rec.autos.simulators

GPL AND TNT...

Maps

GPL AND TNT...

by Maps » Wed, 21 Oct 1998 04:00:00


>There it is....buy the hardware for the software. Simple stuff. Yea
>that TNT is sure fast....great specs.....awesome card....doesnt run
>GPL...ooops.

>Voodoo 2's are selling for the cost of 3 games...

Yes... but what do I do with my superior video card that cost... 6
times the cost of games, and that works amazingly well with other
things I like to do...

Hey- I've got double the minimum specs on Papy's box (including my
video card)- so then why, accoring to your rule, can't I run at over 9
FPS in 600*800 with 5 cars?

YUBS

GPL AND TNT...

by YUBS » Wed, 21 Oct 1998 04:00:00

hmmmm.... some people never learn do they rrevved?... he he he.... I think
the thing that topped it off was the

Oh man that was great, I love it... :)

    -YUBS


> On Tue, 20 Oct 1998 00:59:23 GMT,



> >>There it is....buy the hardware for the software. Simple stuff. Yea
> >>that TNT is sure fast....great specs.....awesome card....doesnt run
> >>GPL...ooops.

> >>Voodoo 2's are selling for the cost of 3 games...

> >Yes... but what do I do with my superior video card that cost... 6
> >times the cost of games, and that works amazingly well with other
> >things I like to do...

> You leave the ***er in your system alongside the VoodooII, just like
> ALL of us do. A VoodooII card is an add-on card, not a replacement.
> Get a clue.

> >Hey- I've got double the minimum specs on Papy's box (including my
> >video card)- so then why, accoring to your rule, can't I run at over 9
> >FPS in 600*800 with 5 cars?

> Because you don't understand how 3DFX works. I have tried to educate
> you in other posts here.

> --
> // rrevved at some ISP which calls itself mindspring dot com //

YUBS

GPL AND TNT...

by YUBS » Wed, 21 Oct 1998 04:00:00

What didn't make sense? What was wrong?

    -YUBS



> >hmmmm I see... and why exactly does that make it wrong? Oh yeah, because
> >you said so... How silly of me...

> That's as good a reason as any, and a marvellous philosophy on life
> :-)

> >Sorry, I don't mean to be so hostile, and I know things can get slightly
> >out of hand when you can't really understand the persons intentions over
> >a newsgroup, but I just would like to understand your point of view...

> I know, but I did explain my POV just below the part you quoted. If
> you let me know what I should elaborate on I'll do so.

> Cheers!
> John

Dave Henri

GPL AND TNT...

by Dave Henri » Wed, 21 Oct 1998 04:00:00

  I think your missing the big TIME element,
N2 had many features that were either disabled(AA) or left out(race saves)
due to the lack
of time to completely rework the code.  Papyrus is not a fast turnaround
code group like
the Id boys.  They take a good deal of time patching their products.    So
now your asking them to
include more 3d support, that is all well and good, but heck, how long did
it take them to just get a
beta going for 3dfx support in N2??   They could have probably added D3D,
and open GL etc but then GPL would be a 1999 Xmas product.
  As far as your other comment about Win95 not running two vid. cards...I
guess you mean 2d/3d cards.
Currently I have two Vid cards and two sound cards under win95.  You can
easily keep your TNT and add
a Voodoo2 or two for any glide supported games.  Sure it would be nice if
everybody all played with the
same codecs, but then we'd all be stuck with Ad Lib or Soundblaster 8 bit
sound cards, and EGA graphics.
3dfx was the first push the 3d envelope and create a large installed base.
  As such they will get plenty of products that support only that item but
wit the maturation of DX6 and beyond the glide only products probably will
dwindle.   But, if you keep to your 1 card, you'll be limiting the choice of
software you can use.  Should the programers be held accountable for your
CHOICE in system hardware??
naw.....
dave henrie






><...>

>>>My advice, if GPL's standards are too high for your machine:
>>>        Upgrade
>>>        -- or --
>>>        Buy a product that performs on your hardware

>>That, I'll agree with.  No use pissing against the wind.

>I would agree if they mentioned the hardware they required in their
>minumum requirements. I have double their minimum requirements, and I
>am at 9 FPS. They consider 4.5 FPS acceptable play? I don't consider
>320x200 rex acceptable period in a modern sim- but even at that level,
>I am getting sub-20 FPS at double their minimum hardware requirements.

> I mean, I am not a law-suit-minded guy... but let's face it, their
>minimum requirements on the box are bull- and their advertising of
>minimum requirements did indeed give me the confidence to buy it. Many
>people seeing this box in the checkout aisle at CompUSA will get this
>thing home to put on the 166Mhz P, and really flip.

>>  Though I think if
>>the urea content gets high enough, Papyrus will consider a D3D patch.  My
bet
>>is this is the last sim they'll make without D3D support (you can save
that
>>quote to taunt me if it proves wrong :-))

>Papy makes great sims, probably the greatest; but often I can't put my
>finger on quite why they are great. Because detail for detail, there
>is always so much that they should have, with just a minimum of
>thought, done slightly differently. Going all the way back to the
>beginning, and probably accounts for some of the aggravation factor
>that has always beset them from their users.

>But for some reason, I get bored with all other sims eventually. N2
>and ICR2 always came back out of the closet when the e***ment over
>this and that new sim came out.

>I expect GPL to eventually meet this criteria too- but for now, I
>honestly can't use it!

>>My bottom line?  I think a 3dfx card is still a requirement for the
"serious"
>>simmer,

>You mean the chipset, or just the generic idea of a "3D graphics
>card." I definitely agree with the latter.

>> but my next card might very well be a TNT.  I think this sentiment
>>will grow.  My predicition: developers will heed it.

>My prediction: there is no doubt that a universal 3D standard, like
>D3D and OpenGL, will be the way of the future. Papy coming out with
>this "two chipsets and two only" stand is very weird. Probably time
>demands from Sierra mixed with some "in bed with" relations with some
>hardware manufacturer by someone in Sierra, I'd assume.

Jo

GPL AND TNT...

by Jo » Wed, 21 Oct 1998 04:00:00


>Why is D3D "a bear" to program?

Because it is not, in actual fact, what is was supposed to be: a
generic 3d api that freed the developer from having to implement all
sorts of little hacks and changes for every 3d card out there (which
is precisely what D3D programming involves).

Gee, and I thought only wizards could tell the future.

Joe

John Walla

GPL AND TNT...

by John Walla » Wed, 21 Oct 1998 04:00:00


>I just plain disagree. I think it is always a mistake to write for a
>proprietary piece of hardware, especially when there are already 2
>perfectly good standardized libraries in use generally.

Everyone looks a genius with hindsight. This time last year the
satanic hordes were slaying goats on the altar of Rendition, 3dFX,
NVidia and a host of others, and GPL started life years before even
that.

As Joe so rightly pointed out, you buy your hardware for your
software, not the other way around. It was well known over a year ago
that GPL would use 3dFX and Rendition, so it's hardly a surprise now.

Massive investment in time for little possible return? Remember that
N2 and ICR2 were Rendition only, and Papyrus were pilloried for not
supporting 3dFX - the usual *** theories abounded. Now 3dFX
support is added not only for GPL but retrospectively for N2 and NROS
as well, and the TNT/D3D/OpenGL/Whatever fans feel neglected. Any
company would like to support and address their entire market but it
is impossible. You do what you can with the time and resources you
have and that's it.

Therein lies the grey area software companies need to weigh up. Guys
on this newsgroup are investing thousands in whole new systems just
for GPL and you're undecided about whether to buy a card that's about
the same price as the game. Such a diverse reaction.

Cheers!
John

John Walla

GPL AND TNT...

by John Walla » Wed, 21 Oct 1998 04:00:00



Who cares? It's cheap, it gives damn fine results and supports racing
sims. With an ultra-cheap combo of Rendition V2200 and Voodoo1 you can
run everything and still save money over the "hot" D3D cards. On top
of that you get native support for most software. It doesn't work for
everyone but for anyone interested in auto-sims there's nothing
better.

Be serious - a sim which will run on Voodoo1, Voodoo2 or any Rendition
board is "limited"? That is a massive slice of the potential market
covered already, and given that many sim fans will have followed
Papyrus' lead along the Rendition road by buying N2, there was already
a large installed user base of Rendition owning sim fans.

Read this newsgroup - they will, they are, they have. People buy whole
new systems for their favourite sim - a $40 graphic card is nothing.

Shhh, you're letting your research material be known.... ;-)

Cheers!
John

Ronald Stoeh

GPL AND TNT...

by Ronald Stoeh » Wed, 21 Oct 1998 04:00:00


> > Papyrus supposed to write a game for a chip that simply didn't exist for the
> > vast majority of GPL's development.

> Direct3D.

> There've been games out for almost a year with D3D support, so the
> 'two year dev. cycle' is no real excuse.

Yepp, and most of the guys that did it are still pissed off about it...
;^)

Snobs, I want more of those snobs! They make sure I get the best ***
experience.

l8er
ronny

--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Ronald Stoeh

GPL AND TNT...

by Ronald Stoeh » Wed, 21 Oct 1998 04:00:00


> On Tue, 20 Oct 1998 00:45:34 GMT,


snip
> >yes, they are cheap- a lot cheaper than the board I have. I considered
> >it yesterday- for about an hour in CompUSA. In the end, I didn't buy-
> >because to use it I'd have to remove my already superior board. unless
> >one of you hackers out there knows how to get Win95 to handle two
> >boards...

snip

> ALL current VoodooI and VoodooII cards plug into a slot on your motherboard.
> They DO NOT replace your current video card. They are add-on cards.

> ALL people that have VoodooI and VoodooII cards have another card for their
> normal video card. That's TWO cards in EVERY Voodoo* user's systems. It works
> FINE.

Let's confuse him even more! Some Voodoo users have THREE video cards in
their system... ;^)

l8er
ronny

--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Phil Abe

GPL AND TNT...

by Phil Abe » Wed, 21 Oct 1998 04:00:00




<snip>
>>And in the case of the Rendition clan.... why should people want to
downgrade
>>their excellent TNT's or G200 to a rendition card, for one game? or buy a
3Dfx
>>card? they won't. Simple as that.

>Read this newsgroup - they will, they are, they have. People buy whole
>new systems for their favourite sim - a $40 graphic card is nothing.

Exactly. I bought a VLB 3dblaster for my 486 to play Nascar1, a PCI 3db for
N2, a Voodoo1 for F1RS, and i just ordered my 8mb Thriller today for gpl.
The TNT might run 1600x1200 D3D games, but if it can't get gpl up to speed,
it's of little use to me....BTW, i had some trouble finding the Thriller
here in Oz, but managed to track down the Distributor in Melbourne. (OEM
ver - no video out - $270aud) If any Aussie simmers are after one, email me
and i'll pass on the details.

Cheers Phil

John Walla

GPL AND TNT...

by John Walla » Wed, 21 Oct 1998 04:00:00


What, he worked for nothing?! :-)

Cheers!
John

John Walla

GPL AND TNT...

by John Walla » Wed, 21 Oct 1998 04:00:00


>What didn't make sense? What was wrong?

You've got me - I was asking you that. Looks like we're both all
messed up now :-)

Cheers!
John

SpiL

GPL AND TNT...

by SpiL » Wed, 21 Oct 1998 04:00:00


> First off, OpenGL or D3D
> support wouldn't hurt your performance; it would have nothing to do
> with it. Secondly, Papy is basically leaning on people to buy
> proprietary hardware- that isn't good. I mean, with all the people who
> hate Microsoft because they take away people's decision on what to
> buy... well, what is this? Buy a Renditon card?

or a 3Dfx card.  i seem to _never_ drop below 30fps with a 333 and a voodoo 2
card.  why are you making this sound like rendition is the only solution.

last i checked, very nearly _every_ game on the market is supporting 3Dfx
hardware in some form or shape.

and for the amount of speed one of these cards produced (especially over any
Riva 128 card) for the price it's now listed at, i don't see the
justification for your argument.

put a crowbar in your wallet and buy one.  you'll be amazed.

-jch

Zonk

GPL AND TNT...

by Zonk » Wed, 21 Oct 1998 04:00:00


>Path:

>> First off, OpenGL or D3D
>> support wouldn't hurt your performance; it would have nothing to do
>> with it. Secondly, Papy is basically leaning on people to buy
>> proprietary hardware- that isn't good. I mean, with all the people who
>> hate Microsoft because they take away people's decision on what to
>> buy... well, what is this? Buy a Renditon card?

>or a 3Dfx card.  i seem to _never_ drop below 30fps with a 333 and a voodoo 2
>card.  why are you making this sound like rendition is the only solution.

>last i checked, very nearly _every_ game on the market is supporting 3Dfx
>hardware in some form or shape.

>and for the amount of speed one of these cards produced (especially over any
>Riva 128 card) for the price it's now listed at, i don't see the
>justification for your argument.

>put a crowbar in your wallet and buy one.  you'll be amazed.

>-jch

I have SLI V2's, and since buying a TNT, i really wouldn't touch 'em. They
just can't compete anymore in image quality, and the TNT is only a bit slower.

Z.

Zonk

GPL AND TNT...

by Zonk » Wed, 21 Oct 1998 04:00:00


>>or a 3Dfx card.  i seem to _never_ drop below 30fps with a 333 and a voodoo 2
>>card.  why are you making this sound like rendition is the only solution.

>>last i checked, very nearly _every_ game on the market is supporting 3Dfx
>>hardware in some form or shape.

>>and for the amount of speed one of these cards produced (especially over any
>>Riva 128 card) for the price it's now listed at, i don't see the
>>justification for your argument.

>>put a crowbar in your wallet and buy one.  you'll be amazed.

>>-jch

>I have SLI V2's, and since buying a TNT, i really wouldn't touch 'em. They
>just can't compete anymore in image quality, and the TNT is only a bit slower.

>Z.

I should add that the TNT is cheaper than one V2, let alone SLI, too.

Z.


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