rec.autos.simulators

F1C/MCO mod

Mitch_

F1C/MCO mod

by Mitch_ » Sun, 22 Feb 2004 14:42:11

If you havent tried this youre cheating yourself some serious muscle car
fun.  Run a few laps at bristol in this then NR2003 and come back and tell
me how great NR2003 is again.

Mitch

Brian Farme

F1C/MCO mod

by Brian Farme » Sun, 22 Feb 2004 23:55:14


Alright, DGF, what did ya do with the *real* Mitch?

;o)

-Brian

ZZ

F1C/MCO mod

by ZZ » Mon, 23 Feb 2004 01:17:43


Alright, DGF, what did ya do with the *real* Mitch?

----------------------------------

I thought they were interchangable.  ;-)

--
Richard "ZZ" Busch

Member:
Screamers Racing League
OAO
CORS
MARA TransAm
RASCAR
GPL Rank + 17.410
MoGPL Rank + 318.294
N2003 Rank -10.8830

Mitch_

F1C/MCO mod

by Mitch_ » Mon, 23 Feb 2004 03:05:41

Hehe.

Seriously though, try it.  Its about as fun as Ive had since the GPL demo.
Not much beats throwin a hemi cuda around for awhile :-)  The sound is
awesome to.

The problem I have is everyone is so quick to bash anything that isnt Papy
(right now Papy sucks) and we get a bunch of "Experts" that havent even
tried it yet spewing nonsense about how bad it is.  I dare ya to try it and
come back here and say it's as bad as all that.  Take Bristol for a spin in
a 73 Firechicken, I dare ya :-)

Don't let the MCO name throw ya.  Nothing related to the original MCO except
body styles.  It's much more of a early 70's sim.  In fact I owned a 73
Roadrunner (440magnum) and Ill be damned if it doesnt drive the same.  The
brakes of lack of are something that needs some work though along with some
high res models :-)

Mitch


> Alright, DGF, what did ya do with the *real* Mitch?

> ----------------------------------

> I thought they were interchangable.  ;-)

> --
> Richard "ZZ" Busch

> Member:
> Screamers Racing League
> OAO
> CORS
> MARA TransAm
> RASCAR
> GPL Rank + 17.410
> MoGPL Rank + 318.294
> N2003 Rank -10.8830

Shoc

F1C/MCO mod

by Shoc » Mon, 23 Feb 2004 03:48:58


I don't think you can really compare them can ya?  I mean is this MCO mod a
Nascar simulator?  I am downloading it now and I respect your opinion so I
am sure it will be fun, but if it isn't a Nascar simulator it is hard to
compare it to NR2003.

Shock

Mitch_

F1C/MCO mod

by Mitch_ » Mon, 23 Feb 2004 04:31:11

At first glance you would think that wouldnt ya.  Its hard to explain but
try it and get back to me.  Its not a NASCAR sim but the cars feel VERY
NASCARish :)  Try Bristol first it blew me away.  This is the first sim Ive
run that I can REALLY tell what the suspension is doing.

In case youre not aware F1RST includes a auto-track download so if you dont
have Bristol just log into F1RST and host that particular track and it will
download.

Mitch


Shoc

F1C/MCO mod

by Shoc » Mon, 23 Feb 2004 04:38:26

Ok, will do.  The download just finished I am going to install and give it a
rip.

Thanks

Shock


> At first glance you would think that wouldnt ya.  Its hard to explain but
> try it and get back to me.  Its not a NASCAR sim but the cars feel VERY
> NASCARish :)  Try Bristol first it blew me away.  This is the first sim
Ive
> run that I can REALLY tell what the suspension is doing.

> In case youre not aware F1RST includes a auto-track download so if you
dont
> have Bristol just log into F1RST and host that particular track and it
will
> download.

> Mitch



> > I don't think you can really compare them can ya?  I mean is this MCO
mod
> a
> > Nascar simulator?  I am downloading it now and I respect your opinion so
I
> > am sure it will be fun, but if it isn't a Nascar simulator it is hard to
> > compare it to NR2003.

> > Shock

Shoc

F1C/MCO mod

by Shoc » Mon, 23 Feb 2004 05:30:29

I can't get the Bristol track to be recognized by the MCO mod.  It is in the
circuits list whenever I load F1C.  I copied the bristol folder from the
SeasonData\Circuits directory to the mcoSeason\Circuits directory, but it
still isn't showing when I load the mod.

Shock


> At first glance you would think that wouldnt ya.  Its hard to explain but
> try it and get back to me.  Its not a NASCAR sim but the cars feel VERY
> NASCARish :)  Try Bristol first it blew me away.  This is the first sim
Ive
> run that I can REALLY tell what the suspension is doing.

> In case youre not aware F1RST includes a auto-track download so if you
dont
> have Bristol just log into F1RST and host that particular track and it
will
> download.

> Mitch



> > I don't think you can really compare them can ya?  I mean is this MCO
mod
> a
> > Nascar simulator?  I am downloading it now and I respect your opinion so
I
> > am sure it will be fun, but if it isn't a Nascar simulator it is hard to
> > compare it to NR2003.

> > Shock

Shoc

F1C/MCO mod

by Shoc » Mon, 23 Feb 2004 05:44:11

Just figured out the track won't load in F1C either.  When I click the check
mark to go forward after I have selected Bristol the screen says "Default"
and the game closes.  So now Bristol isn't even present in the MCO mod and
it won't load at all in F1C.  Something tell me this has something to do
with the location I installed F1C.  It is installed on my E: drive rather
than the default directory...

Shock


> I can't get the Bristol track to be recognized by the MCO mod.  It is in
the
> circuits list whenever I load F1C.  I copied the bristol folder from the
> SeasonData\Circuits directory to the mcoSeason\Circuits directory, but it
> still isn't showing when I load the mod.

> Shock



> > At first glance you would think that wouldnt ya.  Its hard to explain
but
> > try it and get back to me.  Its not a NASCAR sim but the cars feel VERY
> > NASCARish :)  Try Bristol first it blew me away.  This is the first sim
> Ive
> > run that I can REALLY tell what the suspension is doing.

> > In case youre not aware F1RST includes a auto-track download so if you
> dont
> > have Bristol just log into F1RST and host that particular track and it
> will
> > download.

> > Mitch



> > > I don't think you can really compare them can ya?  I mean is this MCO
> mod
> > a
> > > Nascar simulator?  I am downloading it now and I respect your opinion
so
> I
> > > am sure it will be fun, but if it isn't a Nascar simulator it is hard
to
> > > compare it to NR2003.

> > > Shock

Charlie

F1C/MCO mod

by Charlie » Mon, 23 Feb 2004 05:47:41

edit the Filter Properties line in the bristol.gdb so it sees MCO:

Filter Properties = 2002 MCO


> I can't get the Bristol track to be recognized by the MCO mod.  It is in
the
> circuits list whenever I load F1C.  I copied the bristol folder from the
> SeasonData\Circuits directory to the mcoSeason\Circuits directory, but it
> still isn't showing when I load the mod.

> Shock



> > At first glance you would think that wouldnt ya.  Its hard to explain
but
> > try it and get back to me.  Its not a NASCAR sim but the cars feel VERY
> > NASCARish :)  Try Bristol first it blew me away.  This is the first sim
> Ive
> > run that I can REALLY tell what the suspension is doing.

> > In case youre not aware F1RST includes a auto-track download so if you
> dont
> > have Bristol just log into F1RST and host that particular track and it
> will
> > download.

> > Mitch



> > > I don't think you can really compare them can ya?  I mean is this MCO
> mod
> > a
> > > Nascar simulator?  I am downloading it now and I respect your opinion
so
> I
> > > am sure it will be fun, but if it isn't a Nascar simulator it is hard
to
> > > compare it to NR2003.

> > > Shock

Shoc

F1C/MCO mod

by Shoc » Mon, 23 Feb 2004 06:03:08

Thanks, now it is recognized in MCO, but whenever I try to load it I get the
same problem I get when I try to load the track using regular F1C.  The word
default flashes on the screen and then the game closes.

Shock


> edit the Filter Properties line in the bristol.gdb so it sees MCO:

> Filter Properties = 2002 MCO



> > I can't get the Bristol track to be recognized by the MCO mod.  It is in
> the
> > circuits list whenever I load F1C.  I copied the bristol folder from the
> > SeasonData\Circuits directory to the mcoSeason\Circuits directory, but
it
> > still isn't showing when I load the mod.

> > Shock



> > > At first glance you would think that wouldnt ya.  Its hard to explain
> but
> > > try it and get back to me.  Its not a NASCAR sim but the cars feel
VERY
> > > NASCARish :)  Try Bristol first it blew me away.  This is the first
sim
> > Ive
> > > run that I can REALLY tell what the suspension is doing.

> > > In case youre not aware F1RST includes a auto-track download so if you
> > dont
> > > have Bristol just log into F1RST and host that particular track and it
> > will
> > > download.

> > > Mitch



> > > > I don't think you can really compare them can ya?  I mean is this
MCO
> > mod
> > > a
> > > > Nascar simulator?  I am downloading it now and I respect your
opinion
> so
> > I
> > > > am sure it will be fun, but if it isn't a Nascar simulator it is
hard
> to
> > > > compare it to NR2003.

> > > > Shock

Tony Rickar

F1C/MCO mod

by Tony Rickar » Mon, 23 Feb 2004 06:52:51


> Seriously though, try it.  Its about as fun as Ive had since the GPL demo.
> Not much beats throwin a hemi cuda around for awhile :-)  The sound is
> awesome to.

With RSC being down where can I find it?

Thx
Tony

Mitch_

F1C/MCO mod

by Mitch_ » Mon, 23 Feb 2004 09:27:46

I didnt have to edit the .gdb but I did have to edit the .scn to adjust
mirrors.

Try this if you havent fixed it yet.  Delete the bristol folder and
host/join on F1RST to auto d/l the new one.

Mitch


Shoc

F1C/MCO mod

by Shoc » Tue, 24 Feb 2004 06:26:56

Ok, I'll try it again.  I'll keep everybody posted.  Thanks for the help so
far.

Shock


> I didnt have to edit the .gdb but I did have to edit the .scn to adjust
> mirrors.

> Try this if you havent fixed it yet.  Delete the bristol folder and
> host/join on F1RST to auto d/l the new one.

> Mitch



> > Thanks, now it is recognized in MCO, but whenever I try to load it I get
> the
> > same problem I get when I try to load the track using regular F1C.  The
> word
> > default flashes on the screen and then the game closes.

Jan Verschuere

F1C/MCO mod

by Jan Verschuere » Wed, 25 Feb 2004 06:38:08

They do handle better than the TPTCC cars with one of Achim's setups. ;-)

Jan.
=---


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