Indeed! The ovals make a nice addition to GPL, and provide a great learning
opportunity, as you can focus on the car's behavior and how setup changes
affect it more easily when you're not dealing with learning a complex track as
well. The possibility exists for great online racing also, with close
competion from start to finish.
Yes they do. Besides the obvious problems with the walls, they seem to have
difficulty in traffic. I ran a pro short race at Loudon the other day, and
couldn't qualify better than 5th, about a second off Clark's pole time. For
the first part of the race, all was well; the AI were fast and the racing was
close. But once we hit traffic, they lost their speed advantage and I ended up
lapping the entire field. That would never happen at any of the standard
tracks! But I expect a bit of tweaking on the LP files for Loudon will solve
that, so maybe it'll get ironed out soon.
Thanks to Dave Noonan for his efforts, and the guys at
http://www.racesimcentral.net/ for sharing 'em with us.
Steve B.
remove "edy" from address for email