Yes, it works perfectly for me with split axis on Win98SE. I am using the
1.23 drivers, which is likely what makes the difference. The later drivers
for the wheel suck, but I am not sure what will work under XP.
> What operating system do you use?
> I have those settings with my wheel right now and there is still a dead
> zone.
> When you sit in neutral and gently touch the throttle, you're absolutely
> sure you hear your revs begin to rise immediately?
> In F1RC and the N2002 demo, I have full linear pedal travel, but in F12001
> it does nothing until the pedal is about half way down, and then the revs
> finally begin to rise. I'm definitely not the only one with htis problem.
> Others with the Ferrari and MS wheels have reported the same thing.
> David G Fisher
> > I solved all my very annoying controller problems (Guillemot Ferrari) in
> > F12001 by doing what I intuitively would have done from the outset had I
> not
> > read all the advice columns :)
> > Assuming your deadzone is OK in Windows (it must be if the other titles
> work
> > well), in the game set EVERY deadzone to 0 and EVERY controller slider
to
> > 100%. All axes will work as they would in real life--100% linear. The
> only
> > problem you will have is steering straight at high speeds, so you will
> have
> > to use a numerically low steering ratio in the set-up itself. I use 12
> > degrees and it works perfectly in terms of enough lock to take corners
or
> > get out of the pits.
> > God, the GT mod is awesome...
> > Marc
> > > I've tried the Ferrari wheel with GPL, N4, the N2K2 demo, Rally
> > Championship
> > > (which also has some controller issues of its own), NfS, yada-yada,
and
> I
> > > think the problem yer having with F12K1 is in the game. Running under
> XP
> > > would probably only exacerbate the problem. Dual-boot?
> > > > Yes it definitely does, and yes I did.
> > > > David G Fisher
> > > > > F12001 has some serious controller issues. You've patched the
game,
> I
> > > > > trust....
> > > > > > Is your wheel the Ferrari? Like I said, my Ferrari wheel is
> perfect
> > > > under
> > > > > XP
> > > > > > in other games like the N2002 demo. It's only F12001.
> > > > > > If you're wheel is the MS, there is a known fix for it under XP
> even
> > > > > though
> > > > > > DXTweak isn't supposed to work under XP. You'll have to edit the
> > > > registry.
> > > > > > Check the High Gear forums.
> > > > > > David G Fisher
> > > > > > > > I guess I've gotten used to the pedal dead zone in F12001
with
> > the
> > > > F1
> > > > > > > cars,
> > > > > > > > but it's really bothering me with the GT mod.
> > > > > > > > With both the F1 and GT cars, nothing happens with the
> throttle
> > > > until
> > > > > > it's
> > > > > > > > pressed about half way. Setting the z axis (throttle)
> > sensitivity
> > > to
> > > > > > 100%
> > > > > > > > helps a little. If I set it to 0%, it's nothing and
> > > > then........blast
> > > > > > off.
> > > > > > > > This is the only game under XP that I've had the problem.
The
> > tach
> > > > in
> > > > > > the
> > > > > > > > N2002 demo responds the moment I touch the throttle.
> > > > > > > > How many people here have this problem with the Ferrari
wheel,
> > and
> > > > has
> > > > > > > > anyone heard of a fix?
> > > > > > > Just when I thought I'd fixed every problem I had with XP,
along
> > > comes
> > > > > > this
> > > > > > > one. I've got ME on another partition and I was able to fix
the
> > > > > deadzone
> > > > > > > using DXtweak. Strangely enough, I was so used to the
deadzone
> > that
> > > I
> > > > > > > couldn't drive without it! Unfortunately, DXtweak doesn't
seem
> to
> > > > have
> > > > > > any
> > > > > > > effect under XP. I'm going to do some registry monitoring
under
> > ME
> > > > and
> > > > > > see
> > > > > > > which values are modified by DXtweak and hopefully find an
> > > equivalent
> > > > > > under
> > > > > > > XP. I'll let you know how it goes...
> > > > > > > --
> > > > > > > Damien Smith
> > > > > > > ICQ: 77028579
> > > > > > > F1 2001 rank: +35.325