Andrew
Andrew
A.
> > How did that car get air? Anyone know?
> > Andrew
Not sure if I can tell the story :)
Just to summarise, somebody at Papyrus unleashed hell in the tri-oval ;-D
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
I'm going to guess that the roof flaps DO work, but you'll notice that even
with roof flaps, cars do flip at Daytona and Talladega sometimes from spinning
and getting their backs to the wind. This happened to both Jeff Green and
Michael Waltrip in the Busch race at Daytona this season.
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
--
Kevin Anderson
---------------------------------------------------
DK-Racing
#15 K_Anderson
-------------------------------------------------
http://www.awtech.net/
Md
> > How did that car get air? Anyone know?
> Not sure if I can tell the story :)
> Just to summarise, somebody at Papyrus unleashed hell in the tri-oval ;-D
> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.WeRace.net
> -- People think it must be fun to be a super genius, but they don't realise
> how hard it is to put up with all the idiots in the world.
How can a flap create serious framerate hits??
It's a simply on/off feature. Consider this like a door that opens/close in
a FPS game when somebody goes near it, or somebody raising his hand in GPL.
It's something you can easily put on the client side, and not care at all
about any potential bandwidth for it (which would be pretty low nonetheless)
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
I no expert but it makes sense to me, that the more a vid card/cpu has
to draw the lower the frame rate will be
Md
> > I'd hazard that we probably won't actually see the flaps work in game as
> > well. I just mean they won't visibly pop up. Just think of all the
> > open races on WON... All them flaps might creat serious frame rate
> > hits...
> How can a flap create serious framerate hits??
> It's a simply on/off feature. Consider this like a door that opens/close in
> a FPS game when somebody goes near it, or somebody raising his hand in GPL.
> It's something you can easily put on the client side, and not care at all
> about any potential bandwidth for it (which would be pretty low nonetheless)
> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.WeRace.net
> -- People think it must be fun to be a super genius, but they don't realise
> how hard it is to put up with all the idiots in the world.
--
Ken's Sig 3.1
"Who is the more foolish? The fool, or the fool who follows him?"
- Obi-Wan Kenobi
volksy(at)yahoo(dot)com
Go #43 and #44!
R.I.P Adam
> I no expert but it makes sense to me, that the more a vid card/cpu has
> to draw the lower the frame rate will be
> Md
> > > I'd hazard that we probably won't actually see the flaps work in game
as
> > > well. I just mean they won't visibly pop up. Just think of all the
> > > open races on WON... All them flaps might creat serious frame rate
> > > hits...
> > How can a flap create serious framerate hits??
> > It's a simply on/off feature. Consider this like a door that
opens/close in
> > a FPS game when somebody goes near it, or somebody raising his hand in
GPL.
> > It's something you can easily put on the client side, and not care at
all
> > about any potential bandwidth for it (which would be pretty low
nonetheless)
> > --
> > -- Fran?ois Mnard <ymenard>
> > -- May the Downforce be with you...
> > -- http://www.WeRace.net
> > -- People think it must be fun to be a super genius, but they don't
realise
> > how hard it is to put up with all the idiots in the world.
--
Kirk Lane
ICQ: 28171652
AIM: Kirker64
(IM me twice so I can reply...using a beta client)
"The time has come for me to kill this game
Now open wide and say my name"
- "Space Lord", Monster Magnet
> I no expert but it makes sense to me, that the more a vid card/cpu has
> to draw the lower the frame rate will be
> Md
> > > I'd hazard that we probably won't actually see the flaps work in game
as
> > > well. I just mean they won't visibly pop up. Just think of all the
> > > open races on WON... All them flaps might creat serious frame rate
> > > hits...
> > How can a flap create serious framerate hits??
> > It's a simply on/off feature. Consider this like a door that
opens/close in
> > a FPS game when somebody goes near it, or somebody raising his hand in
GPL.
> > It's something you can easily put on the client side, and not care at
all
> > about any potential bandwidth for it (which would be pretty low
nonetheless)
> > --
> > -- Fran?ois Mnard <ymenard>
> > -- May the Downforce be with you...
> > -- http://www.WeRace.net
> > -- People think it must be fun to be a super genius, but they don't
realise
> > how hard it is to put up with all the idiots in the world.
Wow, an incredible rectangle polygon. It's gonna load up the CPU watch
out!!! <vbg>
I mean, just think if they -actually- allow the roof flap to be colored in
the paint kit. YOWZA, worse framerate than F1 2000.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.