was right, the demo was horrible. Average graphics, poor physics and poor
steering control. Well, I just bought the game bc Magruder at Digital
Sports and Moore at SGN both liked it. I respect their opinions very much
and knew the full release must have been greatly improved for both of these
guys to like this game. Well after a few dozen laps I too repent, I like
OF1R! (Too bad Eidos released such a horrendous demo, I would have never
considered this game without reading the aforementioned reviews so they got
lucky.)
Here's my second opinion. What OF1R lacks in pure simulation it more than
makes up for in fun and atmosphere. It truly captures what I think F1
racing must be like. Excellent sensation of speed. VERY forgiving physics
model, but still PHYSICS nonetheless. Using one of the truly innovative
dynamic view cams (I prefer 2 which causes the camera to tilt as you corner
or accelerate/brake) I really got the sensation of inertia since my view was
effected by G forces in ALL 6 directions. This was very impressive and
makes the feel much closer to a sim than I first thought. Now this is
clearly not a sim but a "sim lite". It is not pure arcade because it has
physics and still requires fundamental driving technique. However, the
physics is so relaxed you can push very hard before you are punished. One
problem, some forces like the curbing (which cause your car to tilt about 30
degrees) were poorly done. This is no GPL (my farovite game) but still a
lot of fun in its own way. OF1R is a welcome break from GPL which at times
is a lot of work for a game ;-). Still, GPL is still safe in its' throne
as racing sim King (other than Papy outdoing itself, will anyone attempt to
top GPL?).
Comparing apples to apples, OF1R is much better done than F1RS for my money.
I consider F1RS, and Ubisoft, greatly overrated. While F1RS has less
FORGIVING physics I don't think its' physics MODEL is any more sophisticated
or impressive than OF1R. The spins are just as canned. Neither game is
that difficult to drive. To me, OF1R feels right and is FAR more immersive.
OF1R also has no major bugs, is easy to run with a full field of cars, has
GREAT sounds, and is very immersive. Oh, and there's no annoying lens flare
(what a great use of cpu resources Ubi) ;-). I must confess, I am a
Ubisoft basher bc they sell patches (MGP2) as new games, have never
responded to my support questions, and generally sell products I find
unpolished or incomplete (F1RS and Speedbusters, too many criticisms to get
into here). My only major complaint about OF1R is that it has so many well
done features, why did they stop short of making this a true sim?
In conlusion of this long winded analysis, I urge those of you yearning for
a fun modern F1 game to give the full release of OF1R a shot, it's my
favorite modern F1 game and is light years better than that atrocious demo.
BTW-anyone get this to work with a LWFF USB? I just don't think the
controller menu will display non-gameport devices.
--
Joe Marques