rec.autos.simulators

new nVidia TNT\TNT2\Vanta drivers out...

Kai Fulle

new nVidia TNT\TNT2\Vanta drivers out...

by Kai Fulle » Sun, 06 Jun 1999 04:00:00

The new detonator (1.88 I think) drivers are available at
If you have an AGP card...
ftp://ftp2.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
x/win9x188agp.zip

If you have a PCI card
ftp://ftp2.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
x/win9x188pci.zip

If those sites are down...

If you have an AGP card...
ftp://ftp1.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
x/win9x188agp.zip

If you have a PCI card
ftp://ftp1.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
x/win9x188pci.zip

these arre official from Nvidia so they should be good for most systems, no
complaints from my STB card. These are new as of Friday

enjoy...

Kai Fulle

new nVidia TNT\TNT2\Vanta drivers out...

by Kai Fulle » Sun, 06 Jun 1999 04:00:00

Kieth, the Detonator drivers are fine, and I found that the 1.88 drivers
really improved performanbce with the NFS4 demo. Being that GPL dosn't even
support Open GL at this point (beta dosn't count as support) Why should
Nvidia make special drivers fro a game that dosn't even support thier
platform and not to mentiobn dosn't have a lot of volume of thier customers
being that it requires Glide or Rendition. It isn't the 1.88 drivers that
arer bad, it is that GPL hasn't implimented OGL at any resprectable level.
The card makers can't baby set reach game and provide drivers for
inidividual games that the programers didn't support themselves.

As for my own experience with the GPL demo (as I don't have a rend or gliude
card I'm not buying the game) with just a couple options off and 16 sounds I
got a respeectable 25fps from a card that isn't even supported by the game.
With all grafics off, it flew at 40 fps on my 450 :)

Point well taken chris, but I wouldn''t say the 1.88 drivgers are worthless
based on how it performs on an unsupported game.


>I tried the new driver with GPL (1.0.0.0 of course).

>Results: pathetic. The latest Detonator drivers may have fixed the frequent
>gpf's of the previous Detonators, but I didn't stick around long enough to
find
>out. With 1.88 TNT drivers, GPL on my Celeron 450A (300A overclocked) feels
like
>it is running at 10MHz. Every menu click is followed by a 20 second wait
until
>the next screen appears. I ran the directx diagnostic tool which passed
with no
>problems and at normal speeds, so obviously nvidia did not test the 1.88
>Detonator with GPL in mind.

>Back to the trusty old 0.48 reference drivers for me until nvidia gets its
act
>together, or the GPL 1.1 patch is certified to work with 1.88 Detonators.
Nvidia
>have great hardware but the drivers upgrades are a joke.

>Keith.

Kai Fulle

new nVidia TNT\TNT2\Vanta drivers out...

by Kai Fulle » Sun, 06 Jun 1999 04:00:00

yes, I think the only ones that should be interested are those who play
games other than GPL, like SCGT, F1rs etc etc... there are other sims out
there. :)

and boy would I like to see a good engine like GPL;s in an era I can get
into (with D3D)


>I would buy a refurbished 12MB V2 from Creative (50.00 US) and end my
>frustration If I were in the same position.

>DN



>> I tried the new driver with GPL (1.0.0.0 of course).

>> Results: pathetic. The latest Detonator drivers may have fixed the
>frequent
>> gpf's of the previous Detonators, but I didn't stick around long enough
to
>find
>> out. With 1.88 TNT drivers, GPL on my Celeron 450A (300A overclocked)
>feels like
>> it is running at 10MHz. Every menu click is followed by a 20 second wait
>until
>> the next screen appears. I ran the directx diagnostic tool which passed
>with no
>> problems and at normal speeds, so obviously nvidia did not test the 1.88
>> Detonator with GPL in mind.

>> Back to the trusty old 0.48 reference drivers for me until nvidia gets
its
>act
>> together, or the GPL 1.1 patch is certified to work with 1.88 Detonators.
>Nvidia
>> have great hardware but the drivers upgrades are a joke.

>> Keith.

keit

new nVidia TNT\TNT2\Vanta drivers out...

by keit » Mon, 07 Jun 1999 04:00:00

I tried the new driver with GPL (1.0.0.0 of course).

Results: pathetic. The latest Detonator drivers may have fixed the frequent
gpf's of the previous Detonators, but I didn't stick around long enough to find
out. With 1.88 TNT drivers, GPL on my Celeron 450A (300A overclocked) feels like
it is running at 10MHz. Every menu click is followed by a 20 second wait until
the next screen appears. I ran the directx diagnostic tool which passed with no
problems and at normal speeds, so obviously nvidia did not test the 1.88
Detonator with GPL in mind.

Back to the trusty old 0.48 reference drivers for me until nvidia gets its act
together, or the GPL 1.1 patch is certified to work with 1.88 Detonators. Nvidia
have great hardware but the drivers upgrades are a joke.

Keith.

David No

new nVidia TNT\TNT2\Vanta drivers out...

by David No » Mon, 07 Jun 1999 04:00:00

I would buy a refurbished 12MB V2 from Creative (50.00 US) and end my
frustration If I were in the same position.

DN


Torgeir Fos

new nVidia TNT\TNT2\Vanta drivers out...

by Torgeir Fos » Mon, 07 Jun 1999 04:00:00

I do think they should start supporting Windows 2000 as it now is in public
beta.

TF (obviously running Windows 2000 beta 3)
_____________________________________________


> The new detonator (1.88 I think) drivers are available at
> If you have an AGP card...
> ftp://ftp2.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
> x/win9x188agp.zip

> If you have a PCI card
> ftp://ftp2.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
> x/win9x188pci.zip

> If those sites are down...

> If you have an AGP card...
> ftp://ftp1.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
> x/win9x188agp.zip

> If you have a PCI card
> ftp://ftp1.detonator.nvidia.com/pub/drivers/english/riva-tnt-tnt2-van...
> x/win9x188pci.zip

> these arre official from Nvidia so they should be good for most systems, no
> complaints from my STB card. These are new as of Friday

> enjoy...

Paul Malyn

new nVidia TNT\TNT2\Vanta drivers out...

by Paul Malyn » Mon, 07 Jun 1999 04:00:00

I would have to agree with Keith.

I tried the new drivers with GPL and I'm having really long load times on
the menu screens...........weird!
The game then crashes in the driving screen. Wasn't having that before I
loaded the 1.88 drivers.

Hopefully the 1.1 patch will be out soon, and will have full openGL support.


> yes, I think the only ones that should be interested are those who play
> games other than GPL, like SCGT, F1rs etc etc... there are other sims out
> there. :)

> and boy would I like to see a good engine like GPL;s in an era I can get
> into (with D3D)


> >I would buy a refurbished 12MB V2 from Creative (50.00 US) and end my
> >frustration If I were in the same position.

> >DN



> >> I tried the new driver with GPL (1.0.0.0 of course).

> >> Results: pathetic. The latest Detonator drivers may have fixed the
> >frequent
> >> gpf's of the previous Detonators, but I didn't stick around long enough
> to
> >find
> >> out. With 1.88 TNT drivers, GPL on my Celeron 450A (300A overclocked)
> >feels like
> >> it is running at 10MHz. Every menu click is followed by a 20 second
wait
> >until
> >> the next screen appears. I ran the directx diagnostic tool which passed
> >with no
> >> problems and at normal speeds, so obviously nvidia did not test the
1.88
> >> Detonator with GPL in mind.

> >> Back to the trusty old 0.48 reference drivers for me until nvidia gets
> its
> >act
> >> together, or the GPL 1.1 patch is certified to work with 1.88
Detonators.
> >Nvidia
> >> have great hardware but the drivers upgrades are a joke.

> >> Keith.

keit

new nVidia TNT\TNT2\Vanta drivers out...

by keit » Mon, 07 Jun 1999 04:00:00


>I do think they should start supporting Windows 2000 as it now is in public
>beta.

>TF (obviously running Windows 2000 beta 3)
>_____________________________________________

I have read in PC Week and elsewhere that Microsoft have given up on the idea of
having Windows 2000 run most older software, and are aiming at about a 60%
success rate.

Is that your experience? I can get the beta3 code but have been put off by the
apparent disregard for backwards compatibility.

Keith.

keit

new nVidia TNT\TNT2\Vanta drivers out...

by keit » Mon, 07 Jun 1999 04:00:00


>Kieth, the Detonator drivers are fine, and I found that the 1.88 drivers
>really improved performanbce with the NFS4 demo. Being that GPL dosn't even
>support Open GL at this point (beta dosn't count as support) Why should
>Nvidia make special drivers fro a game that dosn't even support thier
>platform and not to mentiobn dosn't have a lot of volume of thier customers
>being that it requires Glide or Rendition. It isn't the 1.88 drivers that
>arer bad, it is that GPL hasn't implimented OGL at any resprectable level.
>The card makers can't baby set reach game and provide drivers for
>inidividual games that the programers didn't support themselves.

It doesn't matter if you choose software rendering or OpenGL, it is the menus
that are slow. The quality of OpenGL in 1.88 and GPL is irrelevant to my
argument.

Keith.

Torgeir Fos

new nVidia TNT\TNT2\Vanta drivers out...

by Torgeir Fos » Mon, 07 Jun 1999 04:00:00



> >I do think they should start supporting Windows 2000 as it now is in public
> >beta.

> >TF (obviously running Windows 2000 beta 3)
> >_____________________________________________

> I have read in PC Week and elsewhere that Microsoft have given up on the idea of
> having Windows 2000 run most older software, and are aiming at about a 60%
> success rate.

> Is that your experience? I can get the beta3 code but have been put off by the
> apparent disregard for backwards compatibility.

> Keith.

As long as the game doesn't refuse to run on NT as it thinks there is little DirectX
support it runs fine. After all, DirectX 7 is included and OpenGL have always been
there.
I've run Motocross Madness, Sportscar GT, i688 Hunter/killer, Flight sim 98, Grim
Fandango, Quake 3 test, Heroes of Might and Magic 3, Heretic 2 and more without any
problems on Windows 2000. Only problems I've had is with Powerslide and NFS HS that
refuses to run on NT.  Stupid conding. Those games should check for DirectX support,
not OS type!

TF

keit

new nVidia TNT\TNT2\Vanta drivers out...

by keit » Mon, 07 Jun 1999 04:00:00

Excellent! I will give 2000 beta3 a whirl. I wonder if it works with vmware
under Linux :)

Thanks,
Keith.

Kai Fulle

new nVidia TNT\TNT2\Vanta drivers out...

by Kai Fulle » Mon, 07 Jun 1999 04:00:00

right rthat's why I was saying point well taken, I was just refering to a
small portion of your post about "until nvidia gets its act
together," tyhat in my oppinion Nvidia should care less abouyt GPL at least
untill there if some official support by papyrus themselves.



>>Kieth, the Detonator drivers are fine, and I found that the 1.88 drivers
>>really improved performanbce with the NFS4 demo. Being that GPL dosn't
even
>>support Open GL at this point (beta dosn't count as support) Why should
>>Nvidia make special drivers fro a game that dosn't even support thier
>>platform and not to mentiobn dosn't have a lot of volume of thier
customers
>>being that it requires Glide or Rendition. It isn't the 1.88 drivers that
>>arer bad, it is that GPL hasn't implimented OGL at any resprectable level.
>>The card makers can't baby set reach game and provide drivers for
>>inidividual games that the programers didn't support themselves.

>It doesn't matter if you choose software rendering or OpenGL, it is the
menus
>that are slow. The quality of OpenGL in 1.88 and GPL is irrelevant to my
>argument.

>Keith.

Kai Fulle

new nVidia TNT\TNT2\Vanta drivers out...

by Kai Fulle » Mon, 07 Jun 1999 04:00:00

so in your oppinion the problens with NFS 4 not running along with others
would be easilly patchable?





>> >I do think they should start supporting Windows 2000 as it now is in
public
>> >beta.

>> >TF (obviously running Windows 2000 beta 3)
>> >_____________________________________________

>> I have read in PC Week and elsewhere that Microsoft have given up on the
idea of
>> having Windows 2000 run most older software, and are aiming at about a
60%
>> success rate.

>> Is that your experience? I can get the beta3 code but have been put off
by the
>> apparent disregard for backwards compatibility.

>> Keith.

>As long as the game doesn't refuse to run on NT as it thinks there is
little DirectX
>support it runs fine. After all, DirectX 7 is included and OpenGL have
always been
>there.
>I've run Motocross Madness, Sportscar GT, i688 Hunter/killer, Flight sim
98, Grim
>Fandango, Quake 3 test, Heroes of Might and Magic 3, Heretic 2 and more
without any
>problems on Windows 2000. Only problems I've had is with Powerslide and NFS
HS that
>refuses to run on NT.  Stupid conding. Those games should check for DirectX
support,
>not OS type!

>TF

Eric T. Busc

new nVidia TNT\TNT2\Vanta drivers out...

by Eric T. Busc » Mon, 07 Jun 1999 04:00:00

It's a really catch-22 as you can't support the OpenGL rasterizer
without first having a proper OpenGL ICD from the IHV.

Eric


Torgeir Fos

new nVidia TNT\TNT2\Vanta drivers out...

by Torgeir Fos » Tue, 08 Jun 1999 04:00:00

If most other games run flawlessly on Windows 2000, why shouldn't NFS4?

TF


> so in your oppinion the problens with NFS 4 not running along with others
> would be easilly patchable?





> >> >I do think they should start supporting Windows 2000 as it now is in
> public
> >> >beta.

> >> >TF (obviously running Windows 2000 beta 3)
> >> >_____________________________________________

> >> I have read in PC Week and elsewhere that Microsoft have given up on
the
> idea of
> >> having Windows 2000 run most older software, and are aiming at about a
> 60%
> >> success rate.

> >> Is that your experience? I can get the beta3 code but have been put off
> by the
> >> apparent disregard for backwards compatibility.

> >> Keith.

> >As long as the game doesn't refuse to run on NT as it thinks there is
> little DirectX
> >support it runs fine. After all, DirectX 7 is included and OpenGL have
> always been
> >there.
> >I've run Motocross Madness, Sportscar GT, i688 Hunter/killer, Flight sim
> 98, Grim
> >Fandango, Quake 3 test, Heroes of Might and Magic 3, Heretic 2 and more
> without any
> >problems on Windows 2000. Only problems I've had is with Powerslide and
NFS
> HS that
> >refuses to run on NT.  Stupid conding. Those games should check for
DirectX
> support,
> >not OS type!

> >TF


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.