despite being pissed on the 3D, cause I'm a major F1 fan and I must have all
descent F1 games. Just wanted to see this long waited race sim prior to the
release, and think's of it to be a big demo.
But I'm pissed !!!!!! That 3D engine sucks. I cannot get a descent framerate
in the race, even when I have turned almost everything to low detail, and
off in 800x600. In testing, and when alone on the circuit everything is
peachy. But as soon I'm on the grid, the fps drops like mad. It's gets a bit
better as the race progress, but still way under 24fps. To get at smooth
fps, I have to run the game very ugly, and who wants that when every other
game looks and runs fine ???
Used Fraps to get a fps. I got some 12fps on the grid on Monza with 10
visible cars, and a maximum of 17fps during the race. Now that is not good
enough !!
Is it just me, or are you having the same problems ????
And why the hell did'nt the include Transform and Lighting support ??? Not
only beacuse I'm a Geforce owner, but because every major graphiccard
developer (3Dfx, Matrox, Nvidia), will have and have T&L support.
The game just screams for it. Let the GPU handle the graphics, it's what
it's there for, and the CPU can concerate on the AI and physics etc.
By the way, is T&L only a OpenGL feature, or does it support D3D as well ?
(If not, forget what I sad about T&L :)
It's not because my system (PII 450Mhz, Asus V6800 DDR, 128Mb) isn't
configuret correclty, cause all my games run smooth.
Just hope that though claimed to be the final release, that it isn't. And
that the purchased version will have a much better 3D engine
Is it difficult to include T&L in a furure patch ?? Or must it be part of
the programming from scratch ??
--
Karsten Borchers