fun. Run a few laps at bristol in this then NR2003 and come back and tell
me how great NR2003 is again.
Mitch
Mitch
Alright, DGF, what did ya do with the *real* Mitch?
;o)
-Brian
Alright, DGF, what did ya do with the *real* Mitch?
----------------------------------
I thought they were interchangable. ;-)
--
Richard "ZZ" Busch
Member:
Screamers Racing League
OAO
CORS
MARA TransAm
RASCAR
GPL Rank + 17.410
MoGPL Rank + 318.294
N2003 Rank -10.8830
Seriously though, try it. Its about as fun as Ive had since the GPL demo.
Not much beats throwin a hemi cuda around for awhile :-) The sound is
awesome to.
The problem I have is everyone is so quick to bash anything that isnt Papy
(right now Papy sucks) and we get a bunch of "Experts" that havent even
tried it yet spewing nonsense about how bad it is. I dare ya to try it and
come back here and say it's as bad as all that. Take Bristol for a spin in
a 73 Firechicken, I dare ya :-)
Don't let the MCO name throw ya. Nothing related to the original MCO except
body styles. It's much more of a early 70's sim. In fact I owned a 73
Roadrunner (440magnum) and Ill be damned if it doesnt drive the same. The
brakes of lack of are something that needs some work though along with some
high res models :-)
Mitch
> ----------------------------------
> I thought they were interchangable. ;-)
> --
> Richard "ZZ" Busch
> Member:
> Screamers Racing League
> OAO
> CORS
> MARA TransAm
> RASCAR
> GPL Rank + 17.410
> MoGPL Rank + 318.294
> N2003 Rank -10.8830
I don't think you can really compare them can ya? I mean is this MCO mod a
Nascar simulator? I am downloading it now and I respect your opinion so I
am sure it will be fun, but if it isn't a Nascar simulator it is hard to
compare it to NR2003.
Shock
In case youre not aware F1RST includes a auto-track download so if you dont
have Bristol just log into F1RST and host that particular track and it will
download.
Mitch
Thanks
Shock
> In case youre not aware F1RST includes a auto-track download so if you
dont
> have Bristol just log into F1RST and host that particular track and it
will
> download.
> Mitch
> > I don't think you can really compare them can ya? I mean is this MCO
mod
> a
> > Nascar simulator? I am downloading it now and I respect your opinion so
I
> > am sure it will be fun, but if it isn't a Nascar simulator it is hard to
> > compare it to NR2003.
> > Shock
Shock
> In case youre not aware F1RST includes a auto-track download so if you
dont
> have Bristol just log into F1RST and host that particular track and it
will
> download.
> Mitch
> > I don't think you can really compare them can ya? I mean is this MCO
mod
> a
> > Nascar simulator? I am downloading it now and I respect your opinion so
I
> > am sure it will be fun, but if it isn't a Nascar simulator it is hard to
> > compare it to NR2003.
> > Shock
Shock
> Shock
> > At first glance you would think that wouldnt ya. Its hard to explain
but
> > try it and get back to me. Its not a NASCAR sim but the cars feel VERY
> > NASCARish :) Try Bristol first it blew me away. This is the first sim
> Ive
> > run that I can REALLY tell what the suspension is doing.
> > In case youre not aware F1RST includes a auto-track download so if you
> dont
> > have Bristol just log into F1RST and host that particular track and it
> will
> > download.
> > Mitch
> > > I don't think you can really compare them can ya? I mean is this MCO
> mod
> > a
> > > Nascar simulator? I am downloading it now and I respect your opinion
so
> I
> > > am sure it will be fun, but if it isn't a Nascar simulator it is hard
to
> > > compare it to NR2003.
> > > Shock
Filter Properties = 2002 MCO
> Shock
> > At first glance you would think that wouldnt ya. Its hard to explain
but
> > try it and get back to me. Its not a NASCAR sim but the cars feel VERY
> > NASCARish :) Try Bristol first it blew me away. This is the first sim
> Ive
> > run that I can REALLY tell what the suspension is doing.
> > In case youre not aware F1RST includes a auto-track download so if you
> dont
> > have Bristol just log into F1RST and host that particular track and it
> will
> > download.
> > Mitch
> > > I don't think you can really compare them can ya? I mean is this MCO
> mod
> > a
> > > Nascar simulator? I am downloading it now and I respect your opinion
so
> I
> > > am sure it will be fun, but if it isn't a Nascar simulator it is hard
to
> > > compare it to NR2003.
> > > Shock
Shock
> Filter Properties = 2002 MCO
> > I can't get the Bristol track to be recognized by the MCO mod. It is in
> the
> > circuits list whenever I load F1C. I copied the bristol folder from the
> > SeasonData\Circuits directory to the mcoSeason\Circuits directory, but
it
> > still isn't showing when I load the mod.
> > Shock
> > > At first glance you would think that wouldnt ya. Its hard to explain
> but
> > > try it and get back to me. Its not a NASCAR sim but the cars feel
VERY
> > > NASCARish :) Try Bristol first it blew me away. This is the first
sim
> > Ive
> > > run that I can REALLY tell what the suspension is doing.
> > > In case youre not aware F1RST includes a auto-track download so if you
> > dont
> > > have Bristol just log into F1RST and host that particular track and it
> > will
> > > download.
> > > Mitch
> > > > I don't think you can really compare them can ya? I mean is this
MCO
> > mod
> > > a
> > > > Nascar simulator? I am downloading it now and I respect your
opinion
> so
> > I
> > > > am sure it will be fun, but if it isn't a Nascar simulator it is
hard
> to
> > > > compare it to NR2003.
> > > > Shock
Thx
Tony
Try this if you havent fixed it yet. Delete the bristol folder and
host/join on F1RST to auto d/l the new one.
Mitch
Shock
> Try this if you havent fixed it yet. Delete the bristol folder and
> host/join on F1RST to auto d/l the new one.
> Mitch
> > Thanks, now it is recognized in MCO, but whenever I try to load it I get
> the
> > same problem I get when I try to load the track using regular F1C. The
> word
> > default flashes on the screen and then the game closes.
They do handle better than the TPTCC cars with one of Achim's setups. ;-)
Jan.
=---