Too bad the Richard Burns problems still haven't been fixed. I've had this
game for months now without being able to play it.
(and again, my laptop's gfx card can't be upgraded)
It doesn't appear there were many fixes addressed. I had no problem with the
RBR demo, but haven't purchased the retail yet.
>> Ati's latest driver released today
> Too bad the Richard Burns problems still haven't been fixed. I've had this
> game for months now without being able to play it.
> (and again, my laptop's gfx card can't be upgraded)
> > Ati's latest driver released today
> Too bad the Richard Burns problems still haven't been fixed. I've had this
> game for months now without being able to play it.
> (and again, my laptop's gfx card can't be upgraded)
RBR is OK for me and my 9700 Pro...
On a Radeon 8500, 9000 or 9200 most or all of the scenery is constantly
flickering on and off at about framerate speed. This makes the game totally
unplayable.
ATi has been aware of the problem for about a month or so:
http://www.ati.com/support/infobase/4657.html
I'm just afraid that the problem won't have much of a priority for them and
maybe they'll think the game isn't popular enough (and the graphics cards
are too old) and has been out long enough for them to discard the problem.
For what it's worth, that driver solved a problem I had with a copy of
NFS:U2 I just bought today. Using my old Catalysts, (4.9 I think) when
I started a race all you could see were the bright light sources,
headlights and streetlights and such. The rest of the screen was
black. Except for the rearview mirror, oddly enough. I was tempted to
try racing in reverse, but... <grin> Upgrading to 4.11 fixed the
problem. This is with an ATI 9800XT (256MB) card.
...Klinn