rec.autos.simulators

Anti-Aliasing on GPL w/V2

SteveBla

Anti-Aliasing on GPL w/V2

by SteveBla » Mon, 05 Oct 1998 04:00:00

If you voodoo2 owners will look in your player.ini file in the folder under
your name under the "players" folder, you see the anti-aliasing option already
set to 1, which corresponds to "on".  So perhaps it's just not addressable
through the menu.  I haven't tried the game with it on 0 yet, but will, just to
see.

Steve B.

Peter 'kayakr' Ashle

Anti-Aliasing on GPL w/V2

by Peter 'kayakr' Ashle » Mon, 05 Oct 1998 04:00:00

don't think so.  3dfx doesn't support anti-aliasing very well.


>>shouldn't GPL have an option for this with the Voodoo2
>>>card??

>>It is automatically alti-aliased with Voodoo..
>>No need for a check-box. Try it in software mode and you'll see
>>what I mean.

>If you voodoo2 owners will look in your player.ini file in the folder under
>your name under the "players" folder, you see the anti-aliasing option
already
>set to 1, which corresponds to "on".  So perhaps it's just not addressable
>through the menu.  I haven't tried the game with it on 0 yet, but will,
just to
>see.

>Steve B.

Vampy

Anti-Aliasing on GPL w/V2

by Vampy » Tue, 06 Oct 1998 04:00:00

Well I know it's not on with my Voodoo 1.... because I can run 800x600.  and
I can run that high of res if I have anti-aliasing.

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