rec.autos.simulators

MGPRS2 vs GP2

Greg Cisk

MGPRS2 vs GP2

by Greg Cisk » Thu, 13 May 1999 04:00:00


>The thing about GP2 over MGP and it's older brother is that they both force
>concentration on driving, not racing. Personally I never felt I had to

You have just properly argued why F1RS/MGPRS2 is the better
F1 simulator.

Congrats again for an excellant description why F1RS/MGPRS2
is better :-)

Hahaha...

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Meij

MGPRS2 vs GP2

by Meij » Thu, 13 May 1999 04:00:00


ixn5.ix.netcom.com>:


>>The thing about GP2 over MGP and it's older brother is that they both force
>>concentration on driving, not racing. Personally I never felt I had to

>You have just properly argued why F1RS/MGPRS2 is the better
>F1 simulator.

Really? As I just said to Zonkie, do you *really* think that real racing
drivers go around tracks thinking "accelerate - gears - brake - gears - turn in
- accelerate - gears etc."? No. Of course not. It's as instinctive to them as
the rest of us in road cars.

GP2 simulates that nicely as I don't spend ages worrying about what I'm doing,
I just do it and free my mind up for the racing. This isn't familiarity either
because I've done this since I picked it up for the first time.

Again, really? I fail to see that entirely. Perhaps you'd be advised to read
that again and tell me how I did that. What I said was that GP2 allows me to
think like a racing driver and to work out my strategy rather than spend all my
time keeping the car under control. I know the F1 coverage in the US is dire
but try to stay on the same page as the rest of us when we talk about F1, it
would help.

Um... seems there is a good reason why Netcom users are generally considered
one millimetre above AOL users in the intelligence stakes.

Meij

MGPRS2 vs GP2

by Meij » Thu, 13 May 1999 04:00:00


ixn5.ix.netcom.com>:


>>The thing about GP2 over MGP and it's older brother is that they both
force
>>concentration on driving, not racing. Personally I never felt I had to

>You have just properly argued why F1RS/MGPRS2 is the better
>F1 simulator.

Really? As I just said to Zonkie, do you *really* think that real racing
drivers go around tracks thinking "accelerate - gears - brake - gears -
turn in
- accelerate - gears etc."? No. Of course not. It's as instinctive to them
as
the rest of us in road cars.

GP2 simulates that nicely as I don't spend ages worrying about what I'm
doing,
I just do it and free my mind up for the racing. This isn't familiarity
either
because I've done this since I picked it up for the first time.

Again, really? I fail to see that entirely. Perhaps you'd be advised to
read
that again and tell me how I did that. What I said was that GP2 allows me
to
think like a racing driver and to work out my strategy rather than spend
all my
time keeping the car under control. I know the F1 coverage in the US is
dire
but try to stay on the same page as the rest of us when we talk about F1,
it
would help.

Um... seems there is a good reason why Netcom users are generally
considered
one millimetre above AOL users in the intelligence stakes.

Meij

MGPRS2 vs GP2

by Meij » Thu, 13 May 1999 04:00:00


ixn5.ix.netcom.com>:


>>The thing about GP2 over MGP and it's older brother is that they both
>>force concentration on driving, not racing. Personally I never felt I
>>had to

>You have just properly argued why F1RS/MGPRS2 is the better
>F1 simulator.

Really? As I just said to Zonkie, do you *really* think that real racing
drivers go around tracks thinking "accelerate - gears - brake - gears -
turn in - accelerate - gears etc."? No. Of course not. It's as
instinctive to them as the rest of us in road cars.

GP2 simulates that nicely as I don't spend ages worrying about what I'm
doing, I just do it and free my mind up for the racing. This isn't
familiarity either because I've done this since I picked it up for the
first time.

Again, really? I fail to see that entirely. Perhaps you'd be advised to
read that again and tell me how I did that. What I said was that GP2
allows me to think like a racing driver and to work out my strategy
rather than spend all my time keeping the car under control. I know the
F1 coverage in the US is dire but try to stay on the same page as the
rest of us when we talk about F1, it would help.

Um... seems there is a good reason why Netcom users are generally
considered one millimetre above AOL users in the intelligence stakes.

Meij

MGPRS2 vs GP2

by Meij » Thu, 13 May 1999 04:00:00

Now I look real clever. Duh... stupid newsreader.
^Frett

MGPRS2 vs GP2

by ^Frett » Thu, 13 May 1999 04:00:00

"and still the best" Really? Is this fact or subjective opinion?
Sorry I still don't see it in Gp2!!
Cheers Thom_j. aka ^Fretts..

> Sadly nothing changes the fact that GP2 is 3 years old and still the best
> <snipped>
> M

Greg Cisk

MGPRS2 vs GP2

by Greg Cisk » Thu, 13 May 1999 04:00:00


>Now I look real clever. Duh... stupid newsreader.

Yes you do :-) Know what F1RS IS STILL BETTER!
Greg Cisk

MGPRS2 vs GP2

by Greg Cisk » Thu, 13 May 1999 04:00:00


>Really? As I just said to Zonkie, do you *really* think that real racing
>drivers go around tracks thinking "accelerate - gears - brake - gears -
turn in
>- accelerate - gears etc."? No. Of course not. It's as instinctive to them
as
>the rest of us in road cars.

I don't do that when I drive F1RS, GP2 or ICR2 or even Nascar 1999.
So while I am not sure what *YOUR* problem is, but it is certainly not
specific to F1RS. I do think that real drivers know what gear they *MUST*
be in at certain points on the track. You don't?

Funny I found GP2 (and World Circuit) and F1RS (and MGPRS2) to
the same in this respect. Could you be obsessed with this?

all my

Your version of what a racing driver does perhaps.

Haha this is rich. Perhaps you don't realize that the F1 cars (this year
any way) are on the hairy edge, where the slightest mistake causes
disaster. Concentration is everything. But wait forget that, you know
everything there is to know about F1.

Why is that? Picking on my ISP does not prove your point. Or did that
somehow make GP2 better than F1RS?

DUH...

Who the hell are you anyway?

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Meij

MGPRS2 vs GP2

by Meij » Thu, 13 May 1999 04:00:00



Its intepretation? It is qualifying as it is, not how someone thinks it
should be ;)

Don't get me wrong, it's not a bad game it's just taken the route so many
people do and that is either creating a full on sim or an arcade racer when
they could do what GP2 did and allow a certain amount of movement so that
the arcade racer can have fun with it and the sim racer can up the realism
and race properly.

M

Driver

MGPRS2 vs GP2

by Driver » Fri, 14 May 1999 04:00:00

How long are you guy's going to drag this out?
You think GP2 is better, good for you.
You think F1RS (MGPRS2) is better, good for you.
We all know that GPL is the greatest sim of all time.


>>Now I look real clever. Duh... stupid newsreader.

>Yes you do :-) Know what F1RS IS STILL BETTER!

Driver

MGPRS2 vs GP2

by Driver » Fri, 14 May 1999 04:00:00

What do you mean F1 coverage is dire? There are F1 web sites, we have TV
coverage (through cable TV). I realize that it's not as easy for us to go
see a race in person, but F1 coverage is availible to all with an internet
connection.

And if I'm not mistaken Microprose is an American company, I could be wrong
about that, and I'm sure you guy's will point it out if I am.

Meij

MGPRS2 vs GP2

by Meij » Fri, 14 May 1999 04:00:00


ixnews8.ix.netcom.com>:

I know exactly what gear I should be in and when but I find that F1RS is
much less forgiving of even a tiny error. Unless I'm mistaken many F1
drivers get entries or exits to corners wrong and don't end up facing the
wrong way immediately. Perhaps that's their skill but there is no way of
feeling a sim car as it starts to slide (unlike a kart, fford, or F1 car)
in order to bring it back.

Obsessed? Well considering I haven't touched GP2 in over a year I doubt
that.

Um? So you're saying that F1RS is exactly like racing in F1?

No I never said I knew everything about F1 but if *you* do you will realise
that F1RS is not a simulation of F1. It's the best sim of a GP weekend and
has a lot of the "right" things about the racing but something about it
isn't quite right. It's all down to how the sim works. There are things in
a car you use to drive that can't be included in a sim (sound, feel, look
of the tyres/track vibration etc). Creating a "perfect" simulation of F1
without being able to have these things only succeeds in creating an
imperfect simulation. GP2 was coded to counteract these absences and as
such is a more accurate F1 sim.

Of course the biggest difference between GP2 and F1RS/MGP is simple. The 3
years between the 2 games have encompassed huge changes in F1.

The point was your arguments are ill thought through, ill concieved and for
some reason your reasoning is "F1RS and MGP are better because I say so".

Whatever... I think it's fairly safe to assume we'll not agree on the issue
so lets end this thread.

Mark C Dod

MGPRS2 vs GP2

by Mark C Dod » Fri, 14 May 1999 04:00:00

Wow...that will kill the debate!

> How long are you guy's going to drag this out?
> You think GP2 is better, good for you.
> You think F1RS (MGPRS2) is better, good for you.
> We all know that GPL is the greatest sim of all time.



> >>Now I look real clever. Duh... stupid newsreader.

> >Yes you do :-) Know what F1RS IS STILL BETTER!

Greg Cisk

MGPRS2 vs GP2

by Greg Cisk » Fri, 14 May 1999 04:00:00


>I know exactly what gear I should be in and when but I find that F1RS is
>much less forgiving of even a tiny error. Unless I'm mistaken many F1

Maybe I don't make errors like you do? I do know that I can drive 25%
races with manual trans and no driving aids and never go off or miss
a gear.

Since you can catch spins in F1RS this happens rarely.

I catch spins in F1RS all the time.

I meant obsessed with the shift thing. I would suggest just driving :-)

Nope. I'm saying it is *MUCH* better than GP2. 3d Graphics, 3d sound
and excellant Force feedback (where you can feel when you car is not
handling in the turns) plus weather effects is enough in my book.

Fine by me.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

^Frett

MGPRS2 vs GP2

by ^Frett » Fri, 14 May 1999 04:00:00

Now!! Now!! Play Nice!! <vsg>


> >I know exactly what gear I should be in and when but I find that F1RS is
> >much less forgiving of even a tiny error. Unless I'm mistaken many F1

> Maybe I don't make errors like you do? I do know that I can drive 25%
> races with manual trans and no driving aids and never go off or miss
> a gear.

> >drivers get entries or exits to corners wrong and don't end up facing the
> >wrong way immediately. Perhaps that's their skill but there is no way of

> Since you can catch spins in F1RS this happens rarely.

> >feeling a sim car as it starts to slide (unlike a kart, fford, or F1 car)
> >in order to bring it back.

> I catch spins in F1RS all the time.

> >Obsessed? Well considering I haven't touched GP2 in over a year I doubt
> >that.

> I meant obsessed with the shift thing. I would suggest just driving :-)

> >>Your version of what a racing driver does perhaps.

> >Um? So you're saying that F1RS is exactly like racing in F1?

> Nope. I'm saying it is *MUCH* better than GP2. 3d Graphics, 3d sound
> and excellant Force feedback (where you can feel when you car is not
> handling in the turns) plus weather effects is enough in my book.

> >Whatever... I think it's fairly safe to assume we'll not agree on the issue
> >so lets end this thread.

> Fine by me.

> --

> Header address intentionally scrambled to ward off the spamming hordes.

> cisko [AT] ix [DOT] netcom [DOT] com


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