rec.autos.simulators

Getting a good frame rate in F1 2000?

Chris Bloo

Getting a good frame rate in F1 2000?

by Chris Bloo » Fri, 28 Apr 2000 04:00:00

There has been alot of discussion since F1 2000 came out about
the abysmal frame rates.  I don't like F1 2000 at all and as
some might have noticed I have been ***ing and moaning about
it since it came out.

When zI first installed it on my machine (350mhz, Savage 4 32
mb) I used my GPL graphics settings as a referance point.  I set
resolution to 600x800 and most of the forward textures around
maximum and some in the mirrors.  This was far too choppy
especially witha  full field of cars.

I then decided to do the same as what I did with SCGT and turn
down the graphic textures to medium/low.  Still looks reasonable
and totally acceptable, the frame rate was still a bit low
though.  I then dropped the resolution to 640x480.  BINGO!!  It
seemed to run smoothly just about everywhere.

Okay not an ideal solution (that would be buying a "Ninja" PC)
but a way to make the game playable till it's possible to
upgrade.

Unfortuanatly I couldn't stand the game for lots of other
reasons.  It is possible to make the game playable on a modest
machine though with some small sacrifices.

I'm sure the same will be true for GP3.

Chris

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Peter Bergtro

Getting a good frame rate in F1 2000?

by Peter Bergtro » Fri, 28 Apr 2000 04:00:00

You want to double your FPS? Run F12K in a window.
I run virtually maxed in everything and we have precisely the
same systems.

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Jan Hoviu

Getting a good frame rate in F1 2000?

by Jan Hoviu » Fri, 28 Apr 2000 04:00:00

How can this be done?


> You want to double your FPS? Run F12K in a window.
> I run virtually maxed in everything and we have precisely the
> same systems.

> * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
> The fastest and easiest way to search and participate in Usenet - Free!

  J.H.Hovius.vcf
< 1K Download
D. \

Getting a good frame rate in F1 2000?

by D. \ » Fri, 28 Apr 2000 04:00:00

I think alot of ppl are making comparisons to GPL here (rightly so), but are
neglecting to understand the fundamental sophistication of F12k & two years
of technological progress since GPL.

Textures in GPL are of a completely different nature.  There are far fewer
textures, and at lower resolution.  GPL textures are also 256 colors (or
less).  F12k uses full 24 bit color textures, and a boat load of them at
higher res.

The polygon count in F12k,  at even low quality,  is still quite a bit more
than GPL.  At high quality, the number of polygons in a car body easily
triple (or more!) the number of polygons in GPL.   The shapes required for
modern cars dictate this.

Its obvious that F12k is meant for the "recommended system", and far above
that.  Honestly, I don't mind my software built for the future.

Dents.

Andre Warrin

Getting a good frame rate in F1 2000?

by Andre Warrin » Fri, 28 Apr 2000 04:00:00

On Thu, 27 Apr 2000 12:09:33 GMT, "D. \"Dents\" Hopkins"

<snip good points>

I really can't agree with your last statement. Don't you find it
ridiculous that F1 2000 runs so choppy on most of today's machines?
Sure, next year most of us will have a pc which can handle F1 2000
perfectly, but then F1 2001 will be released, and we will have to wait
another year before the hardware catches up.
I rather see software being released aimed at today's hardware...

By the way, great job you did with all your F1 2000 enhancements, love
the sound pack!

Andre

Karsten Borcher

Getting a good frame rate in F1 2000?

by Karsten Borcher » Fri, 28 Apr 2000 04:00:00

What is the polycount on the cars in F1 2000 ??
Thinking of SCGT when all the prototype cars got maid. Then the fps just
dropped like mad, cause the cars had a polycount on about 1000 (500 in the
original cars).
By looking at the cars in F1 2000, I'd say that their polycount is roughly
about 1500 - or am I totally wrong there ?? Just guessing.

Borchers


> On Thu, 27 Apr 2000 12:09:33 GMT, "D. \"Dents\" Hopkins"

> <snip good points>

> >Its obvious that F12k is meant for the "recommended system", and far
above
> >that.  Honestly, I don't mind my software built for the future.

> >Dents.

> I really can't agree with your last statement. Don't you find it
> ridiculous that F1 2000 runs so choppy on most of today's machines?
> Sure, next year most of us will have a pc which can handle F1 2000
> perfectly, but then F1 2001 will be released, and we will have to wait
> another year before the hardware catches up.
> I rather see software being released aimed at today's hardware...

> By the way, great job you did with all your F1 2000 enhancements, love
> the sound pack!

> Andre

Joe6

Getting a good frame rate in F1 2000?

by Joe6 » Fri, 28 Apr 2000 04:00:00


>I rather see software being released aimed at today's hardware...

I agree. In the pre-3D-accelerated days, games that were too
resource-hungry were a necessary evil. Now it's just lazy programming.

Joe McGinn
_____________________
Radical Entertainment

Dave Henri

Getting a good frame rate in F1 2000?

by Dave Henri » Fri, 28 Apr 2000 04:00:00


> I really can't agree with your last statement. Don't you find it
> ridiculous that F1 2000 runs so choppy on most of today's machines?

  But Andre...Who could run a full field at 100% cpu occupancy when GP2
came out?  Could any system push a full field with Hi rez graphics when
N2 was new?  It is fairly common to have new games outstrip our system's
abilities.  I think most of us have upgraded to a point(especially
compared to pre3dfx systems) that we should be able to run dang near
anything, but the fact is...hardware is still way behind what
programmers "could" max out and probably will be for a long long time.
dave henrie
Peter Bergtro

Getting a good frame rate in F1 2000?

by Peter Bergtro » Fri, 28 Apr 2000 04:00:00

Ready? Here goes:

Open the F12K folder, open the config file and
change 'WindowedMode' to = '1'.

Make sure the desktop resolution matches the resolution you want
in the game. that's all there is to it.

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Karl Zose

Getting a good frame rate in F1 2000?

by Karl Zose » Fri, 28 Apr 2000 04:00:00

No one.
I still feel that GP2 was a real rip-off.
Geoff designed a game that would produce very nice screenshots, nothing
more.
Yes its true, the car-physics were very good too at the time, but
graphically GP2 was an example of VERY BAD PROGRAMMING.

I'm waiting to see what GP3 will be like, but I'm very sceptic.

Shaun Robinso

Getting a good frame rate in F1 2000?

by Shaun Robinso » Fri, 28 Apr 2000 04:00:00

I've tried several combos but the game keeps giving a illegal operation
error, any ideas?

> Ready? Here goes:

> Open the F12K folder, open the config file and
> change 'WindowedMode' to = '1'.

> Make sure the desktop resolution matches the resolution you want
> in the game. that's all there is to it.

> * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
> The fastest and easiest way to search and participate in Usenet - Free!

lbau

Getting a good frame rate in F1 2000?

by lbau » Fri, 28 Apr 2000 04:00:00



 I'll try that. It seems weird that windowed mode could improve performance
though. It should decrease it, I'd think.

Remco Moe

Getting a good frame rate in F1 2000?

by Remco Moe » Fri, 28 Apr 2000 04:00:00


>>   But Andre...Who could run a full field at 100% cpu occupancy when GP2
>> came out?

>No one.
>I still feel that GP2 was a real rip-off.
>Geoff designed a game that would produce very nice screenshots, nothing
>more.
>Yes its true, the car-physics were very good too at the time, but
>graphically GP2 was an example of VERY BAD PROGRAMMING.

Aha, quite some statement. I'm sure you can back this up? Please
give me the polycount for GP2 in both resolutions, and also give me
the polycount of a software! renderer which beat GP2.

<g>

Remco

Andre Warring

Getting a good frame rate in F1 2000?

by Andre Warring » Fri, 28 Apr 2000 04:00:00

Well I was ready, so I changed it to 1, but it didn't change anything
noticeable for me. What happens on your pc, you do get a good fps
after this change?

Andre

On Thu, 27 Apr 2000 09:10:55 -0700, Peter Bergtrom


>Ready? Here goes:

>Open the F12K folder, open the config file and
>change 'WindowedMode' to = '1'.

>Make sure the desktop resolution matches the resolution you want
>in the game. that's all there is to it.

>* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
>The fastest and easiest way to search and participate in Usenet - Free!

Andre Warring

Getting a good frame rate in F1 2000?

by Andre Warring » Fri, 28 Apr 2000 04:00:00



>> I really can't agree with your last statement. Don't you find it
>> ridiculous that F1 2000 runs so choppy on most of today's machines?

>  But Andre...Who could run a full field at 100% cpu occupancy when GP2
>came out?  Could any system push a full field with Hi rez graphics when
>N2 was new?  It is fairly common to have new games outstrip our system's
>abilities.  I think most of us have upgraded to a point(especially
>compared to pre3dfx systems) that we should be able to run dang near
>anything, but the fact is...hardware is still way behind what
>programmers "could" max out and probably will be for a long long time.
>dave henrie

Indeed, GP2 was a major bummer too at the time of it's release. 800 x
600 games were allready very common at that time, with a good fps. If
I remember correctly I had a Pentium 133 at that time, a quite
normal/fast pc at that time. I absolutely couldn't run it in 800
resolution, had to switch back to 600. Add the real time/slowmo
problems to that one and there you've got the reason why I never
played GP2. What a bummer that was, since I loved GP1.

It's ok, very good even, if game programmers allready add graphical
options build for tomorrows pc's, but it's ridiculous if a game can't
run decent with full ai, in 800 x 600 resolution with normal details
like smoke, high-res textures etc all on, on pc's that are standard
today.
Right now I've got a PIII 500, and with a full grid and details turned
down heavily the game still runs choppy in 800 x 600!
Simply unacceptable!
Please don't tell me it's my system's fault, just count the complains
about the choppy fps on most (everybody's?) pc's, that should be
enough proof that the engine is simply not good for today's pc's.

Andre


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