rec.autos.simulators

Finally: smoother steering with DirectX games (e.g. NFS2SE)

mike turne

Finally: smoother steering with DirectX games (e.g. NFS2SE)

by mike turne » Sun, 08 Mar 1998 04:00:00

reposted for the guy who cant find it!

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FORWARDED MESSAGE - Orig: Feb. 09, 1998
Subject: Finally: smoother steering with DirectX games (e.g. NFS2SE)

     To: rec.autos.simulators,comp.sys.ibm.pc.games    .action
Service: Simulators

I finally managed to fix that stupid joystick deadzone problem with
Need For Speed II SE that caused steering response to suck.    This fix
should also work for any other DirectX game that uses DirectInput for
analog-style joystick/wheel input but doesn't have a separate control
setting for the  deadzone.

The deadzone is the area in the center where the joystick/wheel doesn't
respond.  DirectX has its own notion of a deadzone, and Microsoft has
hardcoded the default to 5% of its full range.  

Need For Speed II SE doesn't have an option to adjust the deadzone and  
therefore uses the DirectX default, which results in a pretty good
simulation of a loose steering linkage!  This is really annoying for
those of us that  don't want to use our expensive steering controllers
as PlayStation gamepads! :-)

Anyway, DXDZFIX patches the DINPUT.DLL default of 5% and changes it to
0 (or anything you like, for that matter).

You can find it at:
       http://www.racesimcentral.net/;  ix.zip
       http://www.racesimcentral.net/;  util/dxdzfix.zip  
(soon)

Send me a note if you try it out and like it.

---
Chris Roehrig                                              

British Columbia, Vancouver http://www.racesimcentral.net/;                
   http://www.racesimcentral.net/

--

   20:42  on  03/07/98
   From sunny Herne Bay, Kent.UK.
   mailable also at

   remove NO-SPAM to mail me.

Brian Shor

Finally: smoother steering with DirectX games (e.g. NFS2SE)

by Brian Shor » Mon, 09 Mar 1998 04:00:00

Should this correct the dead zone problem some people have been having with
F1RS?  I tried this program out and it didnt seem to help at all.

Brian Short


> Anyway, DXDZFIX patches the DINPUT.DLL default of 5% and changes it to
> 0 (or anything you like, for that matter).

Kevi

Finally: smoother steering with DirectX games (e.g. NFS2SE)

by Kevi » Mon, 09 Mar 1998 04:00:00


>Should this correct the dead zone problem some people have been having with
>F1RS?  I tried this program out and it didnt seem to help at all.

If you are using a wheel, make sure that you select a race car controller in
the joystick calibration panel.  People that set up their wheels as
joysticks experience a large deadzone.  Also, the program to patch the
deadzone in directX 5 definitely works.
--
Kevin
(Remove the "x-" prefix from my address in order to reply via email)

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