> Now... here's a little theory I have. If someone out in our Ingenious
> Programming Community can come up with a Hack to make GPL cycle
> through tracks automagically- that is, with no user present host races
> over and over again- we would be on the way to a VROC revolution,
> me-thinks! Why's this? Because then all the people at work with those
> high-speed T1 connections could... leave their machines hosting GPL
> all night!
No need for automatic cycling to accomplish this. I've been hosting GPL races
on my work box (a PII 233 on a T3) for quite some time now. The connects are
great for the most part, with hardly a warp let alone disconnects.
I use Symantec's PC Anywhere software to remotely control the work machine
from my house... I fire up my net connection, grab control of the work box
with PC Anywhere, then start a multiplayer host session. I then quit PC
Anywhere, and fire up GPL on the home machine and join the race on my work
box. It's been working like a charm.
I have some replays of some of the league races I've hosted on this setup...
It looks pretty much as smooth as an offline race.
I started hosting with a crappy Accelstar2 video card in the box. Ran GPL in
Software rendering mode getting around 20fps. Didn't seem to impact the race
quality at all (likely because I don't actually race on the work box, so all
it has to do is sit there and host).
I've recently placed a RivaTNT on the work machine, now runnign the GPL host
in OpenGL: mode at 36fps. Haven't seen any difference in connection quality,
so I'd have to say that based on my experience, a host machine can get away
with less than 36fps if no one is actually trying to use the host box to
race.
When I'm not hosting league races on the box I'll often fire up a server for
VROC. If you've ever seen "T.Server" hosting on VROC, that's my trusty work
box...
Trips