Yes, lots of misinformation. Like your post.
Ok, here's the scoop. Some 3D games use a Z-buffer, some do not. I think
this is used to avoid drawing the scene behind an object that can't be seen
anyway, speeding up framerates. But, it uses graphics memory.
The way it affects 3dfx cards (Voodoo1 and Voodoo2) is this: Games using
the Z-buffer limit the resolution, 640x480 on V1, 800x600 on a single V2.
If a game doesn't use Z-Buffer, they *CAN* run at 800x600 on V1, 1024x768 on
single V2. I run games on my single 12mb V2 at 1024x768 all the time,
although for many I prefer the framerate at 800x600 - GPL for example.
So he IS getting 800x600 on a V1, GPL will do it, FS98 will do it, etc.
--
Ken
"If I went 'round claiming I was Emperor because some
moistened bint lobbed a scimitar at me, they'd put me away" - anonymous
peasant
Go #43 and #44!
volksy (at) geocities (dot) com
volksy (at) yahoo (dot) com
>Uh... I think you must be confused. The Monster 3D "1" only has resolution
>of 640x480. There is no ability to run at a higher resolution. Now if you
>have a Monster 3D 2 or a Banshee, then it's possible. I wouldn't nitpick
>like this, but there's a lot of misinformation in this group regarding 3D
>cards and their capabilities and specifications. The same goes for
>processors, motherboards, etc.
>Dave Long
>> I read with intrest Allisons comments about improved performanc with
>> the SB Live value.
>> I already had the said card and my F.R. was only ok in 640 480.
>> But by reinstalling all the latest video drivers in the CORRECT ORDER,
>> I'm now happily running 800 600 res with 36 fps solid in outside view,
>> and the hi 20's in inside driver view.
>> First install you latest 2D video driver.
>> Second your latest 3D video drivers.
>> Third latest virsion of DX6.
>> It worked wonders for me.
>> PII 266 o/c 448
>> Matrox G200 (sucks for GPL 3D)
>> Diamond monster 1 (best for GPL 3D)
>> Lew Hosier
>> Chuck Skidmore