rec.autos.simulators

N4 problem with Madcatz andretti racing wheel

Ron

N4 problem with Madcatz andretti racing wheel

by Ron » Sun, 27 May 2001 14:20:08

Has anyone had a problem with the car pulling to the left so bad that it is
almost impossible to drive. I have re installed the drivers and recalibrated
5 or 6 times. I just got this wheel today, If I can't fiigure it out I will
take it back tomorrow.
Larr

N4 problem with Madcatz andretti racing wheel

by Larr » Sun, 27 May 2001 14:48:42

Welcome to N4 'realism'.


Kevin Gavit

N4 problem with Madcatz andretti racing wheel

by Kevin Gavit » Sun, 27 May 2001 15:06:46


The wheel is fine. The "problem" is N4 and you will have it with every other
wheel you try.

You see, NASCAR cars actually pull to the left that badly. This allows the
drivers to " go straight" in the left hand turns resulting not only faster
lap times but less fatigue on the drivers over the course of a race as the
force on the steering wheel is neutral in the turns where the g forces are
high.

KFG

Jagg

N4 problem with Madcatz andretti racing wheel

by Jagg » Sun, 27 May 2001 23:23:26

On Sat, 26 May 2001 06:06:46 GMT, "Kevin Gavitt"


>The wheel is fine. The "problem" is N4 and you will have it with every other
>wheel you try.

>You see, NASCAR cars actually pull to the left that badly. This allows the
>drivers to " go straight" in the left hand turns resulting not only faster
>lap times but less fatigue on the drivers over the course of a race as the
>force on the steering wheel is neutral in the turns where the g forces are
>high.

>KFG

 I hardly feel the left pull with a FFB wheel, but with a non-FFB
wheel it is much more prominent for some reason. I think everyone
playing N4 and complaining about the left pull should get a FFB wheel.
There is a pull to the left in the real cars, but like when using a
FFB wheel it is not that prominent and becomes second nature - that
according to someone who posted here who has driven these cars.

--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip

Kevin Gavit

N4 problem with Madcatz andretti racing wheel

by Kevin Gavit » Mon, 28 May 2001 01:51:07


> On Sat, 26 May 2001 06:06:46 GMT, "Kevin Gavitt"

> >The wheel is fine. The "problem" is N4 and you will have it with every
other
> >wheel you try.

> >You see, NASCAR cars actually pull to the left that badly. This allows
the
> >drivers to " go straight" in the left hand turns resulting not only
faster
> >lap times but less fatigue on the drivers over the course of a race as
the
> >force on the steering wheel is neutral in the turns where the g forces
are
> >high.

> >KFG

>  I hardly feel the left pull with a FFB wheel, but with a non-FFB
> wheel it is much more prominent for some reason. I think everyone
> playing N4 and complaining about the left pull should get a FFB wheel.
> There is a pull to the left in the real cars, but like when using a
> FFB wheel it is not that prominent and becomes second nature - that
> according to someone who posted here who has driven these cars.

> --
> eFalcon keyboard chart in PDF format
> http://www.racesimcentral.net/~nos146/ef4_keys.zip

This is the simple result of the fact that FFB interprets forces at the
wheel itself. An attempt is made to make the forces felt match the forces
that would be felt in a real car. The could well be***ed to one side and
yet FEEL centered.

In a non FFB wheel you are simply applying force against a spring, which is
applying an equal force in return. To hold even a slight steering bias can
be rather onerous and in the long run tiring.

KFG

RegularRace

N4 problem with Madcatz andretti racing wheel

by RegularRace » Mon, 28 May 2001 03:46:24

I have the Andretti Wheel. No problems here.  Just get used to driving with
STAGGER


Kevin Gavit

N4 problem with Madcatz andretti racing wheel

by Kevin Gavit » Mon, 28 May 2001 07:25:24


Ask any Irishman how to accomplish this.

Here's a short joke for you:

"Two Irishman walk out of a bar."

KFG

Larr

N4 problem with Madcatz andretti racing wheel

by Larr » Wed, 30 May 2001 02:15:51

The problem with FF is at the superspeedways, the wheels are way too loose
on center, and the ratio's provided aren't enough.

At 32:1, I can run the whole track with 1/2" to 1" of wheel movement.  It's
very difficult to run a straight line with it that sensitive.

Enabling FF makes it worse due to how loose the wheel is.

The controller code in N4 needs serious work.  Telling folks to buy new
wheels is NOT a reasonable option.

Papy CAN fix this.  The question is, will they ?

-Larry


> On Sat, 26 May 2001 06:06:46 GMT, "Kevin Gavitt"

> >The wheel is fine. The "problem" is N4 and you will have it with every
other
> >wheel you try.

> >You see, NASCAR cars actually pull to the left that badly. This allows
the
> >drivers to " go straight" in the left hand turns resulting not only
faster
> >lap times but less fatigue on the drivers over the course of a race as
the
> >force on the steering wheel is neutral in the turns where the g forces
are
> >high.

> >KFG

>  I hardly feel the left pull with a FFB wheel, but with a non-FFB
> wheel it is much more prominent for some reason. I think everyone
> playing N4 and complaining about the left pull should get a FFB wheel.
> There is a pull to the left in the real cars, but like when using a
> FFB wheel it is not that prominent and becomes second nature - that
> according to someone who posted here who has driven these cars.

> --
> eFalcon keyboard chart in PDF format
> http://storm.prohosting.com/~nos146/ef4_keys.zip

Eldre

N4 problem with Madcatz andretti racing wheel

by Eldre » Wed, 30 May 2001 06:39:10



>The problem with FF is at the superspeedways, the wheels are way too loose
>on center, and the ratio's provided aren't enough.

>At 32:1, I can run the whole track with 1/2" to 1" of wheel movement.  It's
>very difficult to run a straight line with it that sensitive.

Comparing to GPL(sorry), I have to change the steering ratio on a lot of setups
that I've downloaded.  The steering is too sensitive for me, but that's how the
hotshoes are able to have that fine edge.  When I change it to 17:1 or 18:1, I
give up a lot of control that someone who can use 15:1 get.

I've never driven a 'home' FF wheel.

Doubtful.  How many(as a %age) of people have serious issues that they can't
handle?  Is it even financially worthwhile for Papy to spend time on this?  I
don't think the numbers are that big...

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +24.63...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Jason Mond

N4 problem with Madcatz andretti racing wheel

by Jason Mond » Wed, 30 May 2001 06:41:56

Load the easy setups.  They don't have the pull due to suspension/weight
issues.


> Has anyone had a problem with the car pulling to the left so bad that it is
> almost impossible to drive. I have re installed the drivers and recalibrated
> 5 or 6 times. I just got this wheel today, If I can't fiigure it out I will
> take it back tomorrow.

--
Jason Monds
http://www.proracingclub.com - Pro Racing Club! (N4, GPL, Fun Run Sims)
http://www.racersdomain.com  - Race hosting.
(Please remove 'no extra spork' when replying)
Jason Mond

N4 problem with Madcatz andretti racing wheel

by Jason Mond » Wed, 30 May 2001 06:49:18

You should also try setting your linearity to 100% (all the way to the
right) in the controller setup screen.


> Has anyone had a problem with the car pulling to the left so bad that it is
> almost impossible to drive. I have re installed the drivers and recalibrated
> 5 or 6 times. I just got this wheel today, If I can't fiigure it out I will
> take it back tomorrow.

--
Jason Monds
http://www.proracingclub.com - Pro Racing Club! (N4, GPL, Fun Run Sims)
http://www.racersdomain.com  - Race hosting.
(Please remove 'no extra spork' when replying)
Thom j

N4 problem with Madcatz andretti racing wheel

by Thom j » Wed, 30 May 2001 08:56:29

Larry you mean 1/2" to 1" of wheel movement with No FFB right?
Cuz I have 3/4" each way play before feeling anything at 32:1 & it
suxx!! Way too much play via FF wheels so I must crank the steer
lock way down. Depending on setup almost 12:1 sometimes. yuk!

| The problem with FF is at the superspeedways, the wheels are way too loose
| on center, and the ratio's provided aren't enough.
| At 32:1, I can run the whole track with 1/2" to 1" of wheel movement.
It's
| very difficult to run a straight line with it that sensitive.
| Enabling FF makes it worse due to how loose the wheel is.
| The controller code in N4 needs serious work.  Telling folks to buy new
| wheels is NOT a reasonable option.
| Papy CAN fix this.  The question is, will they ?
| -Larry

Uncle Feste

N4 problem with Madcatz andretti racing wheel

by Uncle Feste » Wed, 30 May 2001 12:20:52


> Larry you mean 1/2" to 1" of wheel movement with No FFB right?
> Cuz I have 3/4" each way play before feeling anything at 32:1 & it
> suxx!! Way too much play via FF wheels so I must crank the steer
> lock way down. Depending on setup almost 12:1 sometimes. yuk!

Wow.  What the hell kinda settings you guys running on your wheels??
I'm running a MSFF & don't have a*** of problem in N4.  I run 32:1 on
SS. I used DXTweak to set my dead zones to 0, and I have the linearity
turned to 100%.  Once I tried it at the default 20% & it was
horrendous.  In the Sidewinder software, under the Settings tab, I have
deadzone at small & sensitivity at about the "H" in high.  Under the
Forces tab, I have Force Feedback set to high & Return to Center Tension
set to low.  Hope this can help somebody, it's hard to believe there
could be this much trouble with controllers.  (Not calling anybody a
liar, BTW.)

--

Fester

Thom j

N4 problem with Madcatz andretti racing wheel

by Thom j » Wed, 30 May 2001 13:18:55

First Uncle thank you for your informative re-post!!
Now! In my cal setup applet [in control panel, game controllers]
I only have Test Input tab nothing but checking buttons x,y,z-axis
etc then the Test Forces tab for checking the FF' on each button
etc then Gain Setting that has, Overall Device Gain, Spring Gain,
Damper Gain & Default Spring for NonFF games. So I have no
dead zones setting & to be honest I never knew this worked via
FFB wheels? So should I get DxTweak to get my dead zone to
0? I'm using such a small steer lock most of the time you would
not believe it Uncle F!! Also when I use many of the hot-setups
and have to use my low steer lock I have a wobble in the turns
that feel likes it grabs-relaxes grabs-relaxes etc all thru the turn
It is a mess!!  Any help is appreciated!!  Tia.. Thom_j.
Btw: In my N4 game, Linearity is set at a 100%, Delay is 0
My wheel is a TM Ferrai FFB Race Wheel

| Wow.  What the hell kinda settings you guys running on your wheels??
| I'm running a MSFF & don't have a*** of problem in N4.  I run 32:1 on
| SS. I used DXTweak to set my dead zones to 0, and I have the linearity
| turned to 100%.  Once I tried it at the default 20% & it was
| horrendous.  In the Sidewinder software, under the Settings tab, I have
| deadzone at small & sensitivity at about the "H" in high.  Under the
| Forces tab, I have Force Feedback set to high & Return to Center Tension
| set to low.  Hope this can help somebody, it's hard to believe there
| could be this much trouble with controllers.  (Not calling anybody a
| liar, BTW.)
| --
| Fester

Uncle Feste

N4 problem with Madcatz andretti racing wheel

by Uncle Feste » Wed, 30 May 2001 14:09:44


> Also when I use many of the hot-setups
> and have to use my low steer lock I have a wobble in the turns
> that feel likes it grabs-relaxes grabs-relaxes etc all thru the turn

Unless I'm mis-interpreting you here (not impossible for me!), it sure
sounds like you have a large deadzone.  I think default is 5%, IIRC.
Yes, try DXTweak & see how you fare then.  I set my deadzones to 0.

--

Fester


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