converters (demo and no-demo). I have tried to improve the AI with some
third party AI patches and Reply to LP tool as well as by adjusting
"dlong_speed_adj_coeff" and "npt_override" parameters, but the AI is still
less than perfect - crashing to walls (especially at steeply banked ovals),
too slow, weird slowdowns etc.
I think this has been discussed earlier, but is it possible to have really
good AI at ovals? Which tracks does the AI handle best and what kind of
adjustments should be made?
Thanks for any help.
Jari Jokinen