> >Well, it happens with human drivers as well - the following driver has
> >to assume that the guy in front will brake at more or less the 'normal'
> >braking point, so if you brake much too early you will normally get
> >punted whether the guy behind is human or AI.
> If you're coming up on somebody though, obviously, you're faster than
> they are, so you should expect that they'll break sooner than you
> would.
> Some racers seem to just race as fast as they can, and when they're
> passing if they can't find a way around they just try to go over.
> It'd be nice if people could be a bit more patient and wait for a safe
> passing opportunity.
> I will pull over when I see the blue flags but otherwise, I'm racing.
Sure - I absolutely hate punting people, and do everything I can to
avoid it - in my experience pretty much everyone else on VROC does too.
However, I have had some accidents (both ways round) due to inexperience
- normally resulting in profuse apologies from the person at fault.
What I now try to do when following someone slower than me is not to
dive into the corner (unless they're way too slow), but to follow them
in at a bit of a distance and try to close on them so that I get a
faster exit from the corner - that way I can easily take them on the
following straight.
The time for trying to go inside someone is when you're faced with
someone pretty much as fast as you. If you find yourself closing on
them coming up to a corner with a long braking zone, pull out of the
slipstream and brake slightly earlier than the normal braking point (as
you're going faster than normal) so that you just get in front of them
by the time they want to turn in.
The most important thing is not to overshoot the corner - it's better to
let them go round you than to crash out (and both drivers need to be
very careful not to collide).
This kind of situation with equally-good drivers can be extremely
exciting for both, and you both lose out if you collide.