rec.autos.simulators

To V5 and GPL users

? Karsten Borcher

To V5 and GPL users

by ? Karsten Borcher » Sun, 25 Jun 2000 04:00:00

I'm very interested in seeing what the Voodoo 5 5500 is capable of with FSAA
in GPL.
So what I would love is if some friendly soul could grap some ingame shots
with 2xfsaa, 4xfsaa and without fsaa in 1024x768 and send them to me in BMP
format (zipped ofcourse)

Or post them in some binary newsgroup (then please state wich one :)

Thanks in advance :)


--
? Karsten Borchers
     Signing off......

Gamers Paradise - It's like *** !
http://www.racesimcentral.net/

High Rev'ers Denmark - A Danish online racing team
http://www.racesimcentral.net/

Daniel Lichtenberge

To V5 and GPL users

by Daniel Lichtenberge » Sun, 25 Jun 2000 04:00:00

On Sat, 24 Jun 2000 22:04:58 +0200, "? Karsten Borchers"


>I'm very interested in seeing what the Voodoo 5 5500 is capable of with FSAA
>in GPL.
>So what I would love is if some friendly soul could grap some ingame shots
>with 2xfsaa, 4xfsaa and without fsaa in 1024x768 and send them to me in BMP
>format (zipped ofcourse)

Take a look at the FSAA shots at
http://www.simhq.com/simhq3/hardware/features/voodoo5/index4.shtml.

Daniel

--
 ICQ UIN: 30333508
 http://www.topofgames.de || http://danielshome.cjb.net

Tracey A Mille

To V5 and GPL users

by Tracey A Mille » Sun, 25 Jun 2000 04:00:00

You really need to see FSAA in action to appreciate it. Even then,
it's not until you go back and try to play without it that you realize
how cool it is.

Sure it gets rid of the jaggies, but you can do that somewhat by
driving at high resolutions. But it also gets rid of the pixel popping
and other artifacts of aliasing that you really can't capture on a
screen shot.


Scott Pritchet

To V5 and GPL users

by Scott Pritchet » Sun, 25 Jun 2000 04:00:00

I should point out that in-game it actually looks better than those
screenshots.  The
reason is that the FSAA filtering is done after reading from the
framebuffer.  The calculations
are done with greater than 16-bit precision and sent to the DAC without
truncation.  The
Mach-banding artifacts you see in the screenshots at simhq are GREATLY
reduced.

The screenshots were made with pre-release drivers.  The released version
allows you
to take shots at full quality.  I'm pretty sure they tell you how to do this
over
at www.3dfxgamers.com

Best Wishes,
scott


> On Sat, 24 Jun 2000 22:04:58 +0200, "? Karsten Borchers"

> >I'm very interested in seeing what the Voodoo 5 5500 is capable of with
FSAA
> >in GPL.
> >So what I would love is if some friendly soul could grap some ingame
shots
> >with 2xfsaa, 4xfsaa and without fsaa in 1024x768 and send them to me in
BMP
> >format (zipped ofcourse)

> Take a look at the FSAA shots at
> http://www.simhq.com/simhq3/hardware/features/voodoo5/index4.shtml.

> Daniel

> --
>  ICQ UIN: 30333508
>  http://www.topofgames.de || http://danielshome.cjb.net

? Karsten Borcher

To V5 and GPL users

by ? Karsten Borcher » Mon, 26 Jun 2000 04:00:00

cool - thanks :)

Borchers


> On Sat, 24 Jun 2000 22:04:58 +0200, "? Karsten Borchers"

> >I'm very interested in seeing what the Voodoo 5 5500 is capable of with
FSAA
> >in GPL.
> >So what I would love is if some friendly soul could grap some ingame
shots
> >with 2xfsaa, 4xfsaa and without fsaa in 1024x768 and send them to me in
BMP
> >format (zipped ofcourse)

> Take a look at the FSAA shots at
> http://www.simhq.com/simhq3/hardware/features/voodoo5/index4.shtml.

> Daniel

> --
>  ICQ UIN: 30333508
>  http://www.topofgames.de || http://danielshome.cjb.net

Jay

To V5 and GPL users

by Jay » Mon, 26 Jun 2000 04:00:00

This is all well and good, but..... What kind of frame rate hit does it take
with FSAA turned on ?????

It's my understanding that you take such a FPS hit that it basically negates
the use of 2x or 4x FSAA on the V5 5500, and I've heard the GeForce 2 GTS
isn't even capable of doing real FSAA so is this just a moot point?

Or am I wrong? Because I would really like to hear some testomonials from V5
5500 users as I'm considering buying one for my new system.

Thanks
Jay J

Tracey A Mille

To V5 and GPL users

by Tracey A Mille » Mon, 26 Jun 2000 04:00:00


> This is all well and good, but..... What kind of frame rate hit does
it take
> with FSAA turned on ?????

It does the 36 fps that GPL allows quite easiliy, even with 4X FSAA,
as long as you run at 800x600. With 2X FSAA you can go up to 1280x1024
with no drop off.

Well, the ONLY reason to buy a V5 is for FSAA, so if that were true
I'd have returned the card for a refund. FSAA is a joke right now on
the Nvidia cards, especially in D3D, but on the V5's it is fantastic.

FSAA will drop your frame rates in Quaker games down from 100 to
75(2X) or 50 (4X), which for some reason is unacceptable to many that
play those games, but for the games I play (mainly racing) the frame
rate is either locked or I can't tell the difference after 40 fps
anyway.

N..

To V5 and GPL users

by N.. » Mon, 26 Jun 2000 04:00:00

On Sun, 25 Jun 2000 10:30:20 -0500, "Tracey A Miller"

Depends on the game. On the Gefroce2 it works quite well in some games
(EAW, SDOE, F4, Combat Mission), but on eithers it is a complete***
up. But, I did not buy the Geforce2 for FSAA anyway, so to me any
games that run well with FSAA on it are just a bonus. What has me
intrigued are the improved frame rates using T&L in games like N4,
B17-2, and Battle of Britain. All of these games will require hefty
machines to run well so don't expect to be using any FSAA on those
games with a V5 5500 unless you are tolerant of lower frame rates.

--
Nos

chainbreake

To V5 and GPL users

by chainbreake » Mon, 26 Jun 2000 04:00:00


You're wrong on this one, at least for the Geforce and GPL.  I have a
P3-800/Geforce 256, and with the 5.30 drivers and FSAA forced to max, have a
negligible frame rate hit on GPL.  Max detail, all cars, 1600x res--rates
drop briefly to high 20s-low 30s at the start of a race, sitting at the back
of the field with everything displayed at every track except Monaco where
the drop is to the mid-20s.  Very quickly, rates hit max and stay there.  I
don't know why Nvidia's FSAA has so little affect on GPL's frame rates--yes
I'm sure it's enabled.

Just about everything else I've tried FSAA with produces no discernible
gameplay benefit for me when compared with normal high resolution, or frame
rates so low as to make using it worthless, except for old sims like Janes
F15.

Jerry Morelock

Daniel Lichtenberge

To V5 and GPL users

by Daniel Lichtenberge » Mon, 26 Jun 2000 04:00:00

On Sun, 25 Jun 2000 12:54:46 -0400, "chainbreaker"


>You're wrong on this one, at least for the Geforce and GPL.  I have a
>P3-800/Geforce 256, and with the 5.30 drivers and FSAA forced to max, have a
>negligible frame rate hit on GPL.  Max detail, all cars, 1600x res--rates
>drop briefly to high 20s-low 30s at the start of a race, sitting at the back
>of the field with everything displayed at every track except Monaco where
>the drop is to the mid-20s.  Very quickly, rates hit max and stay there.  I
>don't know why Nvidia's FSAA has so little affect on GPL's frame rates--yes
>I'm sure it's enabled.

I don't think FSAA was enabled, all the reviews I've seen state that
nVidia drivers simply disable FSAA in 1600x1200 because the card runs
out of memory, so there can't be a performance drop.

Daniel

--
 ICQ UIN: 30333508
 http://www.topofgames.de || http://danielshome.cjb.net

Tracey A Mille

To V5 and GPL users

by Tracey A Mille » Mon, 26 Jun 2000 04:00:00

No one outside of Papy knows what the demands of N4 will be, or even
when it will ship. But if you think it is going to require hardware

that project right now. <G>

I buy hardware to run my software, and the software I have runs great
on the V5. I don't buy hardware that will one day in the future quite
possibly run a game, which I might just happen to like, much better
than the card that runs the software I like right now, well.

When I get a piece of software on my hard drive which won't run well
on my hardware, and I really like the software, then I will invest in
newer hardware. Buying hardware now to run tomorrow's software is a
waste, because if you wait until you have the software, the price of
the hardware will have dropped considerably - or something better will
be available for the same price.


> >Well, the ONLY reason to buy a V5 is for FSAA, so if that were true
> >I'd have returned the card for a refund. FSAA is a joke right now
on
> >the Nvidia cards, especially in D3D, but on the V5's it is
fantastic.

> Depends on the game. On the Gefroce2 it works quite well in some
games
> (EAW, SDOE, F4, Combat Mission), but on eithers it is a complete
***
> up. But, I did not buy the Geforce2 for FSAA anyway, so to me any
> games that run well with FSAA on it are just a bonus. What has me
> intrigued are the improved frame rates using T&L in games like N4,
> B17-2, and Battle of Britain. All of these games will require hefty
> machines to run well so don't expect to be using any FSAA on those
> games with a V5 5500 unless you are tolerant of lower frame rates.

chainbreake

To V5 and GPL users

by chainbreake » Mon, 26 Jun 2000 04:00:00

That makes sense.  I could tell from the slightly blurred menu screens that
FSAA was working, but it wasn't making sense that there was no frames
dropoff.  I've seen other high res (not 1600x) stuff where the FSAA wasn't
that visually apparent and thought that might be what was happening here.
Of course, in F12K it's very apparent--just wish it was usable.  Overall,
right now I think the feature is mostly fluff, anyway.  But by the end of
the year . . . and with the semi-annual video upgrade . . .

Jerry Morelock

N..

To V5 and GPL users

by N.. » Tue, 27 Jun 2000 04:00:00

On Sun, 25 Jun 2000 13:01:55 -0500, "Tracey A Miller"

>No one outside of Papy knows what the demands of N4 will be, or even
>when it will ship. But if you think it is going to require hardware

>that project right now. <G>

Hehe..no, I'm not saying that. Just saying it will run better on my

on that card. ;-)

I've been buying 3DFX since day one. I needed a change.

True, but I have many games that need all the juice they can get and
FSAA just negates that. I want a card that does FSAA, T&L and gives a
better frame rate than a Voodoo3. I don't need FSAA at this point in
time. I need speed baby. :-)

--
Nos

Jay

To V5 and GPL users

by Jay » Tue, 27 Jun 2000 04:00:00

WOW!

Thanks for the info Dude....

I've been kicking around the notion of getting a V5 5500 and all the
testimonials have helped sway my decision. The system I'm planning on buying
will be at least a 866 MHz with 128 to 256 RAM, so I'm chopping at the bit
to run GPL with those kinds of  FPS and 4x FSAA!!!

Jay J



> GPL runs better at 800x600 with 4x FSAA and looks far better, much more
natural
> and realistic than 1600x1200.  The difference is like looking at a video
tape vs
> a computer game.  At 800x600 4x FSAA, I get 33-36fps at the back of the
grid
> with a full field at SPA.  Once moving, it's 36 fps all the way.

> Another option is 1280x1024 with 2x FSAA, at similar framerates, and also
looks
> far better than 1600x1200.  It's not just aliasing, it's also the texture
> shimmering that FSAA gets rid of.  Even at 1600x1200 with no FSAA, light
poles
> and fence post will flicker, as will the grass and road textures.  The
white
> paint on the side of the road that are constant moving dots becomes  white
> painted lines with FSAA.  With FSAA, driving through the 'ring' is like
watching
> a tape of someone driving it.

> Even for a game like Quake3, the picture looks better at 800x600 with even
2x
> FSAA than 1600x1200 with no FSAA, and runs a whole lot smoother.
> There's is very little framerate hit with 2x FSAA.   With 4x FSAA,
> there's just no comparison in the picture but there is a performance hit,
so
> you have to lower the resolution a little, but the picture is worth it.
I will
> never-ever buy another 3D card that doesn't offer this level of FSAA --
ever.  I
> don't care how many more fps they add.


> >This is all well and good, but..... What kind of frame rate hit does it
take
> >with FSAA turned on ?????

> >It's my understanding that you take such a FPS hit that it basically
negates
> >the use of 2x or 4x FSAA on the V5 5500, and I've heard the GeForce 2 GTS
> >isn't even capable of doing real FSAA so is this just a moot point?

> >Or am I wrong? Because I would really like to hear some testomonials from
V5
> >5500 users as I'm considering buying one for my new system.

> >Thanks
> >Jay J

N..

To V5 and GPL users

by N.. » Wed, 28 Jun 2000 04:00:00


thus spoke:

I don't think he was running GPL in FSAA. There is no way the Geforce2
could handle 1600xXX res with FSAA.

--
Nos


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