rec.autos.simulators

simple idea : FF Pedals

ymenar

simple idea : FF Pedals

by ymenar » Sat, 06 Feb 1999 04:00:00

Why hasn't this been implemented yet ?

Are Force Feedback software capable of doing so ? The way I understand it,
it's just implementing duel FF axis, instead of only 1.  With the USB it
won't eat up cycles mostly.  And I don't see any problems with the Hardware.

As I said some time ago here, I won't get a FF wheel until it ships with FF
pedals. It's just half the sensation people are having presently.

-= Fran?ois Mnard <ymenard/Nas-Frank>
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Tony

simple idea : FF Pedals

by Tony » Sat, 06 Feb 1999 04:00:00


>Why hasn't this been implemented yet ?

>Are Force Feedback software capable of doing so ? The way I understand it,
>it's just implementing duel FF axis, instead of only 1.  With the USB it
>won't eat up cycles mostly.  And I don't see any problems with the
Hardware.

>As I said some time ago here, I won't get a FF wheel until it ships with FF
>pedals. It's just half the sensation people are having presently.

For me ... not until they make a two motion tilt base as well.

TB

ronald s cho

simple idea : FF Pedals

by ronald s cho » Sun, 07 Feb 1999 04:00:00



when color tv arrive, the father of a friend of a friend said, "i'm
not buying a color tv until they bring out 3d tv." :)

well, ff brake would be cool. you could get brake fade, pad wear,
warped rotors, road feel.  *very* cool.  but i don't think there's
much feedback for gas. interesting idea though.

-ron

Gary Silverma

simple idea : FF Pedals

by Gary Silverma » Sun, 07 Feb 1999 04:00:00

Try placing a subwoofer next to your pedal base.


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