I bought this game after reading Randy's review. It was a lengthy, well
written review and I understood exactly the target audience for the game
and it's problems. I ordered the game before purchasing the demo, and
after playing the demo I thought I made a mistake. Upon receiving the
game, I found that I thoroughly enjoyed it. The only flaw I see is
determining the intended audience for the game.
I'm not one to enjoy an arcade racer. I despise the Need For Speed series
and all similar games. On the other hand, I'm not the most accomplished
sim driver. I needed a game that would introduce me to F1 and the sim
genre without being overly difficult. OFR1 suits that to a "T". GPL is
far beyond my current skill level, and although I feel I could have
excelled at Ubi Soft's offering it would have required some work on my
part. I felt it was too punishing for a beginner. That left one game,
OFR1. I don't have a problem with bouncing over the curb, because I don't
use the***pit view. I haven't had problems with the spins because (a)
it's not worth ***ing about and (b) I don't spin that often when I'm
driving within my limits. The grip may be a little forgiving, but if it
was less so I would be spinning and ***ing about the spins.
In conclusion, I don't think this game has any serious flaws other than a
lack of room to grow. This is mainly due to the limits you have in
setting up your car. On the other hand, if it had more options I would
feel overwhelmed and may enjoy the game less. I'm the target audience for
this game and it suits me just fine.
-Andrew
> >As I said, you're entitled to your subjective opinion as am I. We
> >just disagree as to our opinion on this game.
> <snip>
> Randy,
> The problems I have with that review aren't due to the fact that you
> tried to reach arcade as well as sim racers with it but rather because
> you either missed to point out several IMO critical things or simply
> stated false informations. For example, it is of course possible to
> change the brake bias during the race in MGP (as is anti-roll bar and
> fuel strategy)... also, the graphics in OF1R, tracks, trackside
> objects as well as cars are far from being 'very good' or 'detailed' -
> at least not by todays standards. Yes, a mirror is present but
> certainly not the way anyone would expect it from a racing game that
> features a 'virtual***pit'... And btw *I* certainly cannot get used
> to that shaking screen when running over the curbs etc pp...
> This has absolutely nothing to do with the game being labeled as
> *** sim or arcade I just think it has serious flaws and the way
> it is now it doesn't please either faction.
> --Tel