rec.autos.simulators

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

Marc Collin

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Marc Collin » Sat, 18 Mar 2000 04:00:00

Hi all,

After you get over the QC problems and the low resolution steering and the
backward drivers (you need to set spring forces to 0 to get full FFB) and
the fact that you can't find the blasted wheel in any stores, the Ferrari
wheel ain't bad.  The pedal resolution is excellent, it is sturdy, feels and
looks nice, has shifter and paddles (and even a set of redundant
pedal/paddles under the shifter paddles) and buttons to use as shifter
buttons, look left/right or whatever you want.  Overall, not bad, except for
one colossal problem:

Subtle FFB only works if you are turning the wheel!!  With my Saitek/MS
wheel, I could feel the grass at a GPL track as I drove over it--a nice
subtle vibration that let you know you were on a rougher surface, but not
wild canned stupidity like the grass in N3.  Any way, these sorts of subtle
lighter forces were readily apparent regardless of what you were doing.
With the Ferrari wheel, they can only be felt when you are turning the
wheel--and they are there appropriately and feel fine.  If I just drive
straight across the same grass, there is no FFB whatsoever from the surface.
Of course, the grass is the easiest and fastest way to test this, but it is
happening all over the track whenever you are driving straight.  Landing
after a jump (at Mosport, e.g.) is a crucial place that this effect can
throw you for a loop (I don't really care about driving across grass, you
know).  I don't even want to try to distract myself while going around
various courses attempting to figure out what is missing....but is annoying.

Do ACT Labs and Logitech wheels have this problem, too?  In other words, is
it a flaw of the IForce drivers or is it some hardware specific boner that
Guillemot has committed?  It is either specific to IForce, because the MS
wheels don't have this problem, or it is Guillemot alone.  If they could
increase the steering resolution (double it) and fix this major oversight,
the wheel would be worth double what they are charging....the rest of it is
that good.

Marc.

--
****************************************************************************
Marc Collins

Computers will never equal humans until they make mistakes and
blame them on other computers.
****************************************************************************

Aubre

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Aubre » Sat, 18 Mar 2000 04:00:00

Try increasing the damping in the core.ini.  That seems to have a big impact
on how the grass feels, as well as tire grip and some other effects.  Don't
ask me why.  It's weird.

This is what I'm currently using on my Act Labs wheel:

allow_force_feedback = 1                 ; Use FF if device has it
force_feedback_damping = 300.000000       ; force feedback damping
coefficient
force_feedback_latency = 0.100000        ; force feedback latency (secs)
max_steering_torque = 450.000000         ; steering torque in N*in giving
max device force


****************************************************************************

> Marc Collins

> Computers will never equal humans until they make mistakes and
> blame them on other computers.

****************************************************************************

- Show quoted text -

GTX_SlotCa

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by GTX_SlotCa » Sat, 18 Mar 2000 04:00:00

return your wheel.

Slot


> It has nothing to do with the damping settings...I can feel the grass just
> fine when I am turning the wheel.  The effects are plenty strong when you
> adjust everything correctly.  When the car is going straight, there is
zero
> FFB.

> Marc.



> > Try increasing the damping in the core.ini.  That seems to have a big
> impact
> > on how the grass feels, as well as tire grip and some other effects.
> Don't
> > ask me why.  It's weird.

> > This is what I'm currently using on my Act Labs wheel:

> > allow_force_feedback = 1                 ; Use FF if device has it
> > force_feedback_damping = 300.000000       ; force feedback damping
> > coefficient
> > force_feedback_latency = 0.100000        ; force feedback latency (secs)
> > max_steering_torque = 450.000000         ; steering torque in N*in
giving
> > max device force



> > > Hi all,

> > > After you get over the QC problems and the low resolution steering and
> the
> > > backward drivers (you need to set spring forces to 0 to get full FFB)
> and
> > > the fact that you can't find the blasted wheel in any stores, the
> Ferrari
> > > wheel ain't bad.  The pedal resolution is excellent, it is sturdy,
feels
> > and
> > > looks nice, has shifter and paddles (and even a set of redundant
> > > pedal/paddles under the shifter paddles) and buttons to use as shifter
> > > buttons, look left/right or whatever you want.  Overall, not bad,
except
> > for
> > > one colossal problem:

> > > Subtle FFB only works if you are turning the wheel!!  With my
Saitek/MS
> > > wheel, I could feel the grass at a GPL track as I drove over it--a
nice
> > > subtle vibration that let you know you were on a rougher surface, but
> not
> > > wild canned stupidity like the grass in N3.  Any way, these sorts of
> > subtle
> > > lighter forces were readily apparent regardless of what you were
doing.
> > > With the Ferrari wheel, they can only be felt when you are turning the
> > > wheel--and they are there appropriately and feel fine.  If I just
drive
> > > straight across the same grass, there is no FFB whatsoever from the
> > surface.
> > > Of course, the grass is the easiest and fastest way to test this, but
it
> > is
> > > happening all over the track whenever you are driving straight.
Landing
> > > after a jump (at Mosport, e.g.) is a crucial place that this effect
can
> > > throw you for a loop (I don't really care about driving across grass,
> you
> > > know).  I don't even want to try to distract myself while going around
> > > various courses attempting to figure out what is missing....but is
> > annoying.

> > > Do ACT Labs and Logitech wheels have this problem, too?  In other
words,
> > is
> > > it a flaw of the IForce drivers or is it some hardware specific boner
> that
> > > Guillemot has committed?  It is either specific to IForce, because the
> MS
> > > wheels don't have this problem, or it is Guillemot alone.  If they
could
> > > increase the steering resolution (double it) and fix this major
> oversight,
> > > the wheel would be worth double what they are charging....the rest of
it
> > is
> > > that good.

> > > Marc.

> > > --

****************************************************************************
> > > Marc Collins

> > > Computers will never equal humans until they make mistakes and
> > > blame them on other computers.

****************************************************************************

- Show quoted text -

Marc Collin

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Marc Collin » Sun, 19 Mar 2000 04:00:00

It has nothing to do with the damping settings...I can feel the grass just
fine when I am turning the wheel.  The effects are plenty strong when you
adjust everything correctly.  When the car is going straight, there is zero
FFB.

Marc.


> Try increasing the damping in the core.ini.  That seems to have a big
impact
> on how the grass feels, as well as tire grip and some other effects.
Don't
> ask me why.  It's weird.

> This is what I'm currently using on my Act Labs wheel:

> allow_force_feedback = 1                 ; Use FF if device has it
> force_feedback_damping = 300.000000       ; force feedback damping
> coefficient
> force_feedback_latency = 0.100000        ; force feedback latency (secs)
> max_steering_torque = 450.000000         ; steering torque in N*in giving
> max device force



> > Hi all,

> > After you get over the QC problems and the low resolution steering and
the
> > backward drivers (you need to set spring forces to 0 to get full FFB)
and
> > the fact that you can't find the blasted wheel in any stores, the
Ferrari
> > wheel ain't bad.  The pedal resolution is excellent, it is sturdy, feels
> and
> > looks nice, has shifter and paddles (and even a set of redundant
> > pedal/paddles under the shifter paddles) and buttons to use as shifter
> > buttons, look left/right or whatever you want.  Overall, not bad, except
> for
> > one colossal problem:

> > Subtle FFB only works if you are turning the wheel!!  With my Saitek/MS
> > wheel, I could feel the grass at a GPL track as I drove over it--a nice
> > subtle vibration that let you know you were on a rougher surface, but
not
> > wild canned stupidity like the grass in N3.  Any way, these sorts of
> subtle
> > lighter forces were readily apparent regardless of what you were doing.
> > With the Ferrari wheel, they can only be felt when you are turning the
> > wheel--and they are there appropriately and feel fine.  If I just drive
> > straight across the same grass, there is no FFB whatsoever from the
> surface.
> > Of course, the grass is the easiest and fastest way to test this, but it
> is
> > happening all over the track whenever you are driving straight.  Landing
> > after a jump (at Mosport, e.g.) is a crucial place that this effect can
> > throw you for a loop (I don't really care about driving across grass,
you
> > know).  I don't even want to try to distract myself while going around
> > various courses attempting to figure out what is missing....but is
> annoying.

> > Do ACT Labs and Logitech wheels have this problem, too?  In other words,
> is
> > it a flaw of the IForce drivers or is it some hardware specific boner
that
> > Guillemot has committed?  It is either specific to IForce, because the
MS
> > wheels don't have this problem, or it is Guillemot alone.  If they could
> > increase the steering resolution (double it) and fix this major
oversight,
> > the wheel would be worth double what they are charging....the rest of it
> is
> > that good.

> > Marc.

> > --

****************************************************************************
> > Marc Collins

> > Computers will never equal humans until they make mistakes and
> > blame them on other computers.

****************************************************************************

- Show quoted text -

Iain Mackenzi

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Iain Mackenzi » Sun, 19 Mar 2000 04:00:00

I know exactly what Marc means.  Unless you turn the damping right up, going
in a straight line on the grass - even slowly - has no FF. Even slightly
turn the wheel and the FF kicks in!
Try it at monza.
Iain

> return your wheel.

> Slot



> > It has nothing to do with the damping settings...I can feel the grass
just
> > fine when I am turning the wheel.  The effects are plenty strong when
you
> > adjust everything correctly.  When the car is going straight, there is
> zero
> > FFB.

> > Marc.



> > > Try increasing the damping in the core.ini.  That seems to have a big
> > impact
> > > on how the grass feels, as well as tire grip and some other effects.
> > Don't
> > > ask me why.  It's weird.

> > > This is what I'm currently using on my Act Labs wheel:

> > > allow_force_feedback = 1                 ; Use FF if device has it
> > > force_feedback_damping = 300.000000       ; force feedback damping
> > > coefficient
> > > force_feedback_latency = 0.100000        ; force feedback latency
(secs)
> > > max_steering_torque = 450.000000         ; steering torque in N*in
> giving
> > > max device force



> > > > Hi all,

> > > > After you get over the QC problems and the low resolution steering
and
> > the
> > > > backward drivers (you need to set spring forces to 0 to get full
FFB)
> > and
> > > > the fact that you can't find the blasted wheel in any stores, the
> > Ferrari
> > > > wheel ain't bad.  The pedal resolution is excellent, it is sturdy,
> feels
> > > and
> > > > looks nice, has shifter and paddles (and even a set of redundant
> > > > pedal/paddles under the shifter paddles) and buttons to use as
shifter
> > > > buttons, look left/right or whatever you want.  Overall, not bad,
> except
> > > for
> > > > one colossal problem:

> > > > Subtle FFB only works if you are turning the wheel!!  With my
> Saitek/MS
> > > > wheel, I could feel the grass at a GPL track as I drove over it--a
> nice
> > > > subtle vibration that let you know you were on a rougher surface,
but
> > not
> > > > wild canned stupidity like the grass in N3.  Any way, these sorts of
> > > subtle
> > > > lighter forces were readily apparent regardless of what you were
> doing.
> > > > With the Ferrari wheel, they can only be felt when you are turning
the
> > > > wheel--and they are there appropriately and feel fine.  If I just
> drive
> > > > straight across the same grass, there is no FFB whatsoever from the
> > > surface.
> > > > Of course, the grass is the easiest and fastest way to test this,
but
> it
> > > is
> > > > happening all over the track whenever you are driving straight.
> Landing
> > > > after a jump (at Mosport, e.g.) is a crucial place that this effect
> can
> > > > throw you for a loop (I don't really care about driving across
grass,
> > you
> > > > know).  I don't even want to try to distract myself while going
around
> > > > various courses attempting to figure out what is missing....but is
> > > annoying.

> > > > Do ACT Labs and Logitech wheels have this problem, too?  In other
> words,
> > > is
> > > > it a flaw of the IForce drivers or is it some hardware specific
boner
> > that
> > > > Guillemot has committed?  It is either specific to IForce, because
the
> > MS
> > > > wheels don't have this problem, or it is Guillemot alone.  If they
> could
> > > > increase the steering resolution (double it) and fix this major
> > oversight,
> > > > the wheel would be worth double what they are charging....the rest
of
> it
> > > is
> > > > that good.

> > > > Marc.

> > > > --

****************************************************************************
> > > > Marc Collins

> > > > Computers will never equal humans until they make mistakes and
> > > > blame them on other computers.

****************************************************************************

- Show quoted text -

Marc Collin

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Marc Collin » Sun, 19 Mar 2000 04:00:00

The issue--please people-- is whether this is a Ferrari wheel-only
phenomenon.  I haven't used an ActLabs wheel at all and I've only tinkered
with a Logitech.  I only want to know whether this effects all IForce wheels
(in which case I'll avoid them like the plague) or just Guillemot's effort.

I don't need advice about whether I should return my (second) Ferrari wheel.
If Logitech had decent pedals and a shifter, only a moron would buy any
other wheel--unless it is plagued by the dead FFB in a straight-line
syndrome.  If it is, then everyone who complains about the MS-based wheels
better do a bit more research.  No, they are not as "smooth" as the
Logitech, but they at least produce the correct forces at the appropriate
points and times.  I can make up my own mind about the trade-offs in one
wheel versus another.

Marc.


> I know exactly what Marc means.  Unless you turn the damping right up,
going
> in a straight line on the grass - even slowly - has no FF. Even slightly
> turn the wheel and the FF kicks in!
> Try it at monza.
> Iain


> > return your wheel.

> > Slot



> > > It has nothing to do with the damping settings...I can feel the grass
> just
> > > fine when I am turning the wheel.  The effects are plenty strong when
> you
> > > adjust everything correctly.  When the car is going straight, there is
> > zero
> > > FFB.

> > > Marc.



> > > > Try increasing the damping in the core.ini.  That seems to have a
big
> > > impact
> > > > on how the grass feels, as well as tire grip and some other effects.
> > > Don't
> > > > ask me why.  It's weird.

> > > > This is what I'm currently using on my Act Labs wheel:

> > > > allow_force_feedback = 1                 ; Use FF if device has it
> > > > force_feedback_damping = 300.000000       ; force feedback damping
> > > > coefficient
> > > > force_feedback_latency = 0.100000        ; force feedback latency
> (secs)
> > > > max_steering_torque = 450.000000         ; steering torque in N*in
> > giving
> > > > max device force



> > > > > Hi all,

> > > > > After you get over the QC problems and the low resolution steering
> and
> > > the
> > > > > backward drivers (you need to set spring forces to 0 to get full
> FFB)
> > > and
> > > > > the fact that you can't find the blasted wheel in any stores, the
> > > Ferrari
> > > > > wheel ain't bad.  The pedal resolution is excellent, it is sturdy,
> > feels
> > > > and
> > > > > looks nice, has shifter and paddles (and even a set of redundant
> > > > > pedal/paddles under the shifter paddles) and buttons to use as
> shifter
> > > > > buttons, look left/right or whatever you want.  Overall, not bad,
> > except
> > > > for
> > > > > one colossal problem:

> > > > > Subtle FFB only works if you are turning the wheel!!  With my
> > Saitek/MS
> > > > > wheel, I could feel the grass at a GPL track as I drove over it--a
> > nice
> > > > > subtle vibration that let you know you were on a rougher surface,
> but
> > > not
> > > > > wild canned stupidity like the grass in N3.  Any way, these sorts
of
> > > > subtle
> > > > > lighter forces were readily apparent regardless of what you were
> > doing.
> > > > > With the Ferrari wheel, they can only be felt when you are turning
> the
> > > > > wheel--and they are there appropriately and feel fine.  If I just
> > drive
> > > > > straight across the same grass, there is no FFB whatsoever from
the
> > > > surface.
> > > > > Of course, the grass is the easiest and fastest way to test this,
> but
> > it
> > > > is
> > > > > happening all over the track whenever you are driving straight.
> > Landing
> > > > > after a jump (at Mosport, e.g.) is a crucial place that this
effect
> > can
> > > > > throw you for a loop (I don't really care about driving across
> grass,
> > > you
> > > > > know).  I don't even want to try to distract myself while going
> around
> > > > > various courses attempting to figure out what is missing....but is
> > > > annoying.

> > > > > Do ACT Labs and Logitech wheels have this problem, too?  In other
> > words,
> > > > is
> > > > > it a flaw of the IForce drivers or is it some hardware specific
> boner
> > > that
> > > > > Guillemot has committed?  It is either specific to IForce, because
> the
> > > MS
> > > > > wheels don't have this problem, or it is Guillemot alone.  If they
> > could
> > > > > increase the steering resolution (double it) and fix this major
> > > oversight,
> > > > > the wheel would be worth double what they are charging....the rest
> of
> > it
> > > > is
> > > > > that good.

> > > > > Marc.

> > > > > --

****************************************************************************
> > > > > Marc Collins

> > > > > Computers will never equal humans until they make mistakes and
> > > > > blame them on other computers.

****************************************************************************

- Show quoted text -

GTX_SlotCa

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by GTX_SlotCa » Sun, 19 Mar 2000 04:00:00

I don't know what else to say. I feel the feedback on the grass in a
straight line at Monza (and anywhere else). IMO, the Ferrari wheel is a
close copy (inside) of the Act Labs wheel (since Act came out first). Geez,
I don't want to get into legal trouble for saying this, so let me state
again. In My Opinion  the similarities are a remarkable, um, coincidence.
The layouts are similar. The Act uses a slightly more powerful 7 pole motor,
Ferrari a 5 pole motor. The Act has wider pullies and belts with coarser
teeth and feels to be about 3 lbs heavier, though I can't figure out where
the weight comes from. The Act uses better bearings on the shaft, but also
has more drag, probably caused by the larger belts.
I-Force is most likely what you're feeling unless your second Ferrari wheel
is also defective, and based on what you're saying, it's either defective or
your hands are numb. All the I-Force wheels (in good working order) should
give similar interpretations of I-Force commands. As far as subtle ff and
turning the wheel goes, it's an electo-machanical thing. When the armature
is rotating you also feel the pull of the magnets as the arm rotates through
the magnetic fields, and you induce motion (assist the feedback). The
stronger the motor, the greater the increase in subtle ff, counteracted, of
course, by drag. So all things being equal, the Logitech should have a very
small increase in subtle ff as the wheel is rotated, the Ferrari a little
more, and the Act even more (except the added drag on the Act makes it less
noticable).
I guess the answer is that it's not a "Ferrari wheel-only phenomenon". I
also doubt that it's an I-Force phenomenon. It's more likely physical
phenomenon. I think the only thing you would gain from buying the Act Labs
wheel is a more sympathic tech support. I have nothing against Logitech
products. I'm typing on a Logi cordless now, have their cordless mouse, too.
My kids have their Internet keyboard and Mouseman+. In fact, we have several
Logi products in the house.  The LWFF has definate merits. I realize that
people buy products for their own reasons, not mine. I have to assume that
when you make comments like "only a moron would buy...", it's done out of
frustration. I got help on ras to hookup my CH pedals with wheels. Tried it
for about 3 days and thought they felt very awkward. Yet look at all the
people who are happy with the setup. Maybe that or a MSFF is just the thing
for you. There's plenty of help on the net for building a stick shifter,
too. As far as returning your Ferrari wheel goes, all I meant is that if
it's not defective there are only 2 alternatives. Return it, or keep it and
live with it, but you don't seem very happy doing that.

Slot

"Marc Collins" <marc_coll...@sympatico.ca> wrote in message

news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> The issue--please people-- is whether this is a Ferrari wheel-only
> phenomenon.  I haven't used an ActLabs wheel at all and I've only tinkered
> with a Logitech.  I only want to know whether this effects all IForce
wheels
> (in which case I'll avoid them like the plague) or just Guillemot's
effort.

> I don't need advice about whether I should return my (second) Ferrari
wheel.
> If Logitech had decent pedals and a shifter, only a moron would buy any
> other wheel--unless it is plagued by the dead FFB in a straight-line
> syndrome.  If it is, then everyone who complains about the MS-based wheels
> better do a bit more research.  No, they are not as "smooth" as the
> Logitech, but they at least produce the correct forces at the appropriate
> points and times.  I can make up my own mind about the trade-offs in one
> wheel versus another.

> Marc.

> "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > I know exactly what Marc means.  Unless you turn the damping right up,
> going
> > in a straight line on the grass - even slowly - has no FF. Even slightly
> > turn the wheel and the FF kicks in!
> > Try it at monza.
> > Iain
> > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > return your wheel.

> > > Slot

> > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > It has nothing to do with the damping settings...I can feel the
grass
> > just
> > > > fine when I am turning the wheel.  The effects are plenty strong
when
> > you
> > > > adjust everything correctly.  When the car is going straight, there
is
> > > zero
> > > > FFB.

> > > > Marc.

> > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > Try increasing the damping in the core.ini.  That seems to have a
> big
> > > > impact
> > > > > on how the grass feels, as well as tire grip and some other
effects.
> > > > Don't
> > > > > ask me why.  It's weird.

> > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > allow_force_feedback = 1                 ; Use FF if device has it
> > > > > force_feedback_damping = 300.000000       ; force feedback damping
> > > > > coefficient
> > > > > force_feedback_latency = 0.100000        ; force feedback latency
> > (secs)
> > > > > max_steering_torque = 450.000000         ; steering torque in N*in
> > > giving
> > > > > max device force

> > > > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > > > news:GkyA4.45912$e53.1847569@news20.bellglobal.com...
> > > > > > Hi all,

> > > > > > After you get over the QC problems and the low resolution
steering
> > and
> > > > the
> > > > > > backward drivers (you need to set spring forces to 0 to get full
> > FFB)
> > > > and
> > > > > > the fact that you can't find the blasted wheel in any stores,
the
> > > > Ferrari
> > > > > > wheel ain't bad.  The pedal resolution is excellent, it is
sturdy,
> > > feels
> > > > > and
> > > > > > looks nice, has shifter and paddles (and even a set of redundant
> > > > > > pedal/paddles under the shifter paddles) and buttons to use as
> > shifter
> > > > > > buttons, look left/right or whatever you want.  Overall, not
bad,
> > > except
> > > > > for
> > > > > > one colossal problem:

> > > > > > Subtle FFB only works if you are turning the wheel!!  With my
> > > Saitek/MS
> > > > > > wheel, I could feel the grass at a GPL track as I drove over
it--a
> > > nice
> > > > > > subtle vibration that let you know you were on a rougher
surface,
> > but
> > > > not
> > > > > > wild canned stupidity like the grass in N3.  Any way, these
sorts
> of
> > > > > subtle
> > > > > > lighter forces were readily apparent regardless of what you were
> > > doing.
> > > > > > With the Ferrari wheel, they can only be felt when you are
turning
> > the
> > > > > > wheel--and they are there appropriately and feel fine.  If I
just
> > > drive
> > > > > > straight across the same grass, there is no FFB whatsoever from
> the
> > > > > surface.
> > > > > > Of course, the grass is the easiest and fastest way to test
this,
> > but
> > > it
> > > > > is
> > > > > > happening all over the track whenever you are driving straight.
> > > Landing
> > > > > > after a jump (at Mosport, e.g.) is a crucial place that this
> effect
> > > can
> > > > > > throw you for a loop (I don't really care about driving across
> > grass,
> > > > you
> > > > > > know).  I don't even want to try to distract myself while going
> > around
> > > > > > various courses attempting to figure out what is missing....but
is
> > > > > annoying.

> > > > > > Do ACT Labs and Logitech wheels have this problem, too?  In
other
> > > words,
> > > > > is
> > > > > > it a flaw of the IForce drivers or is it some hardware specific
> > boner
> > > > that
> > > > > > Guillemot has committed?  It is either specific to IForce,
because
> > the
> > > > MS
> > > > > > wheels don't have this problem, or it is Guillemot alone.  If
they
> > > could
> > > > > > increase the steering resolution (double it) and fix this major
> > > > oversight,
> > > > > > the wheel would be worth double what they are charging....the
rest
> > of
> > > it
> > > > > is
> > > > > > that good.

> > > > > > Marc.

> > > > > > --

****************************************************************************
> > > > > > Marc Collins
> > > > > > marc_coll...@sympatico.ca

> > > > > > Computers will never equal humans until they make mistakes and
> > > > > > blame them on other computers.

****************************************************************************

- Show quoted text -


Marc Collin

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Marc Collin » Sun, 19 Mar 2000 04:00:00

Remember Mats Lofkvist's tests with the IForce Studio utility?  Did you try
those?  Both my (and his) Ferrari's failed the forces when going straight
are anywhere near the forces when turning tests he so cleverly devised.
What are your results on the ActLabs and the Ferrari?

Marc.

"GTX_SlotCar" <de...@maine.rr.com> wrote in message

news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> I don't know what else to say. I feel the feedback on the grass in a
> straight line at Monza (and anywhere else). IMO, the Ferrari wheel is a
> close copy (inside) of the Act Labs wheel (since Act came out first).
Geez,
> I don't want to get into legal trouble for saying this, so let me state
> again. In My Opinion  the similarities are a remarkable, um, coincidence.
> The layouts are similar. The Act uses a slightly more powerful 7 pole
motor,
> Ferrari a 5 pole motor. The Act has wider pullies and belts with coarser
> teeth and feels to be about 3 lbs heavier, though I can't figure out where
> the weight comes from. The Act uses better bearings on the shaft, but also
> has more drag, probably caused by the larger belts.
> I-Force is most likely what you're feeling unless your second Ferrari
wheel
> is also defective, and based on what you're saying, it's either defective
or
> your hands are numb. All the I-Force wheels (in good working order) should
> give similar interpretations of I-Force commands. As far as subtle ff and
> turning the wheel goes, it's an electo-machanical thing. When the armature
> is rotating you also feel the pull of the magnets as the arm rotates
through
> the magnetic fields, and you induce motion (assist the feedback). The
> stronger the motor, the greater the increase in subtle ff, counteracted,
of
> course, by drag. So all things being equal, the Logitech should have a
very
> small increase in subtle ff as the wheel is rotated, the Ferrari a little
> more, and the Act even more (except the added drag on the Act makes it
less
> noticable).
> I guess the answer is that it's not a "Ferrari wheel-only phenomenon". I
> also doubt that it's an I-Force phenomenon. It's more likely physical
> phenomenon. I think the only thing you would gain from buying the Act Labs
> wheel is a more sympathic tech support. I have nothing against Logitech
> products. I'm typing on a Logi cordless now, have their cordless mouse,
too.
> My kids have their Internet keyboard and Mouseman+. In fact, we have
several
> Logi products in the house.  The LWFF has definate merits. I realize that
> people buy products for their own reasons, not mine. I have to assume that
> when you make comments like "only a moron would buy...", it's done out of
> frustration. I got help on ras to hookup my CH pedals with wheels. Tried
it
> for about 3 days and thought they felt very awkward. Yet look at all the
> people who are happy with the setup. Maybe that or a MSFF is just the
thing
> for you. There's plenty of help on the net for building a stick shifter,
> too. As far as returning your Ferrari wheel goes, all I meant is that if
> it's not defective there are only 2 alternatives. Return it, or keep it
and
> live with it, but you don't seem very happy doing that.

> Slot

> "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > The issue--please people-- is whether this is a Ferrari wheel-only
> > phenomenon.  I haven't used an ActLabs wheel at all and I've only
tinkered
> > with a Logitech.  I only want to know whether this effects all IForce
> wheels
> > (in which case I'll avoid them like the plague) or just Guillemot's
> effort.

> > I don't need advice about whether I should return my (second) Ferrari
> wheel.
> > If Logitech had decent pedals and a shifter, only a moron would buy any
> > other wheel--unless it is plagued by the dead FFB in a straight-line
> > syndrome.  If it is, then everyone who complains about the MS-based
wheels
> > better do a bit more research.  No, they are not as "smooth" as the
> > Logitech, but they at least produce the correct forces at the
appropriate
> > points and times.  I can make up my own mind about the trade-offs in one
> > wheel versus another.

> > Marc.

> > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > > I know exactly what Marc means.  Unless you turn the damping right up,
> > going
> > > in a straight line on the grass - even slowly - has no FF. Even
slightly
> > > turn the wheel and the FF kicks in!
> > > Try it at monza.
> > > Iain
> > > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > > return your wheel.

> > > > Slot

> > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > > It has nothing to do with the damping settings...I can feel the
> grass
> > > just
> > > > > fine when I am turning the wheel.  The effects are plenty strong
> when
> > > you
> > > > > adjust everything correctly.  When the car is going straight,
there
> is
> > > > zero
> > > > > FFB.

> > > > > Marc.

> > > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > > Try increasing the damping in the core.ini.  That seems to have
a
> > big
> > > > > impact
> > > > > > on how the grass feels, as well as tire grip and some other
> effects.
> > > > > Don't
> > > > > > ask me why.  It's weird.

> > > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > > allow_force_feedback = 1                 ; Use FF if device has
it
> > > > > > force_feedback_damping = 300.000000       ; force feedback
damping
> > > > > > coefficient
> > > > > > force_feedback_latency = 0.100000        ; force feedback
latency
> > > (secs)
> > > > > > max_steering_torque = 450.000000         ; steering torque in
N*in
> > > > giving
> > > > > > max device force

> > > > > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > > > > news:GkyA4.45912$e53.1847569@news20.bellglobal.com...
> > > > > > > Hi all,

> > > > > > > After you get over the QC problems and the low resolution
> steering
> > > and
> > > > > the
> > > > > > > backward drivers (you need to set spring forces to 0 to get
full
> > > FFB)
> > > > > and
> > > > > > > the fact that you can't find the blasted wheel in any stores,
> the
> > > > > Ferrari
> > > > > > > wheel ain't bad.  The pedal resolution is excellent, it is
> sturdy,
> > > > feels
> > > > > > and
> > > > > > > looks nice, has shifter and paddles (and even a set of
redundant
> > > > > > > pedal/paddles under the shifter paddles) and buttons to use as
> > > shifter
> > > > > > > buttons, look left/right or whatever you want.  Overall, not
> bad,
> > > > except
> > > > > > for
> > > > > > > one colossal problem:

> > > > > > > Subtle FFB only works if you are turning the wheel!!  With my
> > > > Saitek/MS
> > > > > > > wheel, I could feel the grass at a GPL track as I drove over
> it--a
> > > > nice
> > > > > > > subtle vibration that let you know you were on a rougher
> surface,
> > > but
> > > > > not
> > > > > > > wild canned stupidity like the grass in N3.  Any way, these
> sorts
> > of
> > > > > > subtle
> > > > > > > lighter forces were readily apparent regardless of what you
were
> > > > doing.
> > > > > > > With the Ferrari wheel, they can only be felt when you are
> turning
> > > the
> > > > > > > wheel--and they are there appropriately and feel fine.  If I
> just
> > > > drive
> > > > > > > straight across the same grass, there is no FFB whatsoever
from
> > the
> > > > > > surface.
> > > > > > > Of course, the grass is the easiest and fastest way to test
> this,
> > > but
> > > > it
> > > > > > is
> > > > > > > happening all over the track whenever you are driving
straight.
> > > > Landing
> > > > > > > after a jump (at Mosport, e.g.) is a crucial place that this
> > effect
> > > > can
> > > > > > > throw you for a loop (I don't really care about driving across
> > > grass,
> > > > > you
> > > > > > > know).  I don't even want to try to distract myself while
going
> > > around
> > > > > > > various courses attempting to figure out what is
missing....but
> is
> > > > > > annoying.

> > > > > > > Do ACT Labs and Logitech wheels have this problem, too?  In
> other
> > > > words,
> > > > > > is
> > > > > > > it a flaw of the IForce drivers or is it some hardware
specific
> > > boner
> > > > > that
> > > > > > > Guillemot has committed?  It is either specific to IForce,
> because
> > > the
> > > > > MS
> > > > > > > wheels don't have this problem, or it is Guillemot alone.  If
> they
> > > > could
> > > > > > > increase the steering resolution (double it) and fix this
major
> > > > > oversight,
> > > > > > > the wheel would be worth double what they are charging....the
> rest
> > > of
> > > > it
> > > > > > is
> > > > > > > that good.

> > > > > > > Marc.

> > > > > > > --

****************************************************************************
> > > > > > > Marc Collins
> > > > > > > marc_coll...@sympatico.ca

> > > > > > > Computers will never equal humans until they make mistakes and
> > > > > > > blame them on other computers.

****************************************************************************

- Show quoted text -


Iain Mackenzi

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Iain Mackenzi » Sun, 19 Mar 2000 04:00:00

OK, I've just tried the same thing with my old SC&T Ultimate Per4mer - and
this is a wheel that has SERIOUS FF effects - and the exact same effect
occurs.  The forces going on to the grass and with one wheel on are very
strong, but going in a straight line with both wheels on the grass and the
wheel dead centre, there is NO FF at all.
It must be an IForce thing then - nothing to do with the Ferrari wheel.
Iain

Marc Collins <marc_coll...@sympatico.ca> wrote in message

news:8VPA4.46665$e53.1930807@news20.bellglobal.com...
> Remember Mats Lofkvist's tests with the IForce Studio utility?  Did you
try
> those?  Both my (and his) Ferrari's failed the forces when going straight
> are anywhere near the forces when turning tests he so cleverly devised.
> What are your results on the ActLabs and the Ferrari?

> Marc.

> "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> > I don't know what else to say. I feel the feedback on the grass in a
> > straight line at Monza (and anywhere else). IMO, the Ferrari wheel is a
> > close copy (inside) of the Act Labs wheel (since Act came out first).
> Geez,
> > I don't want to get into legal trouble for saying this, so let me state
> > again. In My Opinion  the similarities are a remarkable, um,
coincidence.
> > The layouts are similar. The Act uses a slightly more powerful 7 pole
> motor,
> > Ferrari a 5 pole motor. The Act has wider pullies and belts with coarser
> > teeth and feels to be about 3 lbs heavier, though I can't figure out
where
> > the weight comes from. The Act uses better bearings on the shaft, but
also
> > has more drag, probably caused by the larger belts.
> > I-Force is most likely what you're feeling unless your second Ferrari
> wheel
> > is also defective, and based on what you're saying, it's either
defective
> or
> > your hands are numb. All the I-Force wheels (in good working order)
should
> > give similar interpretations of I-Force commands. As far as subtle ff
and
> > turning the wheel goes, it's an electo-machanical thing. When the
armature
> > is rotating you also feel the pull of the magnets as the arm rotates
> through
> > the magnetic fields, and you induce motion (assist the feedback). The
> > stronger the motor, the greater the increase in subtle ff, counteracted,
> of
> > course, by drag. So all things being equal, the Logitech should have a
> very
> > small increase in subtle ff as the wheel is rotated, the Ferrari a
little
> > more, and the Act even more (except the added drag on the Act makes it
> less
> > noticable).
> > I guess the answer is that it's not a "Ferrari wheel-only phenomenon". I
> > also doubt that it's an I-Force phenomenon. It's more likely physical
> > phenomenon. I think the only thing you would gain from buying the Act
Labs
> > wheel is a more sympathic tech support. I have nothing against Logitech
> > products. I'm typing on a Logi cordless now, have their cordless mouse,
> too.
> > My kids have their Internet keyboard and Mouseman+. In fact, we have
> several
> > Logi products in the house.  The LWFF has definate merits. I realize
that
> > people buy products for their own reasons, not mine. I have to assume
that
> > when you make comments like "only a moron would buy...", it's done out
of
> > frustration. I got help on ras to hookup my CH pedals with wheels. Tried
> it
> > for about 3 days and thought they felt very awkward. Yet look at all the
> > people who are happy with the setup. Maybe that or a MSFF is just the
> thing
> > for you. There's plenty of help on the net for building a stick shifter,
> > too. As far as returning your Ferrari wheel goes, all I meant is that if
> > it's not defective there are only 2 alternatives. Return it, or keep it
> and
> > live with it, but you don't seem very happy doing that.

> > Slot

> > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > > The issue--please people-- is whether this is a Ferrari wheel-only
> > > phenomenon.  I haven't used an ActLabs wheel at all and I've only
> tinkered
> > > with a Logitech.  I only want to know whether this effects all IForce
> > wheels
> > > (in which case I'll avoid them like the plague) or just Guillemot's
> > effort.

> > > I don't need advice about whether I should return my (second) Ferrari
> > wheel.
> > > If Logitech had decent pedals and a shifter, only a moron would buy
any
> > > other wheel--unless it is plagued by the dead FFB in a straight-line
> > > syndrome.  If it is, then everyone who complains about the MS-based
> wheels
> > > better do a bit more research.  No, they are not as "smooth" as the
> > > Logitech, but they at least produce the correct forces at the
> appropriate
> > > points and times.  I can make up my own mind about the trade-offs in
one
> > > wheel versus another.

> > > Marc.

> > > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > > news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > > > I know exactly what Marc means.  Unless you turn the damping right
up,
> > > going
> > > > in a straight line on the grass - even slowly - has no FF. Even
> slightly
> > > > turn the wheel and the FF kicks in!
> > > > Try it at monza.
> > > > Iain
> > > > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > > > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > > > return your wheel.

> > > > > Slot

> > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > > > It has nothing to do with the damping settings...I can feel the
> > grass
> > > > just
> > > > > > fine when I am turning the wheel.  The effects are plenty strong
> > when
> > > > you
> > > > > > adjust everything correctly.  When the car is going straight,
> there
> > is
> > > > > zero
> > > > > > FFB.

> > > > > > Marc.

> > > > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > > > Try increasing the damping in the core.ini.  That seems to
have
> a
> > > big
> > > > > > impact
> > > > > > > on how the grass feels, as well as tire grip and some other
> > effects.
> > > > > > Don't
> > > > > > > ask me why.  It's weird.

> > > > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > > > allow_force_feedback = 1                 ; Use FF if device
has
> it
> > > > > > > force_feedback_damping = 300.000000       ; force feedback
> damping
> > > > > > > coefficient
> > > > > > > force_feedback_latency = 0.100000        ; force feedback
> latency
> > > > (secs)
> > > > > > > max_steering_torque = 450.000000         ; steering torque in
> N*in
> > > > > giving
> > > > > > > max device force

> > > > > > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > > > > > news:GkyA4.45912$e53.1847569@news20.bellglobal.com...
> > > > > > > > Hi all,

> > > > > > > > After you get over the QC problems and the low resolution
> > steering
> > > > and
> > > > > > the
> > > > > > > > backward drivers (you need to set spring forces to 0 to get
> full
> > > > FFB)
> > > > > > and
> > > > > > > > the fact that you can't find the blasted wheel in any
stores,
> > the
> > > > > > Ferrari
> > > > > > > > wheel ain't bad.  The pedal resolution is excellent, it is
> > sturdy,
> > > > > feels
> > > > > > > and
> > > > > > > > looks nice, has shifter and paddles (and even a set of
> redundant
> > > > > > > > pedal/paddles under the shifter paddles) and buttons to use
as
> > > > shifter
> > > > > > > > buttons, look left/right or whatever you want.  Overall, not
> > bad,
> > > > > except
> > > > > > > for
> > > > > > > > one colossal problem:

> > > > > > > > Subtle FFB only works if you are turning the wheel!!  With
my
> > > > > Saitek/MS
> > > > > > > > wheel, I could feel the grass at a GPL track as I drove over
> > it--a
> > > > > nice
> > > > > > > > subtle vibration that let you know you were on a rougher
> > surface,
> > > > but
> > > > > > not
> > > > > > > > wild canned stupidity like the grass in N3.  Any way, these
> > sorts
> > > of
> > > > > > > subtle
> > > > > > > > lighter forces were readily apparent regardless of what you
> were
> > > > > doing.
> > > > > > > > With the Ferrari wheel, they can only be felt when you are
> > turning
> > > > the
> > > > > > > > wheel--and they are there appropriately and feel fine.  If I
> > just
> > > > > drive
> > > > > > > > straight across the same grass, there is no FFB whatsoever
> from
> > > the
> > > > > > > surface.
> > > > > > > > Of course, the grass is the easiest and fastest way to test
> > this,
> > > > but
> > > > > it
> > > > > > > is
> > > > > > > > happening all over the track whenever you are driving
> straight.
> > > > > Landing
> > > > > > > > after a jump (at Mosport, e.g.) is a crucial place that this
> > > effect
> > > > > can
> > > > > > > > throw you for a loop (I don't really care about driving
across
> > > > grass,
> > > > > > you
> > > > > > > > know).  I don't even want to try to distract myself while
> going
> > > > around
> > > > > > > > various courses attempting to figure out what is
> missing....but
> > is
> > > > > > > annoying.

> > > > > > > > Do ACT Labs and Logitech wheels have this problem, too?  In
> > other
> > > > > words,
> > > > > > > is
> > > > > > > > it a flaw of the IForce drivers or is it some hardware
> specific
> > > > boner
> > > > > > that
> > > > > > > > Guillemot has committed?  It is either specific to IForce,
> > because
> > > > the
> > > > > > MS
> > > > > > > > wheels don't have this problem, or it is Guillemot alone.
If
> > they
> > > > > could
> > > > > > > > increase the steering resolution (double it) and fix this
> major
> > > > > > oversight,
> > > > > > > > the wheel would

...

read more »

Marc Collin

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Marc Collin » Sun, 19 Mar 2000 04:00:00

Thanks for the helpful reply...you can also test by just driving straight
across grass...although it's the feeling of one or two wheels off the tarmac
that is most helpful in GPL.  It's fine when you cut a corner, because you
can feel it as the wheel is inevitably turning.  On a straight-away, you get
nothing.  Another major problem that results from this "effect" is a lack of
feedback when you land after a jump.  And of course, in GPL, only the
suicidal jump and turn at the same time :)

Is the Ultimate Per4mer really an IForce wheel?  I didn't pay much attention
to it when it was in the stores.

Marc.

"Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message

news:mKQA4.796$5b5.31195@news2-win.server.ntlworld.com...
> OK, I've just tried the same thing with my old SC&T Ultimate Per4mer - and
> this is a wheel that has SERIOUS FF effects - and the exact same effect
> occurs.  The forces going on to the grass and with one wheel on are very
> strong, but going in a straight line with both wheels on the grass and the
> wheel dead centre, there is NO FF at all.
> It must be an IForce thing then - nothing to do with the Ferrari wheel.
> Iain

> Marc Collins <marc_coll...@sympatico.ca> wrote in message
> news:8VPA4.46665$e53.1930807@news20.bellglobal.com...
> > Remember Mats Lofkvist's tests with the IForce Studio utility?  Did you
> try
> > those?  Both my (and his) Ferrari's failed the forces when going
straight
> > are anywhere near the forces when turning tests he so cleverly devised.
> > What are your results on the ActLabs and the Ferrari?

> > Marc.

> > "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> > news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> > > I don't know what else to say. I feel the feedback on the grass in a
> > > straight line at Monza (and anywhere else). IMO, the Ferrari wheel is
a
> > > close copy (inside) of the Act Labs wheel (since Act came out first).
> > Geez,
> > > I don't want to get into legal trouble for saying this, so let me
state
> > > again. In My Opinion  the similarities are a remarkable, um,
> coincidence.
> > > The layouts are similar. The Act uses a slightly more powerful 7 pole
> > motor,
> > > Ferrari a 5 pole motor. The Act has wider pullies and belts with
coarser
> > > teeth and feels to be about 3 lbs heavier, though I can't figure out
> where
> > > the weight comes from. The Act uses better bearings on the shaft, but
> also
> > > has more drag, probably caused by the larger belts.
> > > I-Force is most likely what you're feeling unless your second Ferrari
> > wheel
> > > is also defective, and based on what you're saying, it's either
> defective
> > or
> > > your hands are numb. All the I-Force wheels (in good working order)
> should
> > > give similar interpretations of I-Force commands. As far as subtle ff
> and
> > > turning the wheel goes, it's an electo-machanical thing. When the
> armature
> > > is rotating you also feel the pull of the magnets as the arm rotates
> > through
> > > the magnetic fields, and you induce motion (assist the feedback). The
> > > stronger the motor, the greater the increase in subtle ff,
counteracted,
> > of
> > > course, by drag. So all things being equal, the Logitech should have a
> > very
> > > small increase in subtle ff as the wheel is rotated, the Ferrari a
> little
> > > more, and the Act even more (except the added drag on the Act makes it
> > less
> > > noticable).
> > > I guess the answer is that it's not a "Ferrari wheel-only phenomenon".
I
> > > also doubt that it's an I-Force phenomenon. It's more likely physical
> > > phenomenon. I think the only thing you would gain from buying the Act
> Labs
> > > wheel is a more sympathic tech support. I have nothing against
Logitech
> > > products. I'm typing on a Logi cordless now, have their cordless
mouse,
> > too.
> > > My kids have their Internet keyboard and Mouseman+. In fact, we have
> > several
> > > Logi products in the house.  The LWFF has definate merits. I realize
> that
> > > people buy products for their own reasons, not mine. I have to assume
> that
> > > when you make comments like "only a moron would buy...", it's done out
> of
> > > frustration. I got help on ras to hookup my CH pedals with wheels.
Tried
> > it
> > > for about 3 days and thought they felt very awkward. Yet look at all
the
> > > people who are happy with the setup. Maybe that or a MSFF is just the
> > thing
> > > for you. There's plenty of help on the net for building a stick
shifter,
> > > too. As far as returning your Ferrari wheel goes, all I meant is that
if
> > > it's not defective there are only 2 alternatives. Return it, or keep
it
> > and
> > > live with it, but you don't seem very happy doing that.

> > > Slot

> > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > > > The issue--please people-- is whether this is a Ferrari wheel-only
> > > > phenomenon.  I haven't used an ActLabs wheel at all and I've only
> > tinkered
> > > > with a Logitech.  I only want to know whether this effects all
IForce
> > > wheels
> > > > (in which case I'll avoid them like the plague) or just Guillemot's
> > > effort.

> > > > I don't need advice about whether I should return my (second)
Ferrari
> > > wheel.
> > > > If Logitech had decent pedals and a shifter, only a moron would buy
> any
> > > > other wheel--unless it is plagued by the dead FFB in a straight-line
> > > > syndrome.  If it is, then everyone who complains about the MS-based
> > wheels
> > > > better do a bit more research.  No, they are not as "smooth" as the
> > > > Logitech, but they at least produce the correct forces at the
> > appropriate
> > > > points and times.  I can make up my own mind about the trade-offs in
> one
> > > > wheel versus another.

> > > > Marc.

> > > > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > > > news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > > > > I know exactly what Marc means.  Unless you turn the damping right
> up,
> > > > going
> > > > > in a straight line on the grass - even slowly - has no FF. Even
> > slightly
> > > > > turn the wheel and the FF kicks in!
> > > > > Try it at monza.
> > > > > Iain
> > > > > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > > > > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > > > > return your wheel.

> > > > > > Slot

> > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > > > > It has nothing to do with the damping settings...I can feel
the
> > > grass
> > > > > just
> > > > > > > fine when I am turning the wheel.  The effects are plenty
strong
> > > when
> > > > > you
> > > > > > > adjust everything correctly.  When the car is going straight,
> > there
> > > is
> > > > > > zero
> > > > > > > FFB.

> > > > > > > Marc.

> > > > > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > > > > Try increasing the damping in the core.ini.  That seems to
> have
> > a
> > > > big
> > > > > > > impact
> > > > > > > > on how the grass feels, as well as tire grip and some other
> > > effects.
> > > > > > > Don't
> > > > > > > > ask me why.  It's weird.

> > > > > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > > > > allow_force_feedback = 1                 ; Use FF if device
> has
> > it
> > > > > > > > force_feedback_damping = 300.000000       ; force feedback
> > damping
> > > > > > > > coefficient
> > > > > > > > force_feedback_latency = 0.100000        ; force feedback
> > latency
> > > > > (secs)
> > > > > > > > max_steering_torque = 450.000000         ; steering torque
in
> > N*in
> > > > > > giving
> > > > > > > > max device force

> > > > > > > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > > > > > > news:GkyA4.45912$e53.1847569@news20.bellglobal.com...
> > > > > > > > > Hi all,

> > > > > > > > > After you get over the QC problems and the low resolution
> > > steering
> > > > > and
> > > > > > > the
> > > > > > > > > backward drivers (you need to set spring forces to 0 to
get
> > full
> > > > > FFB)
> > > > > > > and
> > > > > > > > > the fact that you can't find the blasted wheel in any
> stores,
> > > the
> > > > > > > Ferrari
> > > > > > > > > wheel ain't bad.  The pedal resolution is excellent, it is
> > > sturdy,
> > > > > > feels
> > > > > > > > and
> > > > > > > > > looks nice, has shifter and paddles (and even a set of
> > redundant
> > > > > > > > > pedal/paddles under the shifter paddles) and buttons to
use
> as
> > > > > shifter
> > > > > > > > > buttons, look left/right or whatever you want.  Overall,
not
> > > bad,
> > > > > > except
> > > > > > > > for
> > > > > > > > > one colossal problem:

> > > > > > > > > Subtle FFB only works if you are turning the wheel!!  With
> my
> > > > > > Saitek/MS
> > > > > > > > > wheel, I could feel the grass at a GPL track as I drove
over
> > > it--a
> > > > > > nice
> > > > > > > > > subtle vibration that let you know you were on a rougher
> > > surface,
> > > > > but
> > > > > > > not
> > > > > > > > > wild canned stupidity like the grass in N3.  Any way,
these
> > > sorts
> > > > of
> > > > > > > > subtle
> > > > > > > > > lighter forces were readily apparent regardless of what
you
> > were
> > > > > > doing.
> > > > > > > > > With the Ferrari wheel, they can only be felt when you are
> > > turning
> > > > > the
> > > > > > > > > wheel--and they are there appropriately and feel fine.  If
I
> > > just
> > > > > > drive
> > > > > > > > > straight across the same grass, there is no FFB whatsoever
> > from
> > > > the
> > > > > > > > surface.
> > > > > > > > > Of course, the grass is the

...

read more »

GTX_SlotCa

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by GTX_SlotCa » Sun, 19 Mar 2000 04:00:00

Ya, I tried the tests. Had to turn the Direction to 90 first at any
magnitude to feel anything. Also, I wasn't convinced that the test actually
proved dynamic range at all. He used a very low frequency which of course
doesn't transmit well at lower magnitudes or volumes (which is what this
really is). That's why you have a Bass Boost (Loudness on some) on your
stereo amplifier that kicks off at higher volume settings. So I used a
higher frequency and of course ended up feeling the waves at a much lower
magnitude than he did. But that was part of his point, right? How low you
can set the magnitude and still feel it (regardless of the frequency).
Still, I don't see dynamic range in this at all (no offense to Mats). When
you turn the wheel (motor) you collide with the wave pulses as each armature
pole passes by the magnets, so the force is stronger. Well, I won't go on
about this.
Oh, the wheels felt almost identical. I'd bet that the Act wheel with it's
slightly stronger motor would feel lower amplitudes when stationary in time
as the wheel loosens up.Turning the wheel was a little different, not much,
probably because it has a 7 pole armature where the Ferrari has 5.

Slot

"Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message

news:mKQA4.796$5
b5.31...@news2-win.server.ntlworld.com...
> OK, I've just tried the same thing with my old SC&T Ultimate Per4mer - and
> this is a wheel that has SERIOUS FF effects - and the exact same effect
> occurs.  The forces going on to the grass and with one wheel on are very
> strong, but going in a straight line with both wheels on the grass and the
> wheel dead centre, there is NO FF at all.
> It must be an IForce thing then - nothing to do with the Ferrari wheel.
> Iain

> Marc Collins <marc_coll...@sympatico.ca> wrote in message
> news:8VPA4.46665$e53.1930807@news20.bellglobal.com...
> > Remember Mats Lofkvist's tests with the IForce Studio utility?  Did you
> try
> > those?  Both my (and his) Ferrari's failed the forces when going
straight
> > are anywhere near the forces when turning tests he so cleverly devised.
> > What are your results on the ActLabs and the Ferrari?

> > Marc.

> > "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> > news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> > > I don't know what else to say. I feel the feedback on the grass in a
> > > straight line at Monza (and anywhere else). IMO, the Ferrari wheel is
a
> > > close copy (inside) of the Act Labs wheel (since Act came out first).
> > Geez,
> > > I don't want to get into legal trouble for saying this, so let me
state
> > > again. In My Opinion  the similarities are a remarkable, um,
> coincidence.
> > > The layouts are similar. The Act uses a slightly more powerful 7 pole
> > motor,
> > > Ferrari a 5 pole motor. The Act has wider pullies and belts with
coarser
> > > teeth and feels to be about 3 lbs heavier, though I can't figure out
> where
> > > the weight comes from. The Act uses better bearings on the shaft, but
> also
> > > has more drag, probably caused by the larger belts.
> > > I-Force is most likely what you're feeling unless your second Ferrari
> > wheel
> > > is also defective, and based on what you're saying, it's either
> defective
> > or
> > > your hands are numb. All the I-Force wheels (in good working order)
> should
> > > give similar interpretations of I-Force commands. As far as subtle ff
> and
> > > turning the wheel goes, it's an electo-machanical thing. When the
> armature
> > > is rotating you also feel the pull of the magnets as the arm rotates
> > through
> > > the magnetic fields, and you induce motion (assist the feedback). The
> > > stronger the motor, the greater the increase in subtle ff,
counteracted,
> > of
> > > course, by drag. So all things being equal, the Logitech should have a
> > very
> > > small increase in subtle ff as the wheel is rotated, the Ferrari a
> little
> > > more, and the Act even more (except the added drag on the Act makes it
> > less
> > > noticable).
> > > I guess the answer is that it's not a "Ferrari wheel-only phenomenon".
I
> > > also doubt that it's an I-Force phenomenon. It's more likely physical
> > > phenomenon. I think the only thing you would gain from buying the Act
> Labs
> > > wheel is a more sympathic tech support. I have nothing against
Logitech
> > > products. I'm typing on a Logi cordless now, have their cordless
mouse,
> > too.
> > > My kids have their Internet keyboard and Mouseman+. In fact, we have
> > several
> > > Logi products in the house.  The LWFF has definate merits. I realize
> that
> > > people buy products for their own reasons, not mine. I have to assume
> that
> > > when you make comments like "only a moron would buy...", it's done out
> of
> > > frustration. I got help on ras to hookup my CH pedals with wheels.
Tried
> > it
> > > for about 3 days and thought they felt very awkward. Yet look at all
the
> > > people who are happy with the setup. Maybe that or a MSFF is just the
> > thing
> > > for you. There's plenty of help on the net for building a stick
shifter,
> > > too. As far as returning your Ferrari wheel goes, all I meant is that
if
> > > it's not defective there are only 2 alternatives. Return it, or keep
it
> > and
> > > live with it, but you don't seem very happy doing that.

> > > Slot

> > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > > > The issue--please people-- is whether this is a Ferrari wheel-only
> > > > phenomenon.  I haven't used an ActLabs wheel at all and I've only
> > tinkered
> > > > with a Logitech.  I only want to know whether this effects all
IForce
> > > wheels
> > > > (in which case I'll avoid them like the plague) or just Guillemot's
> > > effort.

> > > > I don't need advice about whether I should return my (second)
Ferrari
> > > wheel.
> > > > If Logitech had decent pedals and a shifter, only a moron would buy
> any
> > > > other wheel--unless it is plagued by the dead FFB in a straight-line
> > > > syndrome.  If it is, then everyone who complains about the MS-based
> > wheels
> > > > better do a bit more research.  No, they are not as "smooth" as the
> > > > Logitech, but they at least produce the correct forces at the
> > appropriate
> > > > points and times.  I can make up my own mind about the trade-offs in
> one
> > > > wheel versus another.

> > > > Marc.

> > > > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > > > news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > > > > I know exactly what Marc means.  Unless you turn the damping right
> up,
> > > > going
> > > > > in a straight line on the grass - even slowly - has no FF. Even
> > slightly
> > > > > turn the wheel and the FF kicks in!
> > > > > Try it at monza.
> > > > > Iain
> > > > > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > > > > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > > > > return your wheel.

> > > > > > Slot

> > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > > > > It has nothing to do with the damping settings...I can feel
the
> > > grass
> > > > > just
> > > > > > > fine when I am turning the wheel.  The effects are plenty
strong
> > > when
> > > > > you
> > > > > > > adjust everything correctly.  When the car is going straight,
> > there
> > > is
> > > > > > zero
> > > > > > > FFB.

> > > > > > > Marc.

> > > > > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > > > > Try increasing the damping in the core.ini.  That seems to
> have
> > a
> > > > big
> > > > > > > impact
> > > > > > > > on how the grass feels, as well as tire grip and some other
> > > effects.
> > > > > > > Don't
> > > > > > > > ask me why.  It's weird.

> > > > > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > > > > allow_force_feedback = 1                 ; Use FF if device
> has
> > it
> > > > > > > > force_feedback_damping = 300.000000       ; force feedback
> > damping
> > > > > > > > coefficient
> > > > > > > > force_feedback_latency = 0.100000        ; force feedback
> > latency
> > > > > (secs)
> > > > > > > > max_steering_torque = 450.000000         ; steering torque
in
> > N*in
> > > > > > giving
> > > > > > > > max device force

> > > > > > > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > > > > > > news:GkyA4.45912$e53.1847569@news20.bellglobal.com...
> > > > > > > > > Hi all,

> > > > > > > > > After you get over the QC problems and the low resolution
> > > steering
> > > > > and
> > > > > > > the
> > > > > > > > > backward drivers (you need to set spring forces to 0 to
get
> > full
> > > > > FFB)
> > > > > > > and
> > > > > > > > > the fact that you can't find the blasted wheel in any
> stores,
> > > the
> > > > > > > Ferrari
> > > > > > > > > wheel ain't bad.  The pedal resolution is excellent, it is
> > > sturdy,
> > > > > > feels
> > > > > > > > and
> > > > > > > > > looks nice, has shifter and paddles (and even a set of
> > redundant
> > > > > > > > > pedal/paddles under the shifter paddles) and buttons to
use
> as
> > > > > shifter
> > > > > > > > > buttons, look left/right or whatever you want.  Overall,
not
> > > bad,
> > > > > > except
> > > > > > > > for
> > > > > > > > > one colossal problem:

> > > > > > > > > Subtle FFB only works if you are turning the wheel!!  With
> my
> > > > > > Saitek/MS
> > > > > > > > > wheel, I could feel the grass at a GPL track as I drove
over
> > > it--a
> > > > > > nice
> > > > > > > > > subtle vibration that let you know you were on a rougher
> > > surface,
> > > > > but
> > > > > > > not
> > > > > > > > > wild canned

...

read more »

Iain Mackenzi

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Iain Mackenzi » Mon, 20 Mar 2000 04:00:00

The Ultimate Per4mer is very definitely a IForce wheel. Check out a review
at http://www.force-1.com/. It has very strong FF effects and is very well
constructed. It has however one big problem, and that is the angle it sits
at on your desk!  It really is quite unbearable and feels almost 45 degrees!
That is the only reason that I went testing out various other wheels finally
getting the Guillemot.  Also, SC&T no longer support PC as they were losing
money.
Iain

Marc Collins <marc_coll...@sympatico.ca> wrote in message

news:22SA4.80068$pf4.2011248@news20.bellglobal.com...
> Thanks for the helpful reply...you can also test by just driving straight
> across grass...although it's the feeling of one or two wheels off the
tarmac
> that is most helpful in GPL.  It's fine when you cut a corner, because you
> can feel it as the wheel is inevitably turning.  On a straight-away, you
get
> nothing.  Another major problem that results from this "effect" is a lack
of
> feedback when you land after a jump.  And of course, in GPL, only the
> suicidal jump and turn at the same time :)

> Is the Ultimate Per4mer really an IForce wheel?  I didn't pay much
attention
> to it when it was in the stores.

> Marc.

> "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> news:mKQA4.796$5b5.31195@news2-win.server.ntlworld.com...
> > OK, I've just tried the same thing with my old SC&T Ultimate Per4mer -
and
> > this is a wheel that has SERIOUS FF effects - and the exact same effect
> > occurs.  The forces going on to the grass and with one wheel on are very
> > strong, but going in a straight line with both wheels on the grass and
the
> > wheel dead centre, there is NO FF at all.
> > It must be an IForce thing then - nothing to do with the Ferrari wheel.
> > Iain

> > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > news:8VPA4.46665$e53.1930807@news20.bellglobal.com...
> > > Remember Mats Lofkvist's tests with the IForce Studio utility?  Did
you
> > try
> > > those?  Both my (and his) Ferrari's failed the forces when going
> straight
> > > are anywhere near the forces when turning tests he so cleverly
devised.
> > > What are your results on the ActLabs and the Ferrari?

> > > Marc.

> > > "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> > > news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> > > > I don't know what else to say. I feel the feedback on the grass in a
> > > > straight line at Monza (and anywhere else). IMO, the Ferrari wheel
is
> a
> > > > close copy (inside) of the Act Labs wheel (since Act came out
first).
> > > Geez,
> > > > I don't want to get into legal trouble for saying this, so let me
> state
> > > > again. In My Opinion  the similarities are a remarkable, um,
> > coincidence.
> > > > The layouts are similar. The Act uses a slightly more powerful 7
pole
> > > motor,
> > > > Ferrari a 5 pole motor. The Act has wider pullies and belts with
> coarser
> > > > teeth and feels to be about 3 lbs heavier, though I can't figure out
> > where
> > > > the weight comes from. The Act uses better bearings on the shaft,
but
> > also
> > > > has more drag, probably caused by the larger belts.
> > > > I-Force is most likely what you're feeling unless your second
Ferrari
> > > wheel
> > > > is also defective, and based on what you're saying, it's either
> > defective
> > > or
> > > > your hands are numb. All the I-Force wheels (in good working order)
> > should
> > > > give similar interpretations of I-Force commands. As far as subtle
ff
> > and
> > > > turning the wheel goes, it's an electo-machanical thing. When the
> > armature
> > > > is rotating you also feel the pull of the magnets as the arm rotates
> > > through
> > > > the magnetic fields, and you induce motion (assist the feedback).
The
> > > > stronger the motor, the greater the increase in subtle ff,
> counteracted,
> > > of
> > > > course, by drag. So all things being equal, the Logitech should have
a
> > > very
> > > > small increase in subtle ff as the wheel is rotated, the Ferrari a
> > little
> > > > more, and the Act even more (except the added drag on the Act makes
it
> > > less
> > > > noticable).
> > > > I guess the answer is that it's not a "Ferrari wheel-only
phenomenon".
> I
> > > > also doubt that it's an I-Force phenomenon. It's more likely
physical
> > > > phenomenon. I think the only thing you would gain from buying the
Act
> > Labs
> > > > wheel is a more sympathic tech support. I have nothing against
> Logitech
> > > > products. I'm typing on a Logi cordless now, have their cordless
> mouse,
> > > too.
> > > > My kids have their Internet keyboard and Mouseman+. In fact, we have
> > > several
> > > > Logi products in the house.  The LWFF has definate merits. I realize
> > that
> > > > people buy products for their own reasons, not mine. I have to
assume
> > that
> > > > when you make comments like "only a moron would buy...", it's done
out
> > of
> > > > frustration. I got help on ras to hookup my CH pedals with wheels.
> Tried
> > > it
> > > > for about 3 days and thought they felt very awkward. Yet look at all
> the
> > > > people who are happy with the setup. Maybe that or a MSFF is just
the
> > > thing
> > > > for you. There's plenty of help on the net for building a stick
> shifter,
> > > > too. As far as returning your Ferrari wheel goes, all I meant is
that
> if
> > > > it's not defective there are only 2 alternatives. Return it, or keep
> it
> > > and
> > > > live with it, but you don't seem very happy doing that.

> > > > Slot

> > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > > > > The issue--please people-- is whether this is a Ferrari wheel-only
> > > > > phenomenon.  I haven't used an ActLabs wheel at all and I've only
> > > tinkered
> > > > > with a Logitech.  I only want to know whether this effects all
> IForce
> > > > wheels
> > > > > (in which case I'll avoid them like the plague) or just
Guillemot's
> > > > effort.

> > > > > I don't need advice about whether I should return my (second)
> Ferrari
> > > > wheel.
> > > > > If Logitech had decent pedals and a shifter, only a moron would
buy
> > any
> > > > > other wheel--unless it is plagued by the dead FFB in a
straight-line
> > > > > syndrome.  If it is, then everyone who complains about the
MS-based
> > > wheels
> > > > > better do a bit more research.  No, they are not as "smooth" as
the
> > > > > Logitech, but they at least produce the correct forces at the
> > > appropriate
> > > > > points and times.  I can make up my own mind about the trade-offs
in
> > one
> > > > > wheel versus another.

> > > > > Marc.

> > > > > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > > > > news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > > > > > I know exactly what Marc means.  Unless you turn the damping
right
> > up,
> > > > > going
> > > > > > in a straight line on the grass - even slowly - has no FF. Even
> > > slightly
> > > > > > turn the wheel and the FF kicks in!
> > > > > > Try it at monza.
> > > > > > Iain
> > > > > > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > > > > > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > > > > > return your wheel.

> > > > > > > Slot

> > > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > > > > > It has nothing to do with the damping settings...I can feel
> the
> > > > grass
> > > > > > just
> > > > > > > > fine when I am turning the wheel.  The effects are plenty
> strong
> > > > when
> > > > > > you
> > > > > > > > adjust everything correctly.  When the car is going
straight,
> > > there
> > > > is
> > > > > > > zero
> > > > > > > > FFB.

> > > > > > > > Marc.

> > > > > > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > > > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > > > > > Try increasing the damping in the core.ini.  That seems to
> > have
> > > a
> > > > > big
> > > > > > > > impact
> > > > > > > > > on how the grass feels, as well as tire grip and some
other
> > > > effects.
> > > > > > > > Don't
> > > > > > > > > ask me why.  It's weird.

> > > > > > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > > > > > allow_force_feedback = 1                 ; Use FF if
device
> > has
> > > it
> > > > > > > > > force_feedback_damping = 300.000000       ; force feedback
> > > damping
> > > > > > > > > coefficient
> > > > > > > > > force_feedback_latency = 0.100000        ; force feedback
> > > latency
> > > > > > (secs)
> > > > > > > > > max_steering_torque = 450.000000         ; steering torque
> in
> > > N*in
> > > > > > > giving
> > > > > > > > > max device force

> > > > > > > > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > > > > > > > news:GkyA4.45912$e53.1847569@news20.bellglobal.com...
> > > > > > > > > > Hi all,

> > > > > > > > > > After you get over the QC problems and the low
resolution
> > > > steering
> > > > > > and
> > > > > > > > the
> > > > > > > > > > backward drivers (you need to set spring forces to 0 to
> get
> > > full
> > > > > > FFB)
> > > > > > > > and
> > > > > > > > > > the fact that you can't find the blasted wheel in any
> > stores,
> > > > the
> > > > > > > > Ferrari
> > > > > > > > > > wheel ain't bad.  The pedal resolution is excellent, it
is
> > > > sturdy,
> > > > > > > feels
> > > > > > > > > and
> > > > > > > > > > looks nice, has shifter and paddles (and even a set of
> > > redundant
> > > > > > > > > > pedal/paddles under the shifter paddles) and buttons to
> use
> > as
> > > > > > shifter
> > > > > > > > > > buttons, look left/right or whatever you want.  Overall,
> not

...

read more »

Marc Collin

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Marc Collin » Tue, 21 Mar 2000 04:00:00

You can probably explain to me (us) what is happening that affects the wheel
as it gets broken in.  I have heard many talk about the ActLabs feeling
different as the belts wear-in or something.  Is this going to happen to the
Ferrari?  What will/should happen?  I certainly cannot tell any difference
yet in mine.

Thanks,

Marc.

P.S., Mats tests just illustrated to me that the wheel had decent response
to low-level forces, but that they there was a big difference between the
smallest force you could feel with the wheel still compared to if it was
turning.  This seems to precisely mirror the situation in GPL.  I believe
that if you could implement such a test on a MS-based wheel, you would not
experience the disparity--the smallest forces can be felt equally (although
maybe not so smoothly) whether the wheel is turning or stationary.  I have
no idea why IForce would intentionally design things this way????  Any
ideas?

"GTX_SlotCar" <de...@maine.rr.com> wrote in message

news:OfSA4.2035$5O2.28982@newsr1.maine.rr.com...
> Ya, I tried the tests. Had to turn the Direction to 90 first at any
> magnitude to feel anything. Also, I wasn't convinced that the test
actually
> proved dynamic range at all. He used a very low frequency which of course
> doesn't transmit well at lower magnitudes or volumes (which is what this
> really is). That's why you have a Bass Boost (Loudness on some) on your
> stereo amplifier that kicks off at higher volume settings. So I used a
> higher frequency and of course ended up feeling the waves at a much lower
> magnitude than he did. But that was part of his point, right? How low you
> can set the magnitude and still feel it (regardless of the frequency).
> Still, I don't see dynamic range in this at all (no offense to Mats). When
> you turn the wheel (motor) you collide with the wave pulses as each
armature
> pole passes by the magnets, so the force is stronger. Well, I won't go on
> about this.
> Oh, the wheels felt almost identical. I'd bet that the Act wheel with it's
> slightly stronger motor would feel lower amplitudes when stationary in
time
> as the wheel loosens up.Turning the wheel was a little different, not
much,
> probably because it has a 7 pole armature where the Ferrari has 5.

> Slot

> "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> news:mKQA4.796$5
> b5.31...@news2-win.server.ntlworld.com...
> > OK, I've just tried the same thing with my old SC&T Ultimate Per4mer -
and
> > this is a wheel that has SERIOUS FF effects - and the exact same effect
> > occurs.  The forces going on to the grass and with one wheel on are very
> > strong, but going in a straight line with both wheels on the grass and
the
> > wheel dead centre, there is NO FF at all.
> > It must be an IForce thing then - nothing to do with the Ferrari wheel.
> > Iain

> > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > news:8VPA4.46665$e53.1930807@news20.bellglobal.com...
> > > Remember Mats Lofkvist's tests with the IForce Studio utility?  Did
you
> > try
> > > those?  Both my (and his) Ferrari's failed the forces when going
> straight
> > > are anywhere near the forces when turning tests he so cleverly
devised.
> > > What are your results on the ActLabs and the Ferrari?

> > > Marc.

> > > "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> > > news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> > > > I don't know what else to say. I feel the feedback on the grass in a
> > > > straight line at Monza (and anywhere else). IMO, the Ferrari wheel
is
> a
> > > > close copy (inside) of the Act Labs wheel (since Act came out
first).
> > > Geez,
> > > > I don't want to get into legal trouble for saying this, so let me
> state
> > > > again. In My Opinion  the similarities are a remarkable, um,
> > coincidence.
> > > > The layouts are similar. The Act uses a slightly more powerful 7
pole
> > > motor,
> > > > Ferrari a 5 pole motor. The Act has wider pullies and belts with
> coarser
> > > > teeth and feels to be about 3 lbs heavier, though I can't figure out
> > where
> > > > the weight comes from. The Act uses better bearings on the shaft,
but
> > also
> > > > has more drag, probably caused by the larger belts.
> > > > I-Force is most likely what you're feeling unless your second
Ferrari
> > > wheel
> > > > is also defective, and based on what you're saying, it's either
> > defective
> > > or
> > > > your hands are numb. All the I-Force wheels (in good working order)
> > should
> > > > give similar interpretations of I-Force commands. As far as subtle
ff
> > and
> > > > turning the wheel goes, it's an electo-machanical thing. When the
> > armature
> > > > is rotating you also feel the pull of the magnets as the arm rotates
> > > through
> > > > the magnetic fields, and you induce motion (assist the feedback).
The
> > > > stronger the motor, the greater the increase in subtle ff,
> counteracted,
> > > of
> > > > course, by drag. So all things being equal, the Logitech should have
a
> > > very
> > > > small increase in subtle ff as the wheel is rotated, the Ferrari a
> > little
> > > > more, and the Act even more (except the added drag on the Act makes
it
> > > less
> > > > noticable).
> > > > I guess the answer is that it's not a "Ferrari wheel-only
phenomenon".
> I
> > > > also doubt that it's an I-Force phenomenon. It's more likely
physical
> > > > phenomenon. I think the only thing you would gain from buying the
Act
> > Labs
> > > > wheel is a more sympathic tech support. I have nothing against
> Logitech
> > > > products. I'm typing on a Logi cordless now, have their cordless
> mouse,
> > > too.
> > > > My kids have their Internet keyboard and Mouseman+. In fact, we have
> > > several
> > > > Logi products in the house.  The LWFF has definate merits. I realize
> > that
> > > > people buy products for their own reasons, not mine. I have to
assume
> > that
> > > > when you make comments like "only a moron would buy...", it's done
out
> > of
> > > > frustration. I got help on ras to hookup my CH pedals with wheels.
> Tried
> > > it
> > > > for about 3 days and thought they felt very awkward. Yet look at all
> the
> > > > people who are happy with the setup. Maybe that or a MSFF is just
the
> > > thing
> > > > for you. There's plenty of help on the net for building a stick
> shifter,
> > > > too. As far as returning your Ferrari wheel goes, all I meant is
that
> if
> > > > it's not defective there are only 2 alternatives. Return it, or keep
> it
> > > and
> > > > live with it, but you don't seem very happy doing that.

> > > > Slot

> > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > > > > The issue--please people-- is whether this is a Ferrari wheel-only
> > > > > phenomenon.  I haven't used an ActLabs wheel at all and I've only
> > > tinkered
> > > > > with a Logitech.  I only want to know whether this effects all
> IForce
> > > > wheels
> > > > > (in which case I'll avoid them like the plague) or just
Guillemot's
> > > > effort.

> > > > > I don't need advice about whether I should return my (second)
> Ferrari
> > > > wheel.
> > > > > If Logitech had decent pedals and a shifter, only a moron would
buy
> > any
> > > > > other wheel--unless it is plagued by the dead FFB in a
straight-line
> > > > > syndrome.  If it is, then everyone who complains about the
MS-based
> > > wheels
> > > > > better do a bit more research.  No, they are not as "smooth" as
the
> > > > > Logitech, but they at least produce the correct forces at the
> > > appropriate
> > > > > points and times.  I can make up my own mind about the trade-offs
in
> > one
> > > > > wheel versus another.

> > > > > Marc.

> > > > > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > > > > news:_4HA4.74$5b5.2727@news2-win.server.ntlworld.com...
> > > > > > I know exactly what Marc means.  Unless you turn the damping
right
> > up,
> > > > > going
> > > > > > in a straight line on the grass - even slowly - has no FF. Even
> > > slightly
> > > > > > turn the wheel and the FF kicks in!
> > > > > > Try it at monza.
> > > > > > Iain
> > > > > > GTX_SlotCar <de...@maine.rr.com> wrote in message
> > > > > > news:Z2DA4.1854$5O2.28348@newsr1.maine.rr.com...
> > > > > > > return your wheel.

> > > > > > > Slot

> > > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > > > news:v1CA4.75194$pf4.1936779@news20.bellglobal.com...
> > > > > > > > It has nothing to do with the damping settings...I can feel
> the
> > > > grass
> > > > > > just
> > > > > > > > fine when I am turning the wheel.  The effects are plenty
> strong
> > > > when
> > > > > > you
> > > > > > > > adjust everything correctly.  When the car is going
straight,
> > > there
> > > > is
> > > > > > > zero
> > > > > > > > FFB.

> > > > > > > > Marc.

> > > > > > > > "Aubrey" <aub...@no.hijackers.please> wrote in message
> > > > > > > > news:entXjgHk$GA.251@cpmsnbbsa05...
> > > > > > > > > Try increasing the damping in the core.ini.  That seems to
> > have
> > > a
> > > > > big
> > > > > > > > impact
> > > > > > > > > on how the grass feels, as well as tire grip and some
other
> > > > effects.
> > > > > > > > Don't
> > > > > > > > > ask me why.  It's weird.

> > > > > > > > > This is what I'm currently using on my Act Labs wheel:

> > > > > > > > > allow_force_feedback = 1                 ; Use FF if
device
> > has
> > > it
> > > > > > > > > force_feedback_damping = 300.000000       ; force feedback
> > > damping
> > > > > > > > > coefficient
> > > > > > > > > force_feedback_latency = 0.100000        ; force feedback
> > > latency
> > > > > > (secs)
> > > > > > > > > max_steering_torque = 450.000000         ; steering torque
> in
> > > N*in
> > > > > > > giving

...

read more »

Mats Lofkvis

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by Mats Lofkvis » Tue, 21 Mar 2000 04:00:00


> P.S., Mats tests just illustrated to me that the wheel had decent response
> to low-level forces, but that they there was a big difference between the
> smallest force you could feel with the wheel still compared to if it was
> turning.  This seems to precisely mirror the situation in GPL.  I believe
> that if you could implement such a test on a MS-based wheel, you would not
> experience the disparity--the smallest forces can be felt equally (although
> maybe not so smoothly) whether the wheel is turning or stationary.  I have
> no idea why IForce would intentionally design things this way????  Any
> ideas?

It is not by design as in 'desired behaviour', it is just an effect
from having to design with a tolerable price in mind combined with
the fact that most consumers believe that stronger forces are
equivalent to better forces. A cheap and strong engine is likely
to be very notchy and a very notchy engine implies high static
friction in the wheel. High static friction in turn hides subtle
forces when the wheel is stationary.

If it were not for the pedals I would have bought the logitech wheel
to begin with since it seems to be a lot smoother. I.e. its forces are
weaker, but the internal friction is even smaller so when you add
things up it is capable of sending more information to the driver.
(Kind of like it being easier to hear what someone is whispering in
a quite room than it is to hear what someone is screaming in a bar.
It is not signal strength that counts but signal to noise ratio.)



> > Ya, I tried the tests. Had to turn the Direction to 90 first at any
> > magnitude to feel anything.

Not very suprising since most ff wheels are not capable of
generating forwards - aft forces :-)

The frequency has not much to do with it, use whatever frequency(s) that
match the signals you want to percieve in the game. Few of the signals
I want from the game are high frequency, hence I used 10Hz for the tests.

(Of course for the complete test you have to test the ratio between the
strongest force available and the weakest force you can feel at
1/ a large number of frequencies and
2/ both with a moving wheel and with a stationary wheel.)

And loudness isn't there to compensate for a lousy frequency curve
in your amplifier, it is there to compensate for variation sensitivity
of the human ear at different sound levels and frequencies. Afaik, my hands
don't have that kind of non linear sensitivy to force input at different
force levels and frequencies.

You don't mean this is a good thing I hope? I'd rather have a ff wheel
that is transmitting the force programmed by the game to my hands instead
of adding friction, notches and other kinds of distorsions that makes
it feel much less like the wheel of a real life car.

      _
Mats Lofkvist

GTX_SlotCa

Biggest Problem with Ferrari Wheel (ACT Labs and Logi owners please reply)

by GTX_SlotCa » Tue, 21 Mar 2000 04:00:00

In time, the steering shaft loosens (unfortunately), the belts stretch and
the edges become slightly polished (glazed) from rubbing on the sides of the
pulleys, and everything in general gets looser and smoother. When I first
got the wheel, the shaft had no play. Now it can rock about 1/8" total. When
it was new, I could cock the wheel, set default spring as low as 25% (don't
remember exactly, but more than 20%) click 'always on', and the wheel would
barely center. Now it centers at 9%. The effects I felt at 1800 torque in
GPL I can now feel at 2000, which is why my settings have changed. Of
course, setting it to 2000 means I don't feel the motor pull (notches) as
much. This isn't a bad thing as long as the shaft  doesn't get too loose.
But they take quite a pounding. In actuality, my Ferrari wheel, without FF
but with default spring on, is now smoother than my non-FF EXL500 wheel. The
thing is, it's like the way the government takes away your rights, little
bit by little bit, and you never realize it's happening. If it weren't for
the spring test and the fact that I have other wheels that I've been
continuously comparing, I might not even notice that the wheel was looser.
I'm sure that if you had a new Ferrari wheel with you now, you could feel
the difference between that and your old one. The Act Labs Force RS had
wider pulleys and belts, and a larger gear pitch (bigger teeth), and a
stronger motor which contribute to it's drag (resistence). It also has good
bearings on the shaft. It's not loosening up as fast as the Ferrari did, but
I have heard one instance where someone complained about the shaft getting
loose. It was one of the first units Act put out. I have put white lithium
grease on the side of the belts where they ride on the inner edge of the
pulleys, and this cut down on drag a bit. I can see the next question
coming, so I'll answer it now.  21% from the right and 19% from the left
(default spring to get to top center on the Act Labs wheel). I noticed that
the Ferrari wheel started feeling smoother after about 20 to 25 hours of
use, and was getting nice at 50 to 60 hours. The Force RS is taking longer,
as I would expect because of the bearing and width of the belts.
I'm sure the MS wheel, if it could work in I-Force as you suggest, would
respond the same way to weak forces and turning the wheel. It's physics, not
a wheel or I-Force thing. I think what would really make us (you, me and
everyone else) happy is if all the game programmers would use I-Force in the
programming and let us manipulate it with I-Force Studio to our liking.
That's the whole point of it. We could crank up the effects we want. MGPRS2
does this, I think, and so do a few others.

Slot

"Marc Collins" <marc_coll...@sympatico.ca> wrote in message

news:OBhB4.50264$e53.2081945@news20.bellglobal.com...
> You can probably explain to me (us) what is happening that affects the
wheel
> as it gets broken in.  I have heard many talk about the ActLabs feeling
> different as the belts wear-in or something.  Is this going to happen to
the
> Ferrari?  What will/should happen?  I certainly cannot tell any difference
> yet in mine.

> Thanks,

> Marc.

> P.S., Mats tests just illustrated to me that the wheel had decent response
> to low-level forces, but that they there was a big difference between the
> smallest force you could feel with the wheel still compared to if it was
> turning.  This seems to precisely mirror the situation in GPL.  I believe
> that if you could implement such a test on a MS-based wheel, you would not
> experience the disparity--the smallest forces can be felt equally
(although
> maybe not so smoothly) whether the wheel is turning or stationary.  I have
> no idea why IForce would intentionally design things this way????  Any
> ideas?

> "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> news:OfSA4.2035$5O2.28982@newsr1.maine.rr.com...
> > Ya, I tried the tests. Had to turn the Direction to 90 first at any
> > magnitude to feel anything. Also, I wasn't convinced that the test
> actually
> > proved dynamic range at all. He used a very low frequency which of
course
> > doesn't transmit well at lower magnitudes or volumes (which is what this
> > really is). That's why you have a Bass Boost (Loudness on some) on your
> > stereo amplifier that kicks off at higher volume settings. So I used a
> > higher frequency and of course ended up feeling the waves at a much
lower
> > magnitude than he did. But that was part of his point, right? How low
you
> > can set the magnitude and still feel it (regardless of the frequency).
> > Still, I don't see dynamic range in this at all (no offense to Mats).
When
> > you turn the wheel (motor) you collide with the wave pulses as each
> armature
> > pole passes by the magnets, so the force is stronger. Well, I won't go
on
> > about this.
> > Oh, the wheels felt almost identical. I'd bet that the Act wheel with
it's
> > slightly stronger motor would feel lower amplitudes when stationary in
> time
> > as the wheel loosens up.Turning the wheel was a little different, not
> much,
> > probably because it has a 7 pole armature where the Ferrari has 5.

> > Slot

> > "Iain Mackenzie" <iain.macken...@net.ntl.com> wrote in message
> > news:mKQA4.796$5
> > b5.31...@news2-win.server.ntlworld.com...
> > > OK, I've just tried the same thing with my old SC&T Ultimate Per4mer -
> and
> > > this is a wheel that has SERIOUS FF effects - and the exact same
effect
> > > occurs.  The forces going on to the grass and with one wheel on are
very
> > > strong, but going in a straight line with both wheels on the grass and
> the
> > > wheel dead centre, there is NO FF at all.
> > > It must be an IForce thing then - nothing to do with the Ferrari
wheel.
> > > Iain

> > > Marc Collins <marc_coll...@sympatico.ca> wrote in message
> > > news:8VPA4.46665$e53.1930807@news20.bellglobal.com...
> > > > Remember Mats Lofkvist's tests with the IForce Studio utility?  Did
> you
> > > try
> > > > those?  Both my (and his) Ferrari's failed the forces when going
> > straight
> > > > are anywhere near the forces when turning tests he so cleverly
> devised.
> > > > What are your results on the ActLabs and the Ferrari?

> > > > Marc.

> > > > "GTX_SlotCar" <de...@maine.rr.com> wrote in message
> > > > news:lbPA4.1939$5O2.28740@newsr1.maine.rr.com...
> > > > > I don't know what else to say. I feel the feedback on the grass in
a
> > > > > straight line at Monza (and anywhere else). IMO, the Ferrari wheel
> is
> > a
> > > > > close copy (inside) of the Act Labs wheel (since Act came out
> first).
> > > > Geez,
> > > > > I don't want to get into legal trouble for saying this, so let me
> > state
> > > > > again. In My Opinion  the similarities are a remarkable, um,
> > > coincidence.
> > > > > The layouts are similar. The Act uses a slightly more powerful 7
> pole
> > > > motor,
> > > > > Ferrari a 5 pole motor. The Act has wider pullies and belts with
> > coarser
> > > > > teeth and feels to be about 3 lbs heavier, though I can't figure
out
> > > where
> > > > > the weight comes from. The Act uses better bearings on the shaft,
> but
> > > also
> > > > > has more drag, probably caused by the larger belts.
> > > > > I-Force is most likely what you're feeling unless your second
> Ferrari
> > > > wheel
> > > > > is also defective, and based on what you're saying, it's either
> > > defective
> > > > or
> > > > > your hands are numb. All the I-Force wheels (in good working
order)
> > > should
> > > > > give similar interpretations of I-Force commands. As far as subtle
> ff
> > > and
> > > > > turning the wheel goes, it's an electo-machanical thing. When the
> > > armature
> > > > > is rotating you also feel the pull of the magnets as the arm
rotates
> > > > through
> > > > > the magnetic fields, and you induce motion (assist the feedback).
> The
> > > > > stronger the motor, the greater the increase in subtle ff,
> > counteracted,
> > > > of
> > > > > course, by drag. So all things being equal, the Logitech should
have
> a
> > > > very
> > > > > small increase in subtle ff as the wheel is rotated, the Ferrari a
> > > little
> > > > > more, and the Act even more (except the added drag on the Act
makes
> it
> > > > less
> > > > > noticable).
> > > > > I guess the answer is that it's not a "Ferrari wheel-only
> phenomenon".
> > I
> > > > > also doubt that it's an I-Force phenomenon. It's more likely
> physical
> > > > > phenomenon. I think the only thing you would gain from buying the
> Act
> > > Labs
> > > > > wheel is a more sympathic tech support. I have nothing against
> > Logitech
> > > > > products. I'm typing on a Logi cordless now, have their cordless
> > mouse,
> > > > too.
> > > > > My kids have their Internet keyboard and Mouseman+. In fact, we
have
> > > > several
> > > > > Logi products in the house.  The LWFF has definate merits. I
realize
> > > that
> > > > > people buy products for their own reasons, not mine. I have to
> assume
> > > that
> > > > > when you make comments like "only a moron would buy...", it's done
> out
> > > of
> > > > > frustration. I got help on ras to hookup my CH pedals with wheels.
> > Tried
> > > > it
> > > > > for about 3 days and thought they felt very awkward. Yet look at
all
> > the
> > > > > people who are happy with the setup. Maybe that or a MSFF is just
> the
> > > > thing
> > > > > for you. There's plenty of help on the net for building a stick
> > shifter,
> > > > > too. As far as returning your Ferrari wheel goes, all I meant is
> that
> > if
> > > > > it's not defective there are only 2 alternatives. Return it, or
keep
> > it
> > > > and
> > > > > live with it, but you don't seem very happy doing that.

> > > > > Slot

> > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > news:8nNA4.79532$pf4.1977879@news20.bellglobal.com...
> > > > > > The issue--please people-- is whether this is a

...

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