The wheel is fine. The "problem" is N4 and you will have it with every other
wheel you try.
You see, NASCAR cars actually pull to the left that badly. This allows the
drivers to " go straight" in the left hand turns resulting not only faster
lap times but less fatigue on the drivers over the course of a race as the
force on the steering wheel is neutral in the turns where the g forces are
high.
KFG
>You see, NASCAR cars actually pull to the left that badly. This allows the
>drivers to " go straight" in the left hand turns resulting not only faster
>lap times but less fatigue on the drivers over the course of a race as the
>force on the steering wheel is neutral in the turns where the g forces are
>high.
>KFG
--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip
> >The wheel is fine. The "problem" is N4 and you will have it with every
other
> >wheel you try.
> >You see, NASCAR cars actually pull to the left that badly. This allows
the
> >drivers to " go straight" in the left hand turns resulting not only
faster
> >lap times but less fatigue on the drivers over the course of a race as
the
> >force on the steering wheel is neutral in the turns where the g forces
are
> >high.
> >KFG
> I hardly feel the left pull with a FFB wheel, but with a non-FFB
> wheel it is much more prominent for some reason. I think everyone
> playing N4 and complaining about the left pull should get a FFB wheel.
> There is a pull to the left in the real cars, but like when using a
> FFB wheel it is not that prominent and becomes second nature - that
> according to someone who posted here who has driven these cars.
> --
> eFalcon keyboard chart in PDF format
> http://www.racesimcentral.net/~nos146/ef4_keys.zip
In a non FFB wheel you are simply applying force against a spring, which is
applying an equal force in return. To hold even a slight steering bias can
be rather onerous and in the long run tiring.
KFG
Ask any Irishman how to accomplish this.
Here's a short joke for you:
"Two Irishman walk out of a bar."
KFG
At 32:1, I can run the whole track with 1/2" to 1" of wheel movement. It's
very difficult to run a straight line with it that sensitive.
Enabling FF makes it worse due to how loose the wheel is.
The controller code in N4 needs serious work. Telling folks to buy new
wheels is NOT a reasonable option.
Papy CAN fix this. The question is, will they ?
-Larry
> >The wheel is fine. The "problem" is N4 and you will have it with every
other
> >wheel you try.
> >You see, NASCAR cars actually pull to the left that badly. This allows
the
> >drivers to " go straight" in the left hand turns resulting not only
faster
> >lap times but less fatigue on the drivers over the course of a race as
the
> >force on the steering wheel is neutral in the turns where the g forces
are
> >high.
> >KFG
> I hardly feel the left pull with a FFB wheel, but with a non-FFB
> wheel it is much more prominent for some reason. I think everyone
> playing N4 and complaining about the left pull should get a FFB wheel.
> There is a pull to the left in the real cars, but like when using a
> FFB wheel it is not that prominent and becomes second nature - that
> according to someone who posted here who has driven these cars.
> --
> eFalcon keyboard chart in PDF format
> http://storm.prohosting.com/~nos146/ef4_keys.zip
>At 32:1, I can run the whole track with 1/2" to 1" of wheel movement. It's
>very difficult to run a straight line with it that sensitive.
I've never driven a 'home' FF wheel.
Doubtful. How many(as a %age) of people have serious issues that they can't
handle? Is it even financially worthwhile for Papy to spend time on this? I
don't think the numbers are that big...
Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +24.63...F2 +151.26...
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
> Has anyone had a problem with the car pulling to the left so bad that it is
> almost impossible to drive. I have re installed the drivers and recalibrated
> 5 or 6 times. I just got this wheel today, If I can't fiigure it out I will
> take it back tomorrow.
> Has anyone had a problem with the car pulling to the left so bad that it is
> almost impossible to drive. I have re installed the drivers and recalibrated
> 5 or 6 times. I just got this wheel today, If I can't fiigure it out I will
> take it back tomorrow.
| The problem with FF is at the superspeedways, the wheels are way too loose
| on center, and the ratio's provided aren't enough.
| At 32:1, I can run the whole track with 1/2" to 1" of wheel movement.
It's
| very difficult to run a straight line with it that sensitive.
| Enabling FF makes it worse due to how loose the wheel is.
| The controller code in N4 needs serious work. Telling folks to buy new
| wheels is NOT a reasonable option.
| Papy CAN fix this. The question is, will they ?
| -Larry
> Larry you mean 1/2" to 1" of wheel movement with No FFB right?
> Cuz I have 3/4" each way play before feeling anything at 32:1 & it
> suxx!! Way too much play via FF wheels so I must crank the steer
> lock way down. Depending on setup almost 12:1 sometimes. yuk!
--
Fester
| Wow. What the hell kinda settings you guys running on your wheels??
| I'm running a MSFF & don't have a*** of problem in N4. I run 32:1 on
| SS. I used DXTweak to set my dead zones to 0, and I have the linearity
| turned to 100%. Once I tried it at the default 20% & it was
| horrendous. In the Sidewinder software, under the Settings tab, I have
| deadzone at small & sensitivity at about the "H" in high. Under the
| Forces tab, I have Force Feedback set to high & Return to Center Tension
| set to low. Hope this can help somebody, it's hard to believe there
| could be this much trouble with controllers. (Not calling anybody a
| liar, BTW.)
| --
| Fester
> Also when I use many of the hot-setups
> and have to use my low steer lock I have a wobble in the turns
> that feel likes it grabs-relaxes grabs-relaxes etc all thru the turn
--
Fester