% I have just got back to Sydney from the Australian Grand Prix. I have to say
% that was extreamly disapointed with Grand Prix 3 that was running down there
% in the Gp Expo Tent. From the reports that I have just read I am extreamly
% surprised that people believe this game looked sensational. IMO the game
% looked nothing more than Gp2 with higher resolution. Don't get me wrong Gp2
% was a great game however it had some problems. From what I saw down in
% Melbourne the game had not fixed up some of the problem. One of the most
% annoying problems in Gp2 was the Black Flag Problem. That is if you cut a
% corner you car then slows down - compared with you being asked to come into
% the pits and having a stop go penalty. This Black Flag problem is still
% HERE! That is just one example of things that Geoff has not fixed. Yes it
% may still be a good game, but not one of the greats. It is not in GPL's
% league. I will have a full report up here latter. Now its time for some
% Sleep
Ahhh, these are the things that make it Crammond's Grand Prix simulator.
I think they are signature hooks and are things that we will never see
fixed. Admit it, Geoff is an artist. And any artist worth his salt,
will continue to do the same thing over and over and refuse to change
it. It's their signature and without it, they feel that their "artistic
license" is being taken away from them.
GP's by Geoff will always have these things. He is at times rather
short-sighted when it comes to little things like the one you point out.
And he is also rather short-sighted when it comes to big things like
Internet and multi-player features. But then, he is an artist. So you
either like his art or you don't.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=