> > >Haven't seen one bug complaint (whine) about the game yet. Would that
> > >indicate that Sir Geoff has once again managed to produce a quality
> > >product so rare in today's *** industry (is ICR2 still in need of
> > >patches)?
Well, I've found one incompatability - F1GP2 won't run on my AMD
DX4-120 unless I drop the clock speed to 100MHz. It crashes and
dumps as I exit the pit lane. I spent ages trying boot disks, +/-
emm386, smartdrv, univbe, minram and nosound options, and only as
a last resort tried dropping the cpu speed.
The hardware is completely stable at 120; it runs unix for days at
a time, and runs Janes Apache, ICR2 and EF2000 (for examples) without
trouble. I guess it must be some wierd timing related problem, but
it's difficult to imagine what.
Other none-bugs, but annoying never the less:
the damage model is at odds with the otherwise realistic nature
of this sim - you can play dodgems in the first corner and almost
never take damage. Hit a wall head-on at 30mph? No problem.
It's great to see support for clutch, but seeing as there are so
few (any?) 3 - pedal controllers around it's not quite enough.
Support for using a button would have been good, as would
an option to enable stalling the engine.
Overall though, this is a great simulation that's going to be grabbing
a lot of my time.
Regards,
James.