rec.autos.simulators

FF in CM or GPL

Trevor Dwye

FF in CM or GPL

by Trevor Dwye » Sat, 10 Oct 1998 04:00:00

Hi,

I have both games and FF does not appear in either.

The Colin Mcrae box does quote 'providing support for Force Feedback
controllers'
but this is very different from actually providing forcefeedback in the
game. Can anyone verify if they do have forcefeedback. I am using a MS
Sidewinder FF Pro.

Does GPL have FF or prehaps plan to at a later date?

Best regards

Trevor Dwyer

Paul Jone

FF in CM or GPL

by Paul Jone » Sun, 11 Oct 1998 04:00:00

It has an FF option in CMR's controller setup. Doesn't that work?
Paul

> Hi,

> I have both games and FF does not appear in either.

> The Colin Mcrae box does quote 'providing support for Force Feedback
> controllers'
> but this is very different from actually providing forcefeedback in the
> game. Can anyone verify if they do have forcefeedback. I am using a MS
> Sidewinder FF Pro.

> Does GPL have FF or prehaps plan to at a later date?

> Best regards

> Trevor Dwyer


Trevor Dwye

FF in CM or GPL

by Trevor Dwye » Sun, 11 Oct 1998 04:00:00

Hi Paul,

I am not seeing this option. The troubleshooting does mention that only the
detected controllers are visable - however mine works fine in every other
game.

I will try removing and reinstalling the drivers for the controller.

Best regards

Trevor


>It has an FF option in CMR's controller setup. Doesn't that work?
>Paul


>> Hi,

>> I have both games and FF does not appear in either.

>> The Colin Mcrae box does quote 'providing support for Force Feedback
>> controllers'
>> but this is very different from actually providing forcefeedback in the
>> game. Can anyone verify if they do have forcefeedback. I am using a MS
>> Sidewinder FF Pro.

>> Does GPL have FF or prehaps plan to at a later date?

>> Best regards

>> Trevor Dwyer


Hywe

FF in CM or GPL

by Hywe » Mon, 12 Oct 1998 04:00:00

I have the same joystick as you (i`m trying to sell it actually), and it
works fine in colin mcrae, but there is no support in gpl.

Evil The Shar

FF in CM or GPL

by Evil The Shar » Tue, 13 Oct 1998 04:00:00

I have the MS FF Joystick and I get FF in Colin McRae. Although I do get my
usual pausing due to FF during the game.

GPL does not support FF at all.

Peter Lock

FF in CM or GPL

by Peter Lock » Tue, 13 Oct 1998 04:00:00


Whoa, I've been waiting for an FF wheel thinking it will add another
dimension to race sims.
However, if there are 'pauses' then I'm not so sure I want one.

Can you please describe these in full - effect, cause, intrusion to sim etc.

Thanks

Murc

FF in CM or GPL

by Murc » Tue, 13 Oct 1998 04:00:00

I have been using the MS Force Feedback stick for about 10 months now and I
have had no problems at all with pausing in games because of it. I use it in
CPR with no problems and other games that support it. I do lose about 5-10
FPS in CPR with the feedback on but I'm getting 40fps in it anyway. I have a
P233mmx with 64 mb ram windows98 and a 8mb voodoo2




>>I have the MS FF Joystick and I get FF in Colin McRae. Although I do get
my
>>usual pausing due to FF during the game.

>Whoa, I've been waiting for an FF wheel thinking it will add another
>dimension to race sims.
>However, if there are 'pauses' then I'm not so sure I want one.

>Can you please describe these in full - effect, cause, intrusion to sim
etc.

>Thanks

Hywe

FF in CM or GPL

by Hywe » Tue, 13 Oct 1998 04:00:00

etc.

I got a p2 300, 64mb, voodoo2, ms force feedback j`stick.

I first tried cmr with the feedback on, its pretty good, and feels like
youre really controlling the cars, but the game appeared to stutter, not a
slower frame rate, but sort of jerky, not much but enough to***me off. I
thought it was the game, but after my arm was aching too much, I switched to
the sidewinder 3d pro, and noticed the difference immediatley, it is much
smoother, and more fun (in my opinion) to play.

I haven`t really had a close look, but most other games appear to work ok.

Adam

FF in CM or GPL

by Adam » Tue, 13 Oct 1998 04:00:00

 Same boat as you. Have a Nascar Pro and I'm waiting to see which is
better, the M$ wheel or the Logitech. I kinda forgot about the
jerk/stutter issue and was hoping it had gone away with 2gen FFB
devices. I'm wondering if the USB versions would use less resources
and help eliminate this problem or is it just a software isssue that
hogs CPU cycles when using FFB?

Adam

Evil The Shar

FF in CM or GPL

by Evil The Shar » Thu, 15 Oct 1998 04:00:00

Yes, well basically with FF turned off I get ultra smooth graphics as I
should at 800x600 on 2 12Mb Voodoo 2s and a P2 333. With FF turned on, the
graphics stutter and jerk here and there quite a bit presumably more when
more FF events are being generated. So like your bombing down a straight
with the graphics zipping along, you turn a bend and lots of feedback is
generated and everything starts to pause horribly.

It's really bad and I've had to turn off FF to be able to play properly. I
get a floppy stick (oo err) with FF turned off so I really dont like what is
happening.

This is also a problem in other games like NFS3 which run ultra smooth with
FF turned off but with FF turned on it does this stuttering business.

P.S. I have the Sidewinder without the fan which i presume is v2.

etc.


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