HUH?
The only FF I can imagine being of any use for pedals is perhaps the brake
pedal getting soft with a brake system leak letting air into the pipes, or
perhaps some bite-point feel to an FF clutch pedal.
To date, neither have been suitably modelling in any sim I know of. But who
knows
I'd rather see stuff like a digital Dash on an FF wheel, a unit of
switches/buttons etc for brake bias, lights etc and MORE CARBON FIBRE ( but
I'm trying to sort that with my Momo at the moment )
Doug
> > A thought occurred to me the other day, that apart
> > from putting vibration in a seat, and the steering
> > wheel to gain feedback from a racing game, about the
> > only other physical contact point with the outside
> > world is through the pedals.
> > So... has anyone stuck powerful speakers or whatever
> > to the back of their pedals to gain an extra bit of
> > forcefeedback, and how did it go?
> HUH?
But you feel more thru your ass on the seat though.
Doug
> > It wholly realistic to be able to feel vibration from the road and
> > engine through your feel.
> But you feel more thru your ass on the seat though.
> > > It wholly realistic to be able to feel vibration from the road and
> > > engine through your feel.
> > But you feel more thru your ass on the seat though.
> > Doug
Since I'm building my own simulator at the moment, I
was (naturally enough) in the hardware store today.
It occurred to me that I can fake a carbon fibre
interior to my simulator by gluing down some cheap
rough weave matting (from the gardening department)
and painting it dark grey.
I have a 120W tube sub attached to the underside of my footwell, feels
groovey. Also manages to shake my wheel and ass, and im thinking of
attaching a rumbler (hooks up like a speaker) to the underside of my seat :)