rec.autos.simulators

Nascar 3 and Direct 3D problem Help?

AKH

Nascar 3 and Direct 3D problem Help?

by AKH » Mon, 27 Dec 1999 04:00:00

From the README file:
If you have a video monitor that takes a long time to change display
resolutions, and this is resulting in the game starting before you are
able to see the display when you enter the driving screen, you can set a
delay value in N3.INI file in order to force the game to wait for the
monitor to settle:

DISPLAY_DELAY n

Where N is a number of milliseconds from 0 to 2000.  If you used 2000,
you will get a two second delay.  The default delay when changing
resolutions is 300 milliseconds, or about one-third of a second.

------ You put this line in the N3.ini file (use notepad to open).---

Seems like it might work for you. Can't hurt to try.

Alan


> I have Nascar3 and have a problem playing in Direct 3D mode with it.  I've
> tried two different AGP cards, an i740 8mb card then a 16mb TNT.  With both
> I get a really long lag between the time I press "race" and the time the
> first pictures come up.  It's so long a lag that the rest of the cars have
> left me sitting at the starting line.

> I have no such problem playing in glide with my older voodoo I card.  It's
> ok like this but I'd prefer to take advantage of the extra speed and texture
> memory of the TNT.  It just seems like it takes a real long time for the
> Direct 3d mode to get up to speed.  Even the voodoo I lags if I switch it to
> use Direct 3d in the game.  I tried this last because I thought it might be
> an AGP problem with my super7 board.

> Is this a known problem with Direct 3d or is there a possible fix?

> I'm running on an AMD k6/2 400, 64mb RAM and Windows98se with DirectX 7


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