rec.autos.simulators

GP3 - What are we shouting about...

DB

GP3 - What are we shouting about...

by DB » Tue, 07 Sep 1999 04:00:00



It uses the same engine, therefore it's almost 100% certain it will be.

-- DB --

Douglas Elliso

GP3 - What are we shouting about...

by Douglas Elliso » Wed, 08 Sep 1999 04:00:00

I've studied the screen shots, and especially the one of the back of the
Arrows going down the monaco start straight...it looks no better than GP2.

The***pit is nice enough - the rotating LCD display is a clever idea,
something that I don't think has been done before. However, it's going to
REALLY get on your nurves if you're trying to look at numbers that are at 90
degrees to your eye line - people will laugh at me tiliting my head going
round the corners....

I appreciate that this is only a 60% completed thing, but GPL looks more
organic, GP500 looks more real and TOCA 2 looks more vivid.

I am expecting much from this game. I am sure Crammond will deliver (D'ya
know that GP1 was written here in Tetbury, Glos.) But there's A LOT of work
to do.

Aubre

GP3 - What are we shouting about...

by Aubre » Wed, 08 Sep 1999 04:00:00

Seeing the official screenshots for the first time, it seems almost obvious
to me that this is indeed the old GP2 graphics engine.  The graphics look
better simply because they are using more polygons and higher res graphics.
However, I think they would be completely crazy to release the game without
3d hardware support, so I'm going to guess that they will add this later.
(Although nothing in the features list about that either! HRMMM...)  Maybe
they'll have the sense to put some hands on that creepy steering wheel too.

You are right, though, looking at the features list, it's certainly nothing
to shout about.  It won't be ahead of it's time like F1GP and GP2 were.

    -A


>I've studied the screen shots, and especially the one of the back of the
>Arrows going down the monaco start straight...it looks no better than GP2.

>The***pit is nice enough - the rotating LCD display is a clever idea,
>something that I don't think has been done before. However, it's going to
>REALLY get on your nurves if you're trying to look at numbers that are at
90
>degrees to your eye line - people will laugh at me tiliting my head going
>round the corners....

>I appreciate that this is only a 60% completed thing, but GPL looks more
>organic, GP500 looks more real and TOCA 2 looks more vivid.

>I am expecting much from this game. I am sure Crammond will deliver (D'ya
>know that GP1 was written here in Tetbury, Glos.) But there's A LOT of work
>to do.

Ed Ba

GP3 - What are we shouting about...

by Ed Ba » Wed, 08 Sep 1999 04:00:00

On Tue, 7 Sep 1999 21:20:09 +0100,


It is done the same way in OF1R.

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Tom Cosgrav

GP3 - What are we shouting about...

by Tom Cosgrav » Wed, 08 Sep 1999 04:00:00


> However, it's going to
> REALLY get on your nurves if you're trying to look at numbers that are at
90
> degrees to your eye line - people will laugh at me tiliting my head going
> round the corners....

It's how it's done for real - it's a "simulation".

Tom
--

--

"Wasted your life in black and white, Kevin Carter"

Aubre

GP3 - What are we shouting about...

by Aubre » Wed, 08 Sep 1999 04:00:00

Well, I'm sorry I didn't commit the features to memory like you did.  Now
would you like to expand on why you think the graphics look better, or are
you just some bullshitter who likes to make personal remarks?  I didn't see
anything that couldn't have been done with GP2's graphics engine.

>Try reading the feature list again. Hardware rendering is mentioned. I
>guess this sums up your observational ability! Grpahics only look better
>because of more Polys and higher res?, Jesus that says it all

DB

GP3 - What are we shouting about...

by DB » Wed, 08 Sep 1999 04:00:00



Errrr... we know it's the same engine, so it's erm, almost certain it
will be. Which bit did you have problem with?

Sorry, I can't explain it with pictures for you, do you understand?

-- DB --

Barry Lee

GP3 - What are we shouting about...

by Barry Lee » Thu, 09 Sep 1999 04:00:00

Try reading the feature list again. Hardware rendering is mentioned. I
guess this sums up your observational ability! Grpahics only look better
because of more Polys and higher res?, Jesus that says it all


Karl Zose

GP3 - What are we shouting about...

by Karl Zose » Thu, 09 Sep 1999 04:00:00

GP2 was NOT ahead of iots time, only ahead of the available hardware by
years...

GP2 was a ripp off, only the screenshots were great.

The new GP3 page has NOTHING to offer:
- screenshots are just awfull (GP2 quality)
- all the other promises are just 'the usual shit'.

.. OF COURSE it will have 3D support. Of course it will have the real
tracks, real cars..

It just doesn't say anywhere if it will be playable..

I suggest everyone just copies the game IF its good, so we finally get a
PLAYABLE game for all the money we spend on hardware to get GP2 going (in
vain). I upgraded like mad only to find out the game looked totally outdated
by the time it was fully playable in SVGA.

Or if you are a total morron, just join the hype created for GP3.
Its all just meant to make you spend your dollars.

Tobias Hille

GP3 - What are we shouting about...

by Tobias Hille » Thu, 09 Sep 1999 04:00:00


Hi,

what's your problem?
I think the screenshots are really nice for the software mode, better, then
GPL in Software mode.  Image the graphic with a Voodoo3 or Riva2. The
graphic of Gp2 is still good for a game that is so old. I play Gp2 more then
every other new racing game (ok, maybe without GPL).
What should they write on there webpage?
Gp2 was and is a very good Racing Game. With a better graphic, network
support and a driving-model like GPL it would be near perfect. We should
wait for a "offical demo", then we will see, how the game will really look
like.

Greetings,
Tobias

Harjan Bran

GP3 - What are we shouting about...

by Harjan Bran » Thu, 09 Sep 1999 04:00:00

What are you all talking about, those screen shots are great for a software
rendered sim. Just take a look at GPL software accelerated and you'll see
the difference. Ofcourse GP3 will be support 3D hardware and it will look
great.
And knowing the quality Geoff puts into his sims we just know this is going
to be great. GP2 still is the most solid 'sim' around.
The problem with MGPRS2 that is has a couple flaws, but those flaws are just
about the most important parts of a sim.
GP3 will be great, so let's stop whining.
Steve Ferguso

GP3 - What are we shouting about...

by Steve Ferguso » Thu, 09 Sep 1999 04:00:00

: I've studied the screen shots, and especially the one of the back of the
: Arrows going down the monaco start straight...it looks no better than GP2.

The poly model has some extra features, like barge boards (?).  It looks a
lot better than the angular Ubisoft models.  Let's hope he gets the 3D
hardware side up to speed (so the speak).

: I appreciate that this is only a 60% completed thing, but GPL looks more
: organic, GP500 looks more real and TOCA 2 looks more vivid.

Organic... good choice of words.  I have always found Papyrus pallettes
much more realistic than other games.  Although ICR2 had chunky textures,
the colours always looked better than GP2 to my eyes.  GPL seems spot on
to me.  The Ubisoft products are just a little to weird for me.

Stephen

Meij

GP3 - What are we shouting about...

by Meij » Thu, 09 Sep 1999 04:00:00

I think what he's saying is generally in games that use polygons rather
than voxels the usual method for "improving graphics" is increasing the
number of polys in a scene and bumping up the resolution. However I will
agree that the screenshot of the Arrows on the website does look like
GP2.

M


Steve Ferguso

GP3 - What are we shouting about...

by Steve Ferguso » Thu, 09 Sep 1999 04:00:00

(someone else wrote):

:>The***pit is nice enough - the rotating LCD display is a clever idea,
:>something that I don't think has been done before.

: It is done the same way in OF1R.

But without as much info, and not as readable.

Stephen

Barry Lee

GP3 - What are we shouting about...

by Barry Lee » Thu, 09 Sep 1999 04:00:00

Hey, you should try Lego racers. Great graphics and it sure is different!

I must admit, the GP3 feature page doesn't state that its MORON proof.
Therein lies your problem




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