rec.autos.simulators

IRacing Pricing

Gary

IRacing Pricing

by Gary » Fri, 01 Feb 2008 04:06:02

Don't worry, as soon as his mommy realizes he is wacking off on his
computer instead of doing his homework he will crawl back under his
rock... me, i'll just kill filter him and his BS.

>    I wonder why this bloke's name is "Backspace"? How about you realise
>you've made a mistake and then delete yourself!? <Deliberate crudeness on>
>(for probable communication necessity) - "Backspace" - get it? hehehe hahaha
>hohoho. <Deliberate crudeness off>.

Tony

IRacing Pricing

by Tony » Fri, 01 Feb 2008 04:27:19


I got you Larry. I think Tim is winding up into full marketing mode, too
big an opportunity to miss :)

Anyway back on topic if the wife complains about the cost of iRacing I
will refer her to the cost of maintaining her hair. Given my folically
challenged status I must have saved more than enough to justify my
measly hobby...



>>> So, you expect it to be released and then never be updated ?

>> The monthly fee pays for it's constant development.

Tim Wheatle

IRacing Pricing

by Tim Wheatle » Fri, 01 Feb 2008 05:16:44

...and I always imagined you with long flowing blond locks... perhaps
on a beach somewhere? ;)

Jeff Rei

IRacing Pricing

by Jeff Rei » Fri, 01 Feb 2008 05:40:23

That would be his sheep.

Byron Forbe

IRacing Pricing

by Byron Forbe » Sat, 02 Feb 2008 02:03:40


    Lets do a few comparisons to what we have become accustomed to and what
may now be.

    Accustomed to -

Patching and searching for patches
new mod installs and finding
new track installs and finding
mismatches online

and basic mass confusion and headache, especially for the budding rookies.

    iRacing may delete all of the above (apart from installs which will be
greatly dependent upon choices). I don't know of any time in the history of
sim racing that getting down to the driving/sport has been as effortless as
it may now become - that's what we'll be paying for and I believe it will be
WELL worth it! :)

      Brings back memories of the very early days of GPL - 11 tracks, 1
Lotus and lets go racing! :) But even that had teething problems getting
online races happening.

    Pardon my ignorance and laziness to search the iRacing site - what is
the situation with weather implementation?

btgos

IRacing Pricing

by btgos » Sat, 02 Feb 2008 08:26:14

I agree this concept should put an end to the problems of making
certain you have the correct software, and something I hadn't seen
mentioned previously in this thread, it should also help to keep
cheating down (I would imagine it is hard to cheat on a MMO, but since
I haven't really played one since Motor City or the City of Heroes
beta I don't know.)

The most important question for me right now, is what sort of hardware
am I going to need to play this sim?
Right now I have an older P4 3.4, it is the extreme with hyper-
threading, but only single core, and it is on an AGP mobo, with
9800pro. Am I going to be wanting for more power to play this sim? I
really haven't been playing any racing sims in some time, I had lost
interest, but this is really a very interesting sim in my opinion. I
would just love a hint as to where I should be headed in building a
new computer, or would a video card update work fine with this sim?
Can we get some hints on that?

btgoss

Byron Forbe

IRacing Pricing

by Byron Forbe » Sun, 03 Feb 2008 23:23:28


    The norm is that a current and new computer at the best bang for the
buck price will be enough to run the latest software - that is pretty
typical of most past Papy stuff. And if it's anything like past papy stuff
then there will be many ways to dumb it down so that it will give a decent
experience on older machines - how old is anyones guess. Same old story - ya
gotta pay ta play! And for perspective - compare the time and money to
actually doing real life racing and the deal normally looks VERY good! :)

Rush

IRacing Pricing

by Rush » Mon, 04 Feb 2008 10:47:32

I just wish someone could explain iRacing to me because the maker certainly
has not in the last year.

<clear Low>
Rush


Jan Verschuere

IRacing Pricing

by Jan Verschuere » Wed, 06 Feb 2008 00:48:55

It wasn't as much fun for those of us on cable having all these 56k'ers
warping all over the place untill they learned to slow their modems down.
;-p

Jan.
=---

Jan Verschuere

IRacing Pricing

by Jan Verschuere » Wed, 06 Feb 2008 00:50:36

"Backspace" wrote...

>> <snip>
> Wow! What a sucker. And I suppose you're another one of those dorks that
> thinks GPL was realistic?

There was nothing wrong with GPL in itself. It's mods prove the basic engine
was less flawed then NR2003's, actually. Obviously, at the time (we're
talking a decade ago, remember), a lack of knowledge about the era coupled
with a lack of familiarity with physics engines of this level of
sophistication by the testers conspired to make the GPL'67 implementation
laughable by today's standards in terms of realism. However, it's still
pretty good. Eg.: if you run a very tall 1st gear in GP mode and have to get
the car moving again a couple times, you will break the clutch eventually,
so a lot of attention to detail went into it.

However much you may mock it, GPL was a quantum leap at the time and set the
benchmark for everything which followed.

Jan.
=---  

Gary

IRacing Pricing

by Gary » Wed, 06 Feb 2008 04:11:45

Jan - Don't waste your time responding with an intelligent post to
that idiot.

>There was nothing wrong with GPL in itself. It's mods prove the basic engine
>was less flawed then NR2003's, actually. Obviously, at the time (we're
>talking a decade ago, remember), a lack of knowledge about the era coupled
>with a lack of familiarity with physics engines of this level of
>sophistication by the testers conspired to make the GPL'67 implementation
>laughable by today's standards in terms of realism. However, it's still
>pretty good. Eg.: if you run a very tall 1st gear in GP mode and have to get
>the car moving again a couple times, you will break the clutch eventually,
>so a lot of attention to detail went into it.

>However much you may mock it, GPL was a quantum leap at the time and set the
>benchmark for everything which followed.

>Jan.
>=---  

The Real One - For Now...

IRacing Pricing

by The Real One - For Now... » Wed, 06 Feb 2008 06:50:56

BINGO!!!

You have no idea how many times I tried to tell people on TEN.  Do NOT set
your modem for 56k speeds!  All it does it re-train half the data it tries
to send/receive and cause warp.

I manually set my modem to connect at only 19,200 and I never had warp
issues on TEN.

I finally got 128K ISDN and it was the greatest online racing connection
I've seen, even now days.  It was a beauty.  I think it was even more stable
than my current 15mbit connection, though I don't really have issues these
days either.

-Larry


Tony

IRacing Pricing

by Tony » Wed, 06 Feb 2008 08:01:39


Larry (The Real One - For Now....) doesn't have issues? :)

The Real One - For Now...

IRacing Pricing

by The Real One - For Now... » Wed, 06 Feb 2008 23:11:51

Only when certain jackasses hijack everyone's screen names and posts spam
with them :)

-Larry



>> though I don't really have issues these days either.

> Larry (The Real One - For Now....) doesn't have issues? :)

jason moye

IRacing Pricing

by jason moye » Fri, 08 Feb 2008 22:37:04


I'm going to shell out my $20 a month to run into the back of you
repeatedly while you ignore the blue flags. :)


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