rec.autos.simulators

Nascar 2 3DFx patch. How hard can it be??

Phil Bowe

Nascar 2 3DFx patch. How hard can it be??

by Phil Bowe » Wed, 21 Jan 1998 04:00:00

Correct me if I'm wrong, but, are not most games that support 3Dfx, also
Rendition games?

If that answer is yes, then why is it that making a 3Dfx game out of a
rendition game is such a big deal?

Nearly every game I own that supports the Voodoo chipset also supports the
Rendition.  Why is it then, that after announcing the announcment date, the
announcment has not yet been made about when they will announce the proposed
release of the enhancement. :)

Did I run on?

Hello Sierraaaaa.  I shitcanned my Rendition card cause the original N2 was
unplayable in it's as shipped state.  Waited till I was bored out of playing
before the patch came out, then still couldn't get reliable performance from
the Rendition version of N2.  When do I get my moneys worth?  Perhaps Never?

I'd guess that the voodoo patch will cause more trouble than it's worth.

Just my $0.02

----------------------------------------------------------
If You think health care is expensive now, wait till it's free!

RR #3 Box 96
Williamsport, Pa. 17701
(717) 745-7697

Donald R. Chapm

Nascar 2 3DFx patch. How hard can it be??

by Donald R. Chapm » Wed, 21 Jan 1998 04:00:00

On Tue, 20 Jan 1998 02:57:39 -0500, "Phil Bower"


>Correct me if I'm wrong, but, are not most games that support 3Dfx, also
>Rendition games?

No, not at all. Direct 3D games will take advantage of many "3D"
chipsets(3DFX, Rendition, nvidia, PowerVR, etc.), but the performance
is usually not that great. Other games use a direct port for
individual chipsets(3DFX Glide API, for example Need for Speed IISE).
Still others(well not many -Quake/Quake2/Hexen2) may use OpenGL.
However, only 3DFX , nvidia, and the newest Rendition chipsets
currently support it well. So, Nascar 2 was programmed directly for
Rendition, probably because its chipset and API was availlable before
3DFX, and Sierra was going to be selling a Rendition graphics card.
Now, because of the huge market share that 3DFX has amassed over the
last year, and its superior performance, Papyrus is producing a 3DFX
patch.

The answer was no, but the 3DFX patch is a big deal because HOPEFULLY
it will have much better performance, and will be accessible to more
gamers who have 3DFX cards as opposed to Rendition.

That may be, but its probably through the inferior Direct 3D, as
opposed to a direct Rendition port. The 3DFX glide versions of NHL98,
Longbow  2, Need for Speed IISE, Ubisoft's F1 Racing, POD, G-Police,
Extreme ***, NBA Live 98, Carmageddon, Jet Fighter III, etc. are
far superior in performance to their Direct 3D or Rendition
counterparts. And some of these games definitely do not support
Rendition. Also, the OpenGL versions of Quake, Quake 2, and Hexen 2
are, in my opinion, better than the Rendition versions overall. I have
both a 3DFX card and a Rendition card, so I have made the
comparisions.

Let's hope not.

Don Chapman

Coco

Nascar 2 3DFx patch. How hard can it be??

by Coco » Wed, 21 Jan 1998 04:00:00

Maybe 3DFX want to implement N2 with anti aliasing, which the N2 rendition
wasn't implement with!!!!

Bye Coco


> Correct me if I'm wrong, but, are not most games that support 3Dfx, also
> Rendition games?

> If that answer is yes, then why is it that making a 3Dfx game out of a
> rendition game is such a big deal?

> Nearly every game I own that supports the Voodoo chipset also supports the
> Rendition.  Why is it then, that after announcing the announcment date, the
> announcment has not yet been made about when they will announce the proposed
> release of the enhancement. :)

> Did I run on?

> Hello Sierraaaaa.  I shitcanned my Rendition card cause the original N2 was
> unplayable in it's as shipped state.  Waited till I was bored out of playing
> before the patch came out, then still couldn't get reliable performance from
> the Rendition version of N2.  When do I get my moneys worth?  Perhaps Never?

> I'd guess that the voodoo patch will cause more trouble than it's worth.

> Just my $0.02

> ----------------------------------------------------------
> If You think health care is expensive now, wait till it's free!

> RR #3 Box 96
> Williamsport, Pa. 17701
> (717) 745-7697

Marc Collin

Nascar 2 3DFx patch. How hard can it be??

by Marc Collin » Wed, 21 Jan 1998 04:00:00

It is exactly this attitude that makes it not worthwhile for companies'
representatives to come on to r.a.s. to have intelligent and useful
discussions.

They said there will be a FREE 3dfx patch in early '98.  A 3dfx patch that
they certainly did not have to bother with is a good thing.  Early '98 has
not passed yet.  Get it?

Thank you Papyrus/Sierra for the patch and for continuing to support a
product that is more than a few weeks old (most company's limit).  Yes it is
a good will gesture on your part that will encourage people to buy more of
your products but it is also a bonus that we are getting that was not
advertised or expected based on what it said on the outside of the box.

Marc.


>Correct me if I'm wrong, but, are not most games that support 3Dfx, also
>Rendition games?

>If that answer is yes, then why is it that making a 3Dfx game out of a
>rendition game is such a big deal?

>Nearly every game I own that supports the Voodoo chipset also supports the
>Rendition.  Why is it then, that after announcing the announcment date, the
>announcment has not yet been made about when they will announce the
proposed
>release of the enhancement. :)

>Did I run on?

>Hello Sierraaaaa.  I shitcanned my Rendition card cause the original N2 was
>unplayable in it's as shipped state.  Waited till I was bored out of
playing
>before the patch came out, then still couldn't get reliable performance
from
>the Rendition version of N2.  When do I get my moneys worth?  Perhaps
Never?

>I'd guess that the voodoo patch will cause more trouble than it's worth.

>Just my $0.02

>----------------------------------------------------------
>If You think health care is expensive now, wait till it's free!

>RR #3 Box 96
>Williamsport, Pa. 17701
>(717) 745-7697

Scott B. Huste

Nascar 2 3DFx patch. How hard can it be??

by Scott B. Huste » Wed, 21 Jan 1998 04:00:00

Must be you, because I dont know too many people who had problems with
Rendition mode that wasnt easily solved.  Sounds like a hardware problem
on your end.  As far as getting "your moneys worth"... did it every say
on the box or advertised that you would get a 3DFX patch ???  Id say the
3DFX patch is a BONUS. It wasnt a flaw in the game.  It wasnt a hardware
conflict.  For Christs sake... ITS NOT CPR !!!!   So Id say you got your
moneys worth and just be patient until the 3DFX patch comes out.  Early
1998 could be interpreted first quarter 1998.  First quarter does not
end until March 31, 1998.

Scott


> Correct me if I'm wrong, but, are not most games that support 3Dfx, also
> Rendition games?

> If that answer is yes, then why is it that making a 3Dfx game out of a
> rendition game is such a big deal?

> Nearly every game I own that supports the Voodoo chipset also supports the
> Rendition.  Why is it then, that after announcing the announcment date, the
> announcment has not yet been made about when they will announce the proposed
> release of the enhancement. :)

> Did I run on?

> Hello Sierraaaaa.  I shitcanned my Rendition card cause the original N2 was
> unplayable in it's as shipped state.  Waited till I was bored out of playing
> before the patch came out, then still couldn't get reliable performance from
> the Rendition version of N2.  When do I get my moneys worth?  Perhaps Never?

> I'd guess that the voodoo patch will cause more trouble than it's worth.

> Just my $0.02

> ----------------------------------------------------------
> If You think health care is expensive now, wait till it's free!

> RR #3 Box 96
> Williamsport, Pa. 17701
> (717) 745-7697

Kevin Gardne

Nascar 2 3DFx patch. How hard can it be??

by Kevin Gardne » Wed, 21 Jan 1998 04:00:00


> Maybe 3DFX want to implement N2 with anti aliasing, which the N2 rendition
> wasn't implement with!!!!

3dfx Voodoo (1) can't do anti-aliasing in real time.  It wasn't
optimised for this function.  Rendition CAN.

Kevin

Kevin Gardne

Nascar 2 3DFx patch. How hard can it be??

by Kevin Gardne » Wed, 21 Jan 1998 04:00:00


> Correct me if I'm wrong, but, are not most games that support 3Dfx, also
> Rendition games?

No.  Each has considerable native content which the other doesn't.  A
consequence of the early 3d marketplace + the fact that early Direct3d
was so difficult to program.

Sierra/Papy came out early on the Rendition bandwagon, and learned how
to program it 2 1/2 years ago.  Now they have to learn to program 3dfx
while pathcing N2.

Because of unexpected delays.

No.  It will be cool.  They are taking extra time to ensure its cool.

Kevin

Jo

Nascar 2 3DFx patch. How hard can it be??

by Jo » Wed, 21 Jan 1998 04:00:00


>It is exactly this attitude that makes it not worthwhile for companies'
>representatives to come on to r.a.s. to have intelligent and useful
>discussions.

Nonsense. It is NOT providing information that pisses people off. The
more Papyrus withdraws from public participation, the more they***
people off who want to know what's going on. All they have to do is
provide SOME reasonable level opf information instead of the wall of
silence we've been getting recently. They seem to be turning into
another EA.

Actually, what they said was that they would provide and "exact date"
for the patch release on Dec. 22 of last year. They failed to provide
this basic information that they promised, so naturally people are
going to be impatient.

Joe

Marc J. Nelso

Nascar 2 3DFx patch. How hard can it be??

by Marc J. Nelso » Wed, 21 Jan 1998 04:00:00


> Sierra/Papy came out early on the Rendition bandwagon, and learned how
> to program it 2 1/2 years ago.  Now they have to learn to program 3dfx
> while pathcing N2.

Actually, Papyrus got started on the Rendition coding about 1-1/2 years
ago when Mike Newhall was still there.  As far as the 3Dfx stuff is
concerned, I don't think they're doing it in-house, but don't know for
sure (I'll find out though!).

Cheers!

Marc

--
Marc J. Nelson
Sim Racing Online / Sim Racing News / The Sim Project
http://members.aol.com/simracing
<remove '*' before replying>

Jim Sokolof

Nascar 2 3DFx patch. How hard can it be??

by Jim Sokolof » Wed, 21 Jan 1998 04:00:00



> > Sierra/Papy came out early on the Rendition bandwagon, and learned how
> > to program it 2 1/2 years ago.  Now they have to learn to program 3dfx
> > while pathcing N2.

> Actually, Papyrus got started on the Rendition coding about 1-1/2 years
> ago when Mike Newhall was still there.  As far as the 3Dfx stuff is
> concerned, I don't think they're doing it in-house, but don't know for
> sure (I'll find out though!).

I *know* Papyrus was working on Rendition code while they were still
in the old Somerville, MA offices. Since they moved from there in
November 1995, I can assert that they were working on Rendition coding
since before then. EOD. (You are correct in stating that Mike Newhall
was still there at the time.)

---Jim

Jim Sokolof

Nascar 2 3DFx patch. How hard can it be??

by Jim Sokolof » Wed, 21 Jan 1998 04:00:00



> >They said there will be a FREE 3dfx patch in early '98.  A 3dfx patch that
> >they certainly did not have to bother with is a good thing.  Early '98 has
> >not passed yet.  Get it?

> Actually, what they said was that they would provide and "exact date"
> for the patch release on Dec. 22 of last year. They failed to provide
> this basic information that they promised, so naturally people are
> going to be impatient.

Did they promise an "exact date" (your quotes, not mine) as you claim?
Can you support that claim?

---Jim

Bruce Kennewel

Nascar 2 3DFx patch. How hard can it be??

by Bruce Kennewel » Thu, 22 Jan 1998 04:00:00

I don't have a problem with publishers/developers keeping quiet.  I
would rather that they said absolutely *nothing* than pop up a
"projected release date" which isn't met.

Expectations are raised when the soothsayers, crystal ball-gazers and
marketing gurus state dates that are not met. This then places pressure
on the publisher/developer.

Far better to say nothing at all until they are starting to ship it out
to the distributors.

--
Bruce
(at work)

"Laziness is nothing more than the habit of resting before you get
tired."
(Jules Renard)

Jo

Nascar 2 3DFx patch. How hard can it be??

by Jo » Thu, 22 Jan 1998 04:00:00


>Did they promise an "exact date" (your quotes, not mine) as you claim?
>Can you support that claim?

Yes I can (bet ya didn't expect that on Usenet, didja? ;-). Here you
go:

David --

Thanks a lot for your message. I can see that 3dfx and Papyrus haven't
been sending out clear messages about the port.

It's coming soon!! On Monday, December 22, I will make an announcement
as to the exact date the NASCAR Racing 2/3dfx port is due.

Erica
PR Manager
Papyrus

Joe

Jeff Vince

Nascar 2 3DFx patch. How hard can it be??

by Jeff Vince » Thu, 22 Jan 1998 04:00:00





>> >They said there will be a FREE 3dfx patch in early '98.  A 3dfx patch that
>> >they certainly did not have to bother with is a good thing.  Early '98 has
>> >not passed yet.  Get it?

>> Actually, what they said was that they would provide and "exact date"
>> for the patch release on Dec. 22 of last year. They failed to provide
>> this basic information that they promised, so naturally people are
>> going to be impatient.

>Did they promise an "exact date" (your quotes, not mine) as you claim?
>Can you support that claim?

   For my money, the Dec. 22 Papyrus announcement told us three things
that we didn't know already:

1. That it would indeed be released (pretty dumb if they did the work
on the patch and it wasn't released, but not beyond the realm of
possibility [see "CPR/Glide"]),

2. That the patch would be released in "early '98".  Not as specific
as we might have liked, but its something to go on (would you prefer a
specific date pulled out of the air which has no chance of being
met?), and

3. That the patch would be compatible with and supported on NROS/TEN,
a very big deal for many people (and not an automatic).

   Maybe Joe didn't get what he wanted out of the announcement, but it
wasn't for a lack of information.  ;)


Before you send me UCE, I know what you're thinking...  Did he complain
to five or six postmasters last month?  Now, you must ask yourself one
question: "Do I feel lucky?"  Well, do you, punk?

Phil Bowe

Nascar 2 3DFx patch. How hard can it be??

by Phil Bowe » Thu, 22 Jan 1998 04:00:00

Here we go again.

I shouldn't criticise anything the almighty software developers have done
cause that might step on some toes.  They send out a game that even with
it's patch is in desperate need of problems being fixed and I, after having
it for a year, shouldn't be bitter that I still don't use it because I get
infuriated when something beyond my control, fails.

I'll tell you what. I'll give an anology that I made for someone else,
earlier.  It goes like this...

You go to your local Car dealer and order a brand new car.  Wait a few weeks
and when it comes in, you go to the dealer and pick it up.  The salesperson
hands you the plastic bag with the keys just after you hand him a cashiers
check for the car.  You're the proud owner of a new car.

You open the bag, grab the key and get in.  Turn on the engine and
immideately, the engine blows up, catches the car on fire and burns it to a
crisp.

Hmmm,  this car doesn't work, you surmise.  You walk back into the
dealership and hand the guy the keys and say, yep, that cars a peice of
shit.  The guy hands the key back to you and says, yep, it sure is, but I
just sell em.  You ordered it and I got it for you.  After you open the
baggie with the key, we have a shrinkwrap policy, just like software
dealers, it's your car.

But it didn't work!!!!

Sucks to be you.  That model is known to do that.  They are working on a
carb kit you can install that shoud help that most times.  Would you like to
get it when it comes out?

Screw you, I'm writing a letter to the editor, calling 60 minutes, the
better buisiness bureau.....

You can't do that.  It'll hurt the Mfgrs' feelings.  These people work real
*** cars like that, there working on the problems with that carb right
now as we speak, I'm sure of it.

F&*#$ that!!! I work for my money too!!!  What am I supposed to do about a
car in the meantime?

Well, we sell this model over here too, it doesn't catch on fire any more
like that one does.  Would you like to buy one of those.  And also, since
you're a previous Model X owner, you get a $10.00 rebate when you buy a
model Y.  In addition, since you bought that barbeque model outside, you
were automatically entered into our Free Carb Kit sweepstakes.

Hey, what the hell, it's only another $25,000.00,  sell me a model Y.

Oh, and I almost forgot to tell you, before you leave, stop in at the parts
department, they allready have FREE carb kits for the Y models IN STOCK.
You'll really want to get one of them before you drive it.  Our service
department will install it for you for a marginal fee.  Give us a few days
to work the bugs out and I'm sure you'll be thrilled with the Y model.
We'll even let you borrow our tow hitch for the X model outside so you can
take it home with you too!

remind you of GP2 and N2, CPR, ...

Perhaps you might think about the people who may be 13,14,15 years old and
REALLY WORK for the money they earn to be able to get these programs and
find out that 4 weeks worth of grass mowing/yard work just went down the
shitcan cause a software vendor screwed em.  Maybe YOU, should ask yourself
when was the last time you bought a program that actually worked.  Can you
remember??  I can, it was 1987, I bought Unix.
--------

Get the picture.

Sorry Marc, I really don't give a shit whos toes I stomp on.  I paid my dues
for that game and I want it to work.  I'm not going to stop posting until it
does.

From Microsoft on down, software vendors have trained us to simply accept
the fact that when we buy a car from them, it'll catch on fire the first day
we have it.  Were an entire society of "Fire Extinguisher Carriers"!  Put
out the fire for the moment, get back in, reboot the car and see if we can
get up the mountain this time before something else explodes.


>It is exactly this attitude that makes it not worthwhile for companies'
>representatives to come on to r.a.s. to have intelligent and useful
>discussions.

>They said there will be a FREE 3dfx patch in early '98.  A 3dfx patch that
>they certainly did not have to bother with is a good thing.  Early '98 has
>not passed yet.  Get it?

>Thank you Papyrus/Sierra for the patch and for continuing to support a
>product that is more than a few weeks old (most company's limit).  Yes it
is
>a good will gesture on your part that will encourage people to buy more of
>your products but it is also a bonus that we are getting that was not
>advertised or expected based on what it said on the outside of the box.

>Marc.


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