Perhaps I misunderstood, but 2 axis is not using a split axis for the
pedals--3 axis is.
With split axis pedals, 3 axes are used: x, y and a third (usually called
r).
With every other title in existence, you can't have independent operation of
the pedals without using 3 axes. Some titles, like N3 apparently, support
the split axis configuration, but still do not permit independent operation
of the pedals. RC2000, I can only assume, does not support independent
operation or they would have not screwed up such a fundamental aspect of the
"released version" of the game. They may have tried to add-in split axis
support at the last minute to aid those people with controllers who don't
want to have to change their set-up back to 2 axis just to play RC2000
(me!!!!!!!).
For the record, it was my intervention that got us analogue controls in RAC
Network Q Rally Championship. What was a very decent title for its time was
completely ruined by digital (on/off) acceleration and braking. I also
pleaded to have it added to the Add-on pack--but only an unreleased beta
version of analogue controls made it my way (it works fine though, but has a
testing read-out in the corner of the screen!!!).
At the time I thought how could so much thought and care be taken in
recreating all the stages, but then***something like the controls up so
badly. It reminded me of the "physics" discussions re: RC2000. But the
granddaddy of all examples of this has to be SOS '37. What a colossal
example of failed potential.
Marc.
> If split axis isn't "independant pedals" would you please explain what it
> is? MF actually incorporated a request I made for RC into the final code
> to get my pedals on Joy-1 to work with my wheel on Joy-2. Would this be
> what is known as split axis?
> If yes - I'll post the directions to get this to work.
> --David Cook
> > Because it isn't split axis anymore.
> > Marc.
> > > I have my Microsoft Force Feedback wheel working with independent
pedals,
> > by
> > > 1) choosing '2 axis and pedals' option in the game, and 2) using the
> > > 'combine y axis to pedals' in the MS software for the wheel itself.
Why
> > this
> > > works I have no idea.
> > > PJ
> > > >> Anyone get this combo working?
> > > >No!
> > > >We'll have to wait for a patch...
> > > >> All the sims I'm playing right now (DTR, TOCA2, Viper, GPL, SCGT)
> > > >> support split axis. It's a minor hassle to have to switch to
combined
> > > >> axis to play RC2000. I can't get it to work when set to 3 axis.
> > > >> Actually, it wouldn't be a hassle at all, but I prefer not to use
the
> > > >> Logitech Profiler and I sometimes forget to switch the axis
settings
> > > >> before starting the game.
> > > >> It's funny, out of all the types of sims, a rally sim is the one
you'd
> > > >> MOST expect to support this, since it mimics really rally driving
> > > >> style.
> > > >Well, it is not a sim, it's pure arcade!
> > > >(But even so it should support split-axis)
> > > >CU
> > > >Zolli