rec.autos.simulators

GPL and Voodoo3

Ed Kloskowsk

GPL and Voodoo3

by Ed Kloskowsk » Sat, 08 May 1999 04:00:00

I feel like a dolt having to ask again, but if someone would be so kind as
to sum up the step required to get GPL and my new V3 300 to cooperate I
would be grateful.  I am abel to run the game just fine except most objects
are all colorful and pixely.  thanks

edk

Kyle Robert

GPL and Voodoo3

by Kyle Robert » Sat, 08 May 1999 04:00:00

If you download and use the patch that rrevved so kindly pointed you to, you
DO NOT need to start GPL with that bat file.  Just start it normally after
patching it.

Kyle


> On Fri, 7 May 1999 00:20:01 -0400,


> >I feel like a dolt having to ask again, but if someone would be so kind
as
> >to sum up the step required to get GPL and my new V3 300 to cooperate I
> >would be grateful.  I am abel to run the game just fine except most
objects
> >are all colorful and pixely.  thanks

> >edk

> Get this:

> http://www.grandprix2.com/gpl/patches/glide2x.zip

> Unzip the stuff into your gpl folder and execute GPL with
> this .bat file:

> rem --------------------
> SET FX_GLIDE_TMU_MEMSIZE=8
> GPL.EXE
> rem --------------------

Jack Ramb

GPL and Voodoo3

by Jack Ramb » Sat, 08 May 1999 04:00:00

Well just to add to the confusion, I've been using the GPL Voodoo Graphics
Glide2x Wrapper (version 1.0.0.4 dated 4/12/99) for about a week now with a
Voodoo3 3000, without a limit on texture memory, and have had no problems.

In fact, when testing the approach of limiting texture memory, I found that
neither the control panel-imposed 2MB limit, nor the batch file-implemented
8MB limit, fixed all the texture problems.

Even with texture memory limited to 8MB, I found quirks in replay files if
the wrapper was not used. For example, if you have a Voodoo3 record a bit of
a full-AI field race at Zandy, without using the wrapper. Make sure all the
graphics options are selected and then take a look at the replay using
TV1/2. Do you see what appears to be clear visors over the drivers' faces?

With the wrapper I've seen no such abnormalities, and the memory limit
appears unnecessary. Also, the wrapper solves the problem of starting GPL
from Spy Boy or GPaL (shameless plug: www.RaceLive.com/GPaL :0 )

Jack Rambo

George M. Smile

GPL and Voodoo3

by George M. Smile » Sat, 08 May 1999 04:00:00


> Thanks Kyle. Apparently the author of the .DLL finally got
> around to fixing it within the last 48 hours. Prior to that, it
> wouldn't work at all, without the .BAT..

Finally?!?  I think a few points are in order:

 - I updated the patch to work with the Voodoo3 cards
   (version 1.0.0.4) the *DAY* I got my Voodoo3 card
   which was the *WEEK* of it's release which was nearly
   a *MONTH* ago (4/9/99)

 - Prior to that the only thing that keep it from
   working was a conflict with the 3Dfx splash screen
   DLL, running GPL from a batch file that limits
   the texture memory range in *NO* way fixes that
   conflict.  The real workaround at the time was to
   delete the splash screen DLL (aren't we all tired
   of downloading 2Mb+ of splash screen DLLs everytime
   a new driver set come out anyways?).

 - The most recent update (version 1.0.0.5) I posted three
   days ago just fixes the mouse trails, nothing more,
   nothing less.

 - The patch is completely free, I don't see a dollar from
   it, I don't want to see a dollar from it.  However I also
   don't expect to be disparaged by people who don't seem to
   know what they are talking about in public newsgroups
   for something I devote what little free time have to.  If
   you want to make snide comments towards someone I suggest
   either Papyrus or 3Dfx, both of which seem to forever
   blame the other for this particular problem.

George M. Smiley (author of the patch)

Sherekah

GPL and Voodoo3

by Sherekah » Sat, 08 May 1999 04:00:00

ZZ Busc

GPL and Voodoo3

by ZZ Busc » Sat, 08 May 1999 04:00:00

I got mine to work properly by downloading the Banshee patch from the
Fast Lane.
Hope it works for you.

See you at the track,

"ZZ"

--
Official member IGPS (Internet Grand Prix Series)
And Sim Racing Mag Ferrari Challenge
----------------
Busch Motorsports
"Remember racecar is racecar spelled backward"
-----------------
Busch Carpentry
"Plans?"

Kyle Robert

GPL and Voodoo3

by Kyle Robert » Sat, 08 May 1999 04:00:00

And we all appreciate your hard work very much!  Yes your patch has worked
fine on my system without the need of the batch file since you released it,
must have been something else in rrevved's setup.  I will stick up for
rrevved though, I seriously doubt his "finally" was meant to be snide or
disparaging.  Poor word choice maybe, but innocent none the less.  Bad day
at work?

Kyle




> > Thanks Kyle. Apparently the author of the .DLL finally got
> > around to fixing it within the last 48 hours. Prior to that, it
> > wouldn't work at all, without the .BAT..

> Finally?!?  I think a few points are in order:

>  - I updated the patch to work with the Voodoo3 cards
>    (version 1.0.0.4) the *DAY* I got my Voodoo3 card
>    which was the *WEEK* of it's release which was nearly
>    a *MONTH* ago (4/9/99)

>  - Prior to that the only thing that keep it from
>    working was a conflict with the 3Dfx splash screen
>    DLL, running GPL from a batch file that limits
>    the texture memory range in *NO* way fixes that
>    conflict.  The real workaround at the time was to
>    delete the splash screen DLL (aren't we all tired
>    of downloading 2Mb+ of splash screen DLLs everytime
>    a new driver set come out anyways?).

>  - The most recent update (version 1.0.0.5) I posted three
>    days ago just fixes the mouse trails, nothing more,
>    nothing less.

>  - The patch is completely free, I don't see a dollar from
>    it, I don't want to see a dollar from it.  However I also
>    don't expect to be disparaged by people who don't seem to
>    know what they are talking about in public newsgroups
>    for something I devote what little free time have to.  If
>    you want to make snide comments towards someone I suggest
>    either Papyrus or 3Dfx, both of which seem to forever
>    blame the other for this particular problem.

> George M. Smiley (author of the patch)

mhear

GPL and Voodoo3

by mhear » Tue, 11 May 1999 04:00:00


> Well just to add to the confusion, I've been using the GPL Voodoo Graphics
> Glide2x Wrapper (version 1.0.0.4 dated 4/12/99) for about a week now with a
> Voodoo3 3000, without a limit on texture memory, and have had no problems.

> In fact, when testing the approach of limiting texture memory, I found that
> neither the control panel-imposed 2MB limit, nor the batch file-implemented
> 8MB limit, fixed all the texture problems.

> Even with texture memory limited to 8MB, I found quirks in replay files if
> the wrapper was not used. For example, if you have a Voodoo3 record a bit of
> a full-AI field race at Zandy, without using the wrapper. Make sure all the
> graphics options are selected and then take a look at the replay using
> TV1/2. Do you see what appears to be clear visors over the drivers' faces?

> With the wrapper I've seen no such abnormalities, and the memory limit
> appears unnecessary. Also, the wrapper solves the problem of starting GPL
> from Spy Boy or GPaL (shameless plug: www.RaceLive.com/GPaL :0 )

> Jack Rambo


I bought a Voodo3 (switched from rendition) this past week, based on
what I've been reading on this board. Although it did improve my frame
rates I don't think the image quality is on par with a rendition card.
Also to get GPL to work I had to add a patch for 3DFX (oops, I meant
Glide2x). This patch allowed me to play GPL, BUT the main screen is a
small square in the upper left corner of the monitor, not to easy to
read. (17") I am not happy about that, why can't it be a full screen
image like my old rendition card? (The racing screen is ok) I can't get
N1999, ACES or allot of my older games to work at all and I'm really
pissed about that. Maybe I'll just take this junk back and get a super
duper Rendition card. Every thing worked with my old card just fine,
(Except it was short on memory, 8mb.) all I was trying to do was improve
my frame rates, not give myself a giant headache.

Mike
Any help would be appreciated.
Win98
AMD-k6-2 350mz


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