rec.autos.simulators

F1C question

Mitch_

F1C question

by Mitch_ » Fri, 27 Jun 2003 06:10:20

So far after just a few minutes F1C is great.  By far best current F1 sim.

One thing that bugs me though is my front wheels seem to stop spinning while
cornering even though Im acelerating out of the corner.  I understand that
the wheel will get air regularly over berms but rarely does the wheel just
stop spinning let alone everytime I turn hard right of left.  I find it
distracting at this point ;)

Anyone else see this or know the fix?  Ill get to the readme's but cant till
later.

Mitch

frederickso

F1C question

by frederickso » Fri, 27 Jun 2003 06:17:09

Maybe your brake pedal isnt calibrated right?


Redmis

F1C question

by Redmis » Fri, 27 Jun 2003 20:03:55

Yeah, the inside front wheel not rotating is something that I'd expect to
see at the monaco hairpin sometime but it happens at a lot of corners in
F1C.  Softening the front anti-roll bar used to correct it in F1 2002 but it
doesn't seem to have much effect in F1C.  Any ideas, Steve?
Steve Blankenshi

F1C question

by Steve Blankenshi » Fri, 27 Jun 2003 23:36:51


I've noticed this too; it reminded me of working on the champcar physics for
the aborted Cart Heat mod, since they did the same thing.  You'd lock the
inside front from heavy braking past your turn-in and the car would carry
the stopped (or slowly-rotating, which looked cool) wheel right through the
apex into the corner exit.  As soon as you straightened the wheel enough for
it to touch down again, you got a nice chirp and puff of tire smoke for your
effort!  ;-)

Dropping the CG and static roll centers in that one made a big difference in
the weight transfer, but for F1C, you probably need to reduce the spring
stiffness as well as the RB's, and lower the low-speed rebound damping.

SB

PS - the F3000 in NetKar does this to a fault as well, and I'd imagine it
might have something to do with not modeling the tire casing deformation
fully.  I remember an interview with one of the Cart drivers who tested a
Toyota F1 last year (not CDM) and he was surprised at how much the car
rolled on the relatively high aspect-ratio tires.

St

F1C question

by St » Sun, 29 Jun 2003 00:01:06

So is this a game flaw that has to be overcome with setup or will
there perhaps be a patch at some point, seems unlikely that this kind
of lockup is realistic. I watch all the F1 races and only see lockup
coming out of a high speed section into a slow corner.As far as
driving ability I am at least as good as Schumacher, Rolf that is LOL
Steve P



> > Yeah, the inside front wheel not rotating is something that I'd expect to
> > see at the monaco hairpin sometime but it happens at a lot of corners in
> > F1C.  Softening the front anti-roll bar used to correct it in F1 2002 but
>  it
> > doesn't seem to have much effect in F1C.  Any ideas, Steve?

> I've noticed this too; it reminded me of working on the champcar physics for
> the aborted Cart Heat mod, since they did the same thing.  You'd lock the
> inside front from heavy braking past your turn-in and the car would carry
> the stopped (or slowly-rotating, which looked cool) wheel right through the
> apex into the corner exit.  As soon as you straightened the wheel enough for
> it to touch down again, you got a nice chirp and puff of tire smoke for your
> effort!  ;-)

> Dropping the CG and static roll centers in that one made a big difference in
> the weight transfer, but for F1C, you probably need to reduce the spring
> stiffness as well as the RB's, and lower the low-speed rebound damping.

> SB

> PS - the F3000 in NetKar does this to a fault as well, and I'd imagine it
> might have something to do with not modeling the tire casing deformation
> fully.  I remember an interview with one of the Cart drivers who tested a
> Toyota F1 last year (not CDM) and he was surprised at how much the car
> rolled on the relatively high aspect-ratio tires.

Steve Blankenshi

F1C question

by Steve Blankenshi » Sun, 29 Jun 2003 00:44:43

You can fix the lockups easily with proper brake bias; it's the car carrying
the inside front in the air through the apex that's questionable.  Too early
to tell; it might be a small flaw, but it might just be a function of using
poor setups.  Real F1 teams pay engineers lots of money to see that they
keep all four wheels on the ground.  Perhaps you should book some time with
your telemetry guru...  ;-)


> So is this a game flaw that has to be overcome with setup or will
> there perhaps be a patch at some point, seems unlikely that this kind
> of lockup is realistic. I watch all the F1 races and only see lockup
> coming out of a high speed section into a slow corner.As far as
> driving ability I am at least as good as Schumacher, Rolf that is LOL
> Steve P






> > > Yeah, the inside front wheel not rotating is something that I'd expect
to
> > > see at the monaco hairpin sometime but it happens at a lot of corners
in
> > > F1C.  Softening the front anti-roll bar used to correct it in F1 2002
but
> >  it
> > > doesn't seem to have much effect in F1C.  Any ideas, Steve?

> > I've noticed this too; it reminded me of working on the champcar physics
for
> > the aborted Cart Heat mod, since they did the same thing.  You'd lock
the
> > inside front from heavy braking past your turn-in and the car would
carry
> > the stopped (or slowly-rotating, which looked cool) wheel right through
the
> > apex into the corner exit.  As soon as you straightened the wheel enough
for
> > it to touch down again, you got a nice chirp and puff of tire smoke for
your
> > effort!  ;-)

> > Dropping the CG and static roll centers in that one made a big
difference in
> > the weight transfer, but for F1C, you probably need to reduce the spring
> > stiffness as well as the RB's, and lower the low-speed rebound damping.

> > SB

> > PS - the F3000 in NetKar does this to a fault as well, and I'd imagine
it
> > might have something to do with not modeling the tire casing deformation
> > fully.  I remember an interview with one of the Cart drivers who tested
a
> > Toyota F1 last year (not CDM) and he was surprised at how much the car
> > rolled on the relatively high aspect-ratio tires.

Mitch_

F1C question

by Mitch_ » Sun, 29 Jun 2003 01:02:56

Turns out after much hair pulling that one of the posts/clamps in my brake
pedal (Act Labs perf pedals) broke causing excess strain from the other
post/clamp to cause the brake to stay on.  A trip to Orchard Supply for some
clamps and screws and all is great.  The wheels all freely rotate now.

Mitch


> Maybe your brake pedal isnt calibrated right?



> > So far after just a few minutes F1C is great.  By far best current F1
sim.

> > One thing that bugs me though is my front wheels seem to stop spinning
> while
> > cornering even though Im acelerating out of the corner.  I understand
that
> > the wheel will get air regularly over berms but rarely does the wheel
just
> > stop spinning let alone everytime I turn hard right of left.  I find it
> > distracting at this point ;)

> > Anyone else see this or know the fix?  Ill get to the readme's but cant
> till
> > later.

> > Mitch


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