to include in Nascar 4.
Presuming they do use the GPL engine - and there's now no valid reason
why they shouldn't - they could include features which would tritely
stand out above the rest of the Nascar series and making most other
racing titles seem like toasted brownies.
Lying awake in bed last night I jotted down a few ideas which I
thought they should include in Nascar 4. Feel free to let me know what
you think.
a) "Driver hands, steering wheel and gear stick" - We already
have this in Grand Prix Legends, so it's certainly possible for them
to include it. Best of all it would put an end to the ugly static
***pit we've had in each previous Nascar title.
2) "Fully working pit crew" - I'm sure many will agree that this
is something which could, and perhaps should, have been included in
Grand Prix Legends. No Nascar race is complete without pit stops,
often due to damage rather than strategy. The 2D images of the pit
crew in Nascar 3 make pitting a rather unrealistic and boring job.
3) "Realistic weather effects " Not all races can take place in
the perfect sunshine. Whilst there is an option to enduce wind effects
in Nascar 3, it's no very good, and besides the car performing a
little worse when you're heading into the wind, there's not much else.
Rainfall, clouds and a slight fog would all help add to the
atmosphere. These weather effects certainly helped make TOCA and TOCA
2 more fun.
4) "Damaged car parts remain on track" - When cars in Nascar 3
are damaged and pieces fall off, they usually disappear a few moments
later, and whilst it's true that in real racing the yellow flag and
pace car would come out to slow down the remaining cars so that safety
guards could remove the dangerous items, I still wouldn't mind
approaching a pile-up knowing that I had to avoid debris as well as
the damaged cars.
5) "Damage to walls" - What happens when you hit a wall in N3?
Besides the damage you receive, only a very unrealistic looking
'spark' appears to tell you you're scraping the wall. Nascar
Revolution went one better here, by removing paint from your car and
keeping it on the wall instead. Scraping paint off like this looks and
feels much better, but still isn't quite good enough. What about
actual damage to the walls as well? Who can forget Nigel Mansell's
CART accident which put a hole through the outside concrete wall? (I
mention that one not because it was very good, but because it's the
only one I have on video) It's great to pass a corner in N3 and see
the tyre tracks from where you or another car previously spun. This
would be taking it to the next level.
6) "Fully working tractor" - In N3, if you blow your engine and
can't make it back to the pit, your spotter tells you that the tow
truck is on the way. Of course, we don't actually see it, cos' just
like in real life it's invisible. Well, I'm sure this is what Papyrus
would like us to believe, but it could certainly be done better. Show
me the tractor! Show me the tractor! Show me the tractor! - putting on
a very 'Jerry Maguire' style voice right now...
7) "Detailed car damage" - TOCA 2 had the windows smashing fully
in a serious enough collision, and GPL had engines bleeding oil and
even fire. What does N3 give us? A few bits of litter left behind and
a puff of smoke of your blow the engine. The new wheel-spin smoke was
a nice touch, but not enough of it was used and it didn't remain in
the air long enough to be 'Days of Thunder' like, which Papy said it
would be. A trail of slick oil coming from the car, which would then
have an effect on the cars behind, would be awesome!
8) "Menu system" - Above all else, please get rid of the cheesy
N2/N3 menus and garage and replace it with something fresh and better
to use. I for one am not very keen on having to use the mouse to
navigate around (and I'm sure I'm not alone, as this was discussed in
another thread a while ago). Some keyboard shortcuts would be
appreciated.
9) "Breaks and wheel-spin" - I love being able to press the
breaks just enough that only ONE of the wheels locks up in GPL and not
the other. It's a sign of good programming and a great physics engine.
I wouldn't mind being able to lock up the front wheels in N4 either.
We might not be able to see it as in GPL, but you could certainly feel
it, and the replays would show it.
10) "More views" - The standard three views in N3 really aren't
very good. They're the same as the ones from N1 and N2. GPL had less
views as standard, but you could add more being editing one of the INI
files, which was an added bonus. If all the views which we have access
to in the replay, such as television 1 & 2, bumper, behind and best of
all, roll-cage, were available instantly I know I'd be in racing
heaven. I find television angles especially useful and fun.
Looking over this message I see that I have appeared to put down
Nascar 3 somewhat. Please don't think that. Nascar 3 is one of my
favourite sims, and I play it almost as much as I do GPL, but I am
well aware (as I'm sure are all of you) of how it could be improved.
Let me know what you think...
Neo