rec.autos.simulators

3D accelerator cards

Bozo

3D accelerator cards

by Bozo » Fri, 07 May 1999 04:00:00

Which, if any, sims/games support the TnT accelerator???
Mark C Dod

3D accelerator cards

by Mark C Dod » Sat, 08 May 1999 04:00:00

None directly, nearly all through Direct X.

> Which, if any, sims/games support the TnT accelerator???

Bozo

3D accelerator cards

by Bozo » Sun, 09 May 1999 04:00:00

>None directly, nearly all through Direct X.


>> Which, if any, sims/games support the TnT accelerator???

Is that as fast as, say, a voodoo2 or 3?
David Mast

3D accelerator cards

by David Mast » Sun, 09 May 1999 04:00:00


>>None directly, nearly all through Direct X.

>>> Which, if any, sims/games support the TnT accelerator???
>Is that as fast as, say, a voodoo2 or 3?

Generally, it tests as fast as the V3.  It has more features that *may* be
supported in future releases (32 bit color, better agp support).  Many say it
looks better (some don't like the 3dfx "overfiltering").  But it lacks
3dfx's proprietary Glide API support.  This will certainly become less of an
issue as time passes.  Yet, even though predictions of its demise started more
than 6 months back, I still see Glide titles released, demos that support
Glide-only (at least at first), and games that run better in Glide than 3dfx
(though sometimes the reverse).  Basically, I still wouldn't be without a
Glide-supporting card.   I'll look for a 32-bit, agp4x, multi-texturing (which
the V3 does) card when there's a sim released that uses them effectively.  For
now, those are features I'd pay for and see no benefit from.  Glide, I see a
daily benefit from.
Ken Bear

3D accelerator cards

by Ken Bear » Mon, 10 May 1999 04:00:00

I echo David's sentiments exactly.  At this point, Glide is just terribly
useful, especially for those of us who have a shelf full of games from over
the years.  Even more so if your forte is flight and racing sims.  Many of
the things like AGP 4x and 32-bit support aren't bad to have, but aren't
needed for anything out now, and may not be for a while.  For most of my
games speed is what I'm after and the Voodoo3 has it in spades, and looks
very good.

When something really utilizes all these buzzword features, then I'll start
thinking about getting something else.  Probably by then the new nVidia and
3dfx cards will be out so we'll be debating them.

My best advice to give on buying any hardware, is look at the games /
software you run, and make sure you buy hardware that supports it.  Being
able to run the software you use is much better than having a lot of
features that aren't being used.  And this is no slam on TNT2, if someone
has no need for Glide support or already has a Voodoo2, it may be a good
option for them - but if you're gonna have one card I'd have to give the nod
to the V3.

--
Ken's Sig 2.01

"Strange women lying in ponds distributing swords is no basis for a system
of government.
 Supreme executive power derives from a mandate from the masses, not from
some farcical aquatic ceremony."

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volksy (at) geocities (dot) com
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>>>None directly, nearly all through Direct X.

>>>> Which, if any, sims/games support the TnT accelerator???

>>Is that as fast as, say, a voodoo2 or 3?

>Generally, it tests as fast as the V3.  It has more features that *may* be
>supported in future releases (32 bit color, better agp support).  Many say
it
>looks better (some don't like the 3dfx "overfiltering").  But it lacks
>3dfx's proprietary Glide API support.  This will certainly become less of
an
>issue as time passes.  Yet, even though predictions of its demise started
more
>than 6 months back, I still see Glide titles released, demos that support
>Glide-only (at least at first), and games that run better in Glide than
3dfx
>(though sometimes the reverse).  Basically, I still wouldn't be without a
>Glide-supporting card.   I'll look for a 32-bit, agp4x, multi-texturing
(which
>the V3 does) card when there's a sim released that uses them effectively.
For
>now, those are features I'd pay for and see no benefit from.  Glide, I see
a
>daily benefit from.


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