I did a little testing with the three versions of NASCAR2 (and
NASCAR1) to check frame rate. I'm using a Pentium 133, SuperMicro
P5STE w/512k cache MB, 32 meg EDO, and Intergraph Reactor. For the
test, I turned *everything* on (all graphics on [except wall detail
set to auto]; max cars on track, visible, and heard; spotter on full).
I ran a pace lap at Talladega (at the back of the field, no
qualifying) and determined the frame rate exiting turn 4, as the field
goes green. This test was designed as the maximum CPU load for
comparison of the versions. It is not intended to produce frame rates
worth bragging about (as you'll see). The wall detail began flashing
at the following frame rates:
NASCAR2 (VESA SVGA, no UniVBE) 10-11fps
N2REND (no DMA) 5-6fps
RENDDMA (DMA) 13-14fps
NASCAR1 (VESA SVGA, no UniVBE) 10-11fps
* I'm surprised at how *slow* the non-DMA Rendition version is (-50%
below N2). It's a tiny bit prettier, but hardly worth the frame rate
hit if you don't have DMA available on your machine. :(
* The performance gain by the DMA version is worthwhile (+30%). Not
as dramatic as ICR2 vs. ICR2-3D, but worthwhile none the less (how
much would you have to pay for a CPU upgrade to increase frame rate
30%? ;). Also, the frame rate is generally much higher than this test
value. In less traffic (but with similar graphics settings) I
typically get over 20fps.
* By my numbers, NASCAR2 runs about as fast as NASCAR1 did. On the
other hand, it does look better and offer a richer graphics
environment (as well as other program enhancements). For us
racing-sim junkies, its a simple must-buy, just like ICR1/2 or GP1/2.
:)
* BTW, In DMADIAG I'm getting 21 M/sec FIFO and 97-98 M/sec DMA. How
does that compare with other Rendition users out there?
Pick one or more: Model Rockets (competition-NERCB) / PCs (even Atari!) /
Papyrus ICR-ICR2-NCR / Who needs a life when you have multiple non-lives?