rec.autos.simulators

MS Sidewinder Precision Pro & CH Gamecard

Jorge E. Ravelo, M.D

MS Sidewinder Precision Pro & CH Gamecard

by Jorge E. Ravelo, M.D » Tue, 07 Apr 1998 04:00:00

After realizing that my MS Sidewinder Precision Pro will never work
reliably with the Gameport Joystick adapter of my Creative SB 32PnP
sound card (ie. "joystick not connected" is not fun reading), I have
been adviced by Creative Tech Support to switch over to a dedicated
gamecard such as the CH Products Automatic Gamecard 3 for this demanding
joystick.
Several issues pop into mind with this proposed setup; first, even
though I can disable the SB's gameport through Device Manager in Win95b
(OSR 2.1), will Win95b then correctly recognize the CH card?
Also, even though the CH card boasts a dedicated gameport, it still is
just an analog gameport as there are no "digital" gameports. Will this
still give me intermittent and hard to fix joystick "not connected"
errors on reboot using this digital joystick (using DirectInput of
DirectX 5)?
What then is the advantage of using a dedicated "analog" gamecard  for a
"digital" MS joystick?

Thanks,

        Jorge

Peter Kley

MS Sidewinder Precision Pro & CH Gamecard

by Peter Kley » Tue, 07 Apr 1998 04:00:00

This may not help you much, but for what it is worth, I have a Sidewinder
Precision Forcefeedback
Pro connected to the gameport on a SB16 AWE32 PnP and the joystick works
fine.
I use the MS software which comes with the stick and program all the buttons
for
various MSfltsim98 funnctions. It all works as it is supposed to.

The above is set up in Win95 OSR2 and in Win98 Beta3. Works in both OS's

Pete Kleyn


Ergo

MS Sidewinder Precision Pro & CH Gamecard

by Ergo » Wed, 08 Apr 1998 04:00:00

I think it has more to do with the version of SB AWE card you are using.
Perhaps a hardware/software***ch.



Arbadacarb

MS Sidewinder Precision Pro & CH Gamecard

by Arbadacarb » Wed, 08 Apr 1998 04:00:00

Make sure you can return the game card. As far as I know since the PP does
not have a analog mode it will not work on the Game card.

It is most likely a function of the particular version of the AWE card. You
might consider trying another Creative sound card if you can get ahold of
on. Try setting your game port to I/O 200 or 201 as well.

Arbadacarba

Associate Webmaster, Force One:
http://www.force-1.com

And the Sidewinder Profile Exchange:
http://www.webgate.net/~arbad/sw/swpe.htm

I have seen the truth, and it doesn't make any sense.


Jorge E. Ravelo, M.D

MS Sidewinder Precision Pro & CH Gamecard

by Jorge E. Ravelo, M.D » Thu, 09 Apr 1998 04:00:00


> Make sure you can return the game card. As far as I know since the PP does
> not have a analog mode it will not work on the Game card.

> It is most likely a function of the particular version of the AWE card. You
> might consider trying another Creative sound card if you can get ahold of
> on. Try setting your game port to I/O 200 or 201 as well.

> Arbadacarba

Well, guess what? After doing the install of the CH card, as described
previously with the software disable of the Creative gameport via OSR 2, the MS
SW P Pro WORKS. At first it was not recognized and it took three reboots before
it all fell into place.The bottom line is that with the CH gamecard the
behavior is as it was with the Creative SB 32PnP gameport, that is erratic; as
I write this it has survived four reboots. I will contact CH Techies to see if
manually adjusting the timing of their gameport makes any difference.

Jorge


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