Supposed to be much smoother in opengl, so perhaps that's an option again
for GPL.
rms
Supposed to be much smoother in opengl, so perhaps that's an option again
for GPL.
rms
> Supposed to be much smoother in opengl, so perhaps that's an option again
> for GPL.
Gerry
"Playing the game Nascar Racing 2003 in OpenGL mode no longer results in the
display going black"
Bruce.
the display going black"
-terrapin
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I just tried it, and while definitely improved, speed-wise it's still
behind D3D. I get 24fps at the rear of a full-field start, while with D3D I
get 30fps.
rms
rms
> I just tried it, and while definitely improved, speed-wise it's still
> behind D3D. I get 24fps at the rear of a full-field start, while with D3D I
> get 30fps.
> rms
So it's back to jolly ol' D3D for me!
Gerry
FSAA and AF are still broken in multi-monitor situations. :(
D.
>> 2.4ghz athlon/512/XP/1280x1024/2xfsaa/8xaa. It also looks like the
>>fsaa/aa settings aren't being applied properly in ogl, though I didn't do
>>any a-b testing.
> FSAA and AF are still broken in multi-monitor situations. :(
Gerry