of the car or tire giving away and that is all mix
with
> sound and vibration. You can really feel the stiffness being hard rather
> then soft (has you turn forces are applied the shock compression and gets
> harder, and that hard/soft transition helps you feel you are loosing the
> grip, you may  never be able to add this exact feel to a sim and i think
> sound should compensate for that.

> But no they don't "squeal". And the sound (or feel)  i'm talking about is
> the same when breaking. Papy was able to create in the sound that grip
feel
> i'm talking about once you loose that grip in (n2k3) the car start to skid
> or squeal, i don't know if they do in oval racing but at least there is 2
> different sounds, and that is more noticable if you oval drive the game,
if
> you never did, then go in the game put all sounds to 5% and tire sounds to
> 100%, and go around michigan and push it till you wreck it, you'll
> understand what i mean.

> I would say the only first grip feel sound going/fading away could be a
good
> indication you are starting to slide. No need for the extra squeal.

> Eric L



> >     Thats fine, but I, and others, were responding to the comment that
> > modern slicks don't squeal.  In terms of Nascar in the 80's, they used
> > bias-plys back then, radials now, so apples/oranges.

> >      And I first attended races at Bristol, Rockingham, and C***te in
> '83
> > and there was all kinds of squealing.



> > > No doubt you are hearing something but I don't know what it is.  As a
> > > reminder, this thread is about GTR, not NASCAR.  Not trying to be a
> > > smartass, it's just that stock cars have a whole lot more weight per
> > square
> > > inch of contact patch than the sports cars in GTR.  Maybe that's the
> > > difference, I don't know.  I watched a NASCAR race at Atlanta back in
> the
> > > 80's, when it was still a regular oval, and did not hear any squealing
> > tires
> > > there either.  Tires have probably changed a lot since then but they
are
> > > still slicks and that's primarily the issue.  With a production tire
you
> > get
> > > squeal during a hard corner because of the squirming of the tire
tread.
> > > With no tread there is no squeal until you start to get actual
sliding.
> > > That's the theory, but I have never heard anything to the contrary at
> any
> > > track or from any race broadcast.

> > > The Valvoline runoffs that I mentioned are the national championships
> for
> > > the SCCA, held at Mid-Ohio every year.  Every SCCA class is
represented
> > > there - showroom stock, various formula cars, production, GT, sports
> > racers,
> > > sedan and touring cars.  Lots of slicks.  No tire squeal except for
one
> > guy
> > > in a Firebird in the American Sedan series who couldn't quite get it
> > > together in the keyhole, and even in his case it looked like he was
> > sliding
> > > across the transition from concrete to asphalt.



> > > >   Could be(your series examples)  I'm talking about Nascar series
> cars,
> > or
> > > > for that matter, late models (on pavement), etc.
> > > >   And no, I'm not talking about any sound other than tire squeal.

> > > >     Cars that also use slicks.

Dave Henri

GTR Demo impressions

by Dave Henri » Tue, 04 May 2004 10:37:47



   Whatever year Al Unser Sr and Jr battled at Miami for the Season
Championship, the tires were squealing all over the place.  Sr came from
mid pack to place jussst high enough to nip Jr for the Season win.  That
was noticable even on Television.  

dave henrie

Eric Leblan

GTR Demo impressions

by Eric Leblan » Tue, 04 May 2004 11:23:30

You can hear what i'm talking and asking about in the game, its just not
loud enough.

EL


>   I'd agree with that; squeal, whatever, there should be some clue besides
> visual(which I have yet to believe in the visual examples given in this
> thread, ie, wheel.  To late by then).



> > Since i'm a french canadian and sometime struggle with my english if
> squeal
> > mean that when you slide, it sounds like you driving your personnal car
> and
> > making skid, then yes you don't hear that nose in a race car even
sliding
> > heavily. What you hear in a race car (a good one and not open type) and
> feel
> > is like the *** gripping to the rough surface of the asphalt. Once
you
> > get near or past the maximum amount of grip,  you can really feel the
> force
> > applied to that side of the car or tire giving away and that is all mix
> with
> > sound and vibration. You can really feel the stiffness being hard rather
> > then soft (has you turn forces are applied the shock compression and
gets
> > harder, and that hard/soft transition helps you feel you are loosing the
> > grip, you may  never be able to add this exact feel to a sim and i think
> > sound should compensate for that.

> > But no they don't "squeal". And the sound (or feel)  i'm talking about
is
> > the same when breaking. Papy was able to create in the sound that grip
> feel
> > i'm talking about once you loose that grip in (n2k3) the car start to
skid
> > or squeal, i don't know if they do in oval racing but at least there is
2
> > different sounds, and that is more noticable if you oval drive the game,
> if
> > you never did, then go in the game put all sounds to 5% and tire sounds
to
> > 100%, and go around michigan and push it till you wreck it, you'll
> > understand what i mean.

> > I would say the only first grip feel sound going/fading away could be a
> good
> > indication you are starting to slide. No need for the extra squeal.

> > Eric L



> > >     Thats fine, but I, and others, were responding to the comment that
> > > modern slicks don't squeal.  In terms of Nascar in the 80's, they used
> > > bias-plys back then, radials now, so apples/oranges.

> > >      And I first attended races at Bristol, Rockingham, and C***te
in
> > '83
> > > and there was all kinds of squealing.



> > > > No doubt you are hearing something but I don't know what it is.  As
a
> > > > reminder, this thread is about GTR, not NASCAR.  Not trying to be a
> > > > smartass, it's just that stock cars have a whole lot more weight per
> > > square
> > > > inch of contact patch than the sports cars in GTR.  Maybe that's the
> > > > difference, I don't know.  I watched a NASCAR race at Atlanta back
in
> > the
> > > > 80's, when it was still a regular oval, and did not hear any
squealing
> > > tires
> > > > there either.  Tires have probably changed a lot since then but they
> are
> > > > still slicks and that's primarily the issue.  With a production tire
> you
> > > get
> > > > squeal during a hard corner because of the squirming of the tire
> tread.
> > > > With no tread there is no squeal until you start to get actual
> sliding.
> > > > That's the theory, but I have never heard anything to the contrary
at
> > any
> > > > track or from any race broadcast.

> > > > The Valvoline runoffs that I mentioned are the national
championships
> > for
> > > > the SCCA, held at Mid-Ohio every year.  Every SCCA class is
> represented
> > > > there - showroom stock, various formula cars, production, GT, sports
> > > racers,
> > > > sedan and touring cars.  Lots of slicks.  No tire squeal except for
> one
> > > guy
> > > > in a Firebird in the American Sedan series who couldn't quite get it
> > > > together in the keyhole, and even in his case it looked like he was
> > > sliding
> > > > across the transition from concrete to asphalt.



> > > > >   Could be(your series examples)  I'm talking about Nascar series
> > cars,
> > > or
> > > > > for that matter, late models (on pavement), etc.
> > > > >   And no, I'm not talking about any sound other than tire squeal.

> > > > >     Cars that also use slicks.

Alan L

GTR Demo impressions

by Alan L » Tue, 04 May 2004 11:34:33

www.ivibe.com   sort of anyway

Modules have been slow in coming though, so the jury's still out on how much
it can help.

Alan


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