Congrats on the V2! I too got my card last week and was dting to see
how F1RS ran on the V2 and it is quit nice, aint it! It was a pleasure to
come down the hill at Monaco, heading towards the 180 degree left hander at
the start of the race with all of the competition behind you and no
slowdown! Just out of curiosity Ken, have you done some tweaking around on
F1rs yet? Like in your sound settings and your Vcache setting to increase
framerate? If you havent drop a note and I'll give you a rundown of some
things to do and not to do in the game. For example, people including my
self have seen a drop in framerate after installing the latest patch from
Ubisoft - v1.07. The game actually runs faster with the old patch!
Ken, if you want to see some crazy framerates, run F1RS in 'Time
Attack' mode. Talk about silky,silky smoooth framerates! Kinda like
watching a movie!
Have you heard that Ubisoft is coming out with F1RS II? Haven't heard
a lot of details on this one though. Another one from Ubi I'm looking
forward to is Redline Racer. The graphics look beutifull and they're
claiming 60 fps on the original Voodoo1 chipset! Can't wait to see it on
the V2.
There will be a demo of Redline Racer, I saw the demo page on the
site and once again, no details on the date of the relelase.
Take Care.............
Tony Gaylord - Portland,OR USA
> Well it finally arrived. Received the CL Blaster Voodoo 2 today from
> EbWorld. Installed very easily. F1RS had an error upon startup saying
> that " the Voodoo card failed to initialize," so I went into explorer
> and found the f1voo.exe file and ran it from there. Before, I was
> running the Canopus Pure 3d and had the typical first turn slowdown in
> F1RS, even on a PII-300. It wasn't terrible...maybe 15 fps for a few
> seconds, before bouncing back to 30+. With the Voodoo 2 however, the
> slowdown is gone. Silky smooth framerates...guessimate 50+ fps, who
> knows since everything over 30 is smooth anyway. I'd guess 50 fps
> average though, simply because there is NO slowdown, even with all
> competitors on the track at once. If it was only averaging 30-40, then
> when it bottomed out the framerate with all the cars at once, the eye
> would detect it. The only drawback is the funky purple lettering around
> the text. It doesn't affect the game environment though... so big deal!
> Needless to say, awesome card!
> Ken
> The Game Pad
> http://gamepad.org/