reposted for the guy who cant find it!
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FORWARDED MESSAGE - Orig: Feb. 09, 1998
Subject: Finally: smoother steering with DirectX games (e.g. NFS2SE)
To: rec.autos.simulators,comp.sys.ibm.pc.games .action
Service: Simulators
I finally managed to fix that stupid joystick deadzone problem with
Need For Speed II SE that caused steering response to suck. This fix
should also work for any other DirectX game that uses DirectInput for
analog-style joystick/wheel input but doesn't have a separate control
setting for the deadzone.
The deadzone is the area in the center where the joystick/wheel doesn't
respond. DirectX has its own notion of a deadzone, and Microsoft has
hardcoded the default to 5% of its full range.
Need For Speed II SE doesn't have an option to adjust the deadzone and
therefore uses the DirectX default, which results in a pretty good
simulation of a loose steering linkage! This is really annoying for
those of us that don't want to use our expensive steering controllers
as PlayStation gamepads! :-)
Anyway, DXDZFIX patches the DINPUT.DLL default of 5% and changes it to
0 (or anything you like, for that matter).
You can find it at:
http://www.racesimcentral.net/; ix.zip
http://www.racesimcentral.net/; util/dxdzfix.zip
(soon)
Send me a note if you try it out and like it.
---
Chris Roehrig
British Columbia, Vancouver http://www.racesimcentral.net/;
http://www.racesimcentral.net/
--
20:42 on 03/07/98
From sunny Herne Bay, Kent.UK.
mailable also at
remove NO-SPAM to mail me.